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1. Beyond......Stupidity? - in Crime and Punishment [original thread]
@OP: Cool story, bro. Actually, it was a pretty good writeup and story. Would read again.
- by Ezeon - at 2009.11.11 07:31:00
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2. 15,000 knights are charging at you in full plate mail . Now choose.... - in Out of Pod Experience [original thread]
Originally by: Irida Mershkov A T-90. A TI-89 Think Calculators from Final Fantasy Tactics.
- by Ezeon - at 2009.10.30 19:50:00
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3. THE BEGINER'S GUIDE TO PIRACY 2.0 - in Crime and Punishment [original thread]
This is a good guide. Bump to first page. (How is this bug still happening after several years?)
- by Ezeon - at 2009.10.04 01:18:00
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4. The ability to "forget" a skill - in Player Features and Ideas Discussion [original thread]
Originally by: Wen Jaibao Or just let us 'hide' the skills. We have a winner! I would appreciate hiding skills a lot; I've got a ton of Level 0 skills I inject just so I have the option of training them. It doesn't kill me that they'r...
- by Ezeon - at 2009.10.01 03:56:00
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5. New Traderoute locating and analysis tool / service launching! - in Market Discussions [original thread]
Edited by: Ezeon on 25/06/2009 16:46:49 Originally by: Vaerah Vahrokha So many 1 time posters and with funny names, such a one side feedback... Don't push like that, please, it's not credible imho. It might seem that way if you d...
- by Ezeon - at 2009.06.25 16:46:00
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6. New Traderoute locating and analysis tool / service launching! - in Market Discussions [original thread]
Originally by: RJ Nobel all of the "testimonials" have come from one-post-history characters. I've actually posted from this character in the past, but it's not the one I play in-game. It could still very well be a scam , since we can...
- by Ezeon - at 2009.06.24 22:28:00
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7. Clear Skies 2 - in EVE General Discussion [original thread]
After watching the first and second films, I can't think of enough praise for them. Simply put, you did an amazing job. I'm no machimania or even movie connoisseur, but that series was awe-inspiring. It's good to see someone make such an outstand...
- by Ezeon - at 2009.06.14 03:17:00
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8. [Issue] The EVE Font - in Assembly Hall [original thread]
1920x1200 here. Can you say ouch? At the very least, give us a couple more readable fonts, even if it's only for the chatbox. Verdana would be nice.
- by Ezeon - at 2009.06.12 23:14:00
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9. API key - in Issues, Workarounds & Localization [original thread]
Tried to generate a new key, blew up my old one and got stuck with the ever-so-common error. Can't seem to generate an API key using the work-a-round. Fix for this would be great, it's been about a week.
- by Ezeon - at 2008.08.12 00:32:00
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10. Dual Monitor Support - in Player Features and Ideas Discussion [original thread]
/sign the whole thing. Too much stuff in EVE for one monitor.
- by Ezeon - at 2007.06.01 17:54:00
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11. Low-Sec, PvP, Gate Camping, Etc. - in Player Features and Ideas Discussion [original thread]
As I suggested in another thread, a different solution that could help would be to just let the CONCORD screens near the gates give a report of the ships on the other side of the gate (within about 300km). It could be a full report of the ships, o...
- by Ezeon - at 2007.05.31 04:20:00
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12. Make the mail system more liek a regular e-mail client, please - in Player Features and Ideas Discussion [original thread]
Originally by: Camilo Cienfuegos You can delete multiple messages by the same sender by clicking on them in the left panel and hitting the "delete" key. Much as I like this idea, I'd settle for being able to resize the bottom panel again....
- by Ezeon - at 2007.05.30 22:34:00
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13. Make the mail system more liek a regular e-mail client, please - in Player Features and Ideas Discussion [original thread]
/sign At least give us the abilities to delete multiple messages at once.
- by Ezeon - at 2007.05.30 22:25:00
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14. The Mackinaw's CPU Issue - in Player Features and Ideas Discussion [original thread]
Not going off of experience, but from what I've read, it sounds like this ship needs to have its abilities bumped up to at least stay almost on par with the other ships. /sign
- by Ezeon - at 2007.05.30 22:23:00
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15. NERF gate camping. - in Player Features and Ideas Discussion [original thread]
Originally by: TimMc Seriously, use the map statistics when moving around in low sec - its pirate space! Pirates cannot operate in 0.0 or 0.5 upwards so they need to have somewhere to work. I do agree that it is annoying, and I've been bl...
- by Ezeon - at 2007.05.30 22:21:00
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16. Masters - in Player Features and Ideas Discussion [original thread]
Cool idea, but I see no counterbalance to this. If everyone writes skillbooks you just end up with a ton of skillbooks. I propose that, while you're writing the book, training for other skills is slowed down or even stopped completely. You get f...
- by Ezeon - at 2007.05.30 19:35:00
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17. this isn't in the common list... huh. - in Player Features and Ideas Discussion [original thread]
Edited by: Ezeon on 30/05/2007 19:05:47 I think there should be several modules with similar functions to this. One attempts to increase your signature radius, and you have a % chance (probably about 50-75% with level 5 in the skill and good ...
- by Ezeon - at 2007.05.30 19:06:00
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18. NERF gate camping. - in Player Features and Ideas Discussion [original thread]
I think the ECM idea is nice, but another alternative would simply be... Allow players to glance at the CONCORD billboards and have it tell them if anyone is on the other side of the gate. The number of ships within 300km of the gate on the other...
- by Ezeon - at 2007.05.30 18:53:00
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19. New Player Bonus (NPB) - in Player Features and Ideas Discussion [original thread]
As Reggie already stated, it's someones own choice between mediocraty and specialization. Skillpoints are an indicator of how much training you have done, plain and simple. Does the idea in itself not make sense? Wouldn't someone with less knowl...
- by Ezeon - at 2007.05.21 22:02:00
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20. New Player Bonus (NPB) - in Player Features and Ideas Discussion [original thread]
Edited by: Ezeon on 21/05/2007 02:52:15 Edited by: Ezeon on 21/05/2007 02:51:53 Edited by: Ezeon on 21/05/2007 02:51:05 Edited by: Ezeon on 21/05/2007 02:50:36 Edited by: Ezeon on 21/05/2007 02:50:12 Edited by: Ezeon on 21/05...
- by Ezeon - at 2007.05.21 02:49:00
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