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121. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: Sure, but I don't agree that interceptors lead to a bore off.] yes but your stubborn refusal to admit reality is not an argument, it's just you sticking your fingers in your ears and posting loudly every solution to in...
- by EvilweaselFinance - at 2015.03.09 20:33:28
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122. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
"interceptors are not the problem here", says the man who cannot justify why they're not the problem and can only discuss how it is in some sense better than hammering a nail though your ****, an option nobody else considered the alternative
- by EvilweaselFinance - at 2015.03.09 20:30:50
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123. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: What we have now is a bore-off. How can this new system be any worse? We're already at 100% at the boredometer for stagnant null and structure shoots. our discussion is not about if this or dominion is better, it's if t...
- by EvilweaselFinance - at 2015.03.09 20:29:37
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124. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
"those goonies should have to orbit everything they own all the time if they don't want to lose their sov" "someone shot at our pos? with ships? well of course we don't dare fight, time to whine about it on eveo"
- by EvilweaselFinance - at 2015.03.09 20:24:33
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125. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: No I think it opens up options to smaller groups... perhaps on the level of... you roll thru our SOV with your blob fleet.... we RF 20 of your systems ..basically an eye, for 2 legs a hand and 2 ears you don't have sov, an...
- by EvilweaselFinance - at 2015.03.09 20:22:52
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126. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
"those goons don't want to be orbiting a structure doing nothing for four hours, this is the same as our insistence on never having a single ship at risk of death"
- by EvilweaselFinance - at 2015.03.09 20:21:53
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127. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: The funny thing is, from reading some of the posts against this system, one gets the impression that it's you guys that don't want to commit a single cruiser to defend a constellation. we're not afraid to use the cruise...
- by EvilweaselFinance - at 2015.03.09 20:20:46
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128. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
"my ships attacking sov should not be at risk at all", says the man currently mining in highsec on an alt that has a bio ranting against the idea that anyone can attack his mining barge without being banned from the game
- by EvilweaselFinance - at 2015.03.09 20:19:28
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129. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
those fat lazy empires must pay, and i will be the one to make them suffer unless of course i have to risk a t1 cruiser, if i have to do that i'm going back to masturbatory fantasies about the next patch soz
- by EvilweaselFinance - at 2015.03.09 20:10:52
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130. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
"having to risk a single ship will be an insurmountable risk for us" - moa, npc characters, etc if risking a single ship to try to place sov in reinforced is too big a risk for you even highsec isn't for you, it's time to move back to wow
- by EvilweaselFinance - at 2015.03.09 20:09:15
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131. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
i feel that the unassailable correctness of our position is well illustrated by how even the most fervent the sky is red posters in this thread cannot come up with a situation where the interceptor is actually at risk and instead rely on pretendin...
- by EvilweaselFinance - at 2015.03.09 20:08:02
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132. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: Thank you very much for helping EVE....and our small alliance. when we talk about alliances we generally mean alliances able to hold sov, not vanity alliances that can't hold sov that got kicked out of the cfc for being utt...
- by EvilweaselFinance - at 2015.03.09 18:34:49
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133. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: by occupied do you mean eyes in every system to warn the ratters that a gang is coming? so they can dock up? since almost every system now has a station in it? yes, it's so occupied that we alert each other when you try to...
- by EvilweaselFinance - at 2015.03.09 18:23:28
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134. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
like seriously that deklein is, by far, the most inhabited and used region is an objective easily proven fact like that the sky is blue trying to argue anything else just makes you look like an idiot even to npc posters supporting trollceptors
- by EvilweaselFinance - at 2015.03.09 18:12:47
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135. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: Promiscuous Female wrote: Eli Apol wrote: This is where living in your space helps. deklein is the most populous and densest region in eve with the best indexes so i am not sure where you are going with this Dekli...
- by EvilweaselFinance - at 2015.03.09 18:11:28
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136. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: see we are a Guerrilla force... we strike and move....strike and move... we dont bash our heads into your 30,000 man alliance head on.... why would we? "we don't do pvp, because we always lose"
- by EvilweaselFinance - at 2015.03.09 17:53:49
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137. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: FUTURE.... at least we can deny YOU (CFC/GOONS) all/most of your sov... save a few systems that you can 24/7 monitor (and even then we will offline your station services cause we can) and or cloaky camp you and strike when yo...
- by EvilweaselFinance - at 2015.03.09 17:52:29
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138. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Killian Cormac wrote: Promiscuous Female wrote: interceptors don't generate fights Interceptors destabilize sov, and the threat of losing sov DOES generate fights, with plenty of advance notice. no it doesn't, because the point of the ...
- by EvilweaselFinance - at 2015.03.09 17:44:14
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139. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Killian Cormac wrote: EvilweaselFinance wrote: the whole point is we're willing to fight Doesn't sound like it. we have the npc/moa crowd demanding to use ships that absolutely cannot be caught for their entosis hulls, while we're sayi...
- by EvilweaselFinance - at 2015.03.09 17:41:08
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140. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Ranger 1 wrote: So.... your area of control shrinks to something manageable and the downside is that you get lots more good fights close to home with people you've likely never seen before? we don't get fights with enemies in interceptors, ...
- by EvilweaselFinance - at 2015.03.09 17:36:15
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