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101. Is GoonSwarm good & what is their best ship setup? - in Ships and Modules [original thread]
Originally by: Deschenus Maximus T1 frigs and cruisers are fabulous bang for your buck, especially if you fight in a long drawn out war. Nothing better then popping expensive T2 HACs and Command ships with a few Caracals. I'm waiting fo...
- by Ezra - at 2007.03.01 23:06:00
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102. New ship time soon. - in Ships and Modules [original thread]
Originally by: Samirol dominix blasterboats are very skill intensive if you want to fly them well. And a good blasterboat needs MWD - which doesn't work in deadspace. ------------ Ezra Cornell
- by Ezra - at 2007.02.28 23:12:00
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103. Flying a Dreadnaught - in Skill Discussions [original thread]
Originally by: Jessamine /me points to the dev blog about capital ships in missions... So be nice to him! And before you ask I have Cal Dread IV and Cap Ship V plus those effing prereqs. Yeah. A dread supported by a tackler/painter sq...
- by Ezra - at 2007.02.28 23:08:00
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104. Why there is no Mining Rigs? - in Test Server Feedback [original thread]
Originally by: Caldorous remember kids, with the cpu bonus rig, you can fit another mining upgrade in a covetor What CPU bonus rig? To my knowledge there is none, at least I don't see it in the Electronics or Electronics Superiority ...
- by Ezra - at 2007.02.28 04:19:00
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105. reduced capacitor need for armor repair system? - in Skill Discussions [original thread]
There is one way to reduce armor repairer capacitor needs, but unfortunately it's not something you can directly use yourself - If you are in a gang that has been converted to a fleet, and your squad commander, wing commander, or fleet commander h...
- by Ezra - at 2007.02.27 22:28:00
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106. Mining Drones - in Skill Discussions [original thread]
Originally by: Malcanis Originally by: Per Bastet Please Remember, and this probably has been said, DO NOT USE HARVESTER DRONES. On paper they may seem good, But they really are to slow to be useful. Train for the Tech 2 Normal Dr...
- by Ezra - at 2007.02.27 22:21:00
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107. L4 Megathron setups? - in Missions & Complexes [original thread]
Originally by: Lola Scout Originally by: ZebedeeUK 1x T2 LAR is not enough for all Lvl4 missions even with 4x T2 Hardeners I use: 4-5x 425mm T2 Rails (depending on BS/Cruiser mix in mission) 2-3x 250mm T2 Rails 1x Cruise Launcher...
- by Ezra - at 2007.02.27 13:17:00
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108. Request: Take a closer look at Isotopes, CCP - in Science and Industry [original thread]
Until there's no scordite to mine. There are ice fields with huge chunks in 0.9 where one can mine with zero risk and zero attempt to tank, almost never switching targets. Scordite, on the other hand, is mined out even in 0.5 systems. ----------...
- by Ezra - at 2007.02.26 22:49:00
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109. microwarpdrive penalty - in Ships and Modules [original thread]
Originally by: minestar Hi all Quick question, im using a 100mn microwarpdrive for the first time on a mega. Are there any skills/hardwires etc that i can learn or buy that will help reduce the 25% penalty to cap amount?? Any help would ...
- by Ezra - at 2007.02.26 22:21:00
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110. Salvaging Modules and Salvaging Tackle Rigs - in Ships and Modules [original thread]
Edited by: Ezra on 26/02/2007 04:42:30 Originally by: Bisquik Thanks for the replies. Just to get this straight... you guys are saying that: 1. Salvaging Tackle Rigs and using more salvaging modules only speeds up the process. 2. Trai...
- by Ezra - at 2007.02.26 04:45:00
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111. Titans, a gravitational disruption? - in Ships and Modules [original thread]
The previous replies are joking - the Titan doesn't suck ships or objects in. Too bad, it would make a kickass looter if it did. :) ------------ Ezra Cornell
- by Ezra - at 2007.02.26 04:42:00
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112. Hauler skills - in Skill Discussions [original thread]
FYI, since the prerequisites for racial industrial ship skills are VERY low (Frig 3 or 4 I think?) and only take a day or so to train, you face very little penalty if you decide you want to fly Caldari combat ships but different industrials, *but*...
- by Ezra - at 2007.02.25 18:57:00
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113. COCD II - in Science and Industry [original thread]
Originally by: Marcus Tedric AFAIK a successful invention on the Proto Cloak will get one, or the other randomly. However, I still assume that you need an Improved to make a Cov Ops anyway. Sadly I don't have a COCD II BPO lying around to...
- by Ezra - at 2007.02.25 18:49:00
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114. that's it, I'm fitting a webber - in Ships and Modules [original thread]
Originally by: Mudkest after loosing 10 warriorII in the past few days cause theye simply stopped moving around 2500meters away from my ship(and some rat deciding it would make an easier kill then me) I'm giving up on drones to kill frigat...
- by Ezra - at 2007.02.25 18:34:00
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115. Bloggers #54, So my Agent called and has this "offer I can't refuse.." - in EVE Information Portal [original thread]
Originally by: Kawea Edited by: Kawea on 25/02/2007 14:40:13 - The bounties as they are now, are actually just the way for the criminals themselves to see who is more 'ebil', since no one is likely to pick up that money anyway. With b...
- by Ezra - at 2007.02.25 18:24:00
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116. Bloggers #54, So my Agent called and has this "offer I can't refuse.." - in EVE Information Portal [original thread]
Originally by: Goumindong Edited by: Goumindong on 23/02/2007 21:32:58 Originally by: Ezra Originally by: Goumindong I think the real issue is motherships and, excuse my overconfidence, the titans soon to be trolling ...
- by Ezra - at 2007.02.24 19:38:00
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117. Regarding Possible Mission Changes - Dev Blog 2/21/07 - in Missions & Complexes [original thread]
Originally by: Charlie Chambers but capital ships can only be used in 0.0. Um, no. With the exception of Titans (which are limited to 0.0) and possibly motherships, capships are not limited to 0.0. Dreads and carriers can easily ente...
- by Ezra - at 2007.02.24 19:29:00
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118. Where is all the pyerite? - in Science and Industry [original thread]
I think the problem is that CCP expanded 0.0 significantly to provide more space for EVE's growing population, but not highsec. Simply put, unless one is desperate, it does not make sense to mine scord in 0.0. The end result is that supply of hi...
- by Ezra - at 2007.02.24 19:16:00
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119. 16 missions for a storyline? Has to be same level? - in Missions & Complexes [original thread]
Originally by: Genji Genji I know it has to be the same corp, but does it have to be same level too? Not same corp. Same level, same faction. e.g. 16 Caldari L4s, 16 Caldari L3s, 16 Gallente L2s. If you ran 15 each of the above categ...
- by Ezra - at 2007.02.24 19:11:00
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120. sell loot ? - in Missions & Complexes [original thread]
Originally by: Keel Gaffrig I've been running missions for the last month or so and am currently doing level 3s (holding off on level 4s until I have better BS skills) I have some trading skills so I've been mainly focused on selling the ...
- by Ezra - at 2007.02.24 00:52:00
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