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61. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
If CCP is insistent on this change, I'd recommend not making them quite so drastic. Buff the Lachesis so it can scramble at 37-40 kilometers. Reduce the maximum range on the HIC scrambling infinite point to 27-30 kilometers. That leaves a niche fo...
- by FT Diomedes - at 2017.02.24 04:12:39
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62. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Ted McManfist wrote: Did the ultra risk-averse 5,000 m/sec kiting people cry too loud? I guess they did. I was all full of positive thoughts about some of the changes, but this is a terrible change. We finally had a way to force some of the...
- by FT Diomedes - at 2017.02.24 02:45:45
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63. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
The duration is fine considering that we have an incentive to shoot them now. Honestly, that's probably the only change that was needed.
- by FT Diomedes - at 2017.02.22 05:35:49
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64. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Fabulous! I have advocated for this idea for a long time. I'm so glad to finally see it come to fruition.
- by FT Diomedes - at 2017.02.21 18:01:02
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65. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Hey everyone. We've been keeping a close eye on how people are using the newly rebalanced Rorquals and it's been really exciting watching how well people have taken to the new gameplay. We have decided that we need to make a ...
- by FT Diomedes - at 2016.12.08 03:34:08
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66. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Gobbins wrote: Unbelievable 1. So why would anyone siege 9 bil worth of rorqual to make 200 mil an hour post-nerf, when a 2 bil carrier will make 150 mil/hr while staying fully aligned? 2. By making the excavator cheaper won't most dual boxin...
- by FT Diomedes - at 2016.12.07 21:17:59
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67. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Rowells wrote: Baki Yuku wrote: Cptcarter wrote: Ok so for that person that said they mined a Titan in 4 days with 4 rorquals..Prove it. I say your full of ****! Titan cost about 100B isk, but it takes a little over that in minerals cost...
- by FT Diomedes - at 2016.11.28 21:12:09
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68. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Rowells wrote: Baki Yuku wrote: Not sure if serious but we have fax on standby at all times so if carriers or rorquals get tackled while jewing first thing that goes in is a ton of combat carriers and a few fax.. and if then there is still a...
- by FT Diomedes - at 2016.11.26 21:59:23
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69. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Capqu wrote: Malcanis wrote: Excellent change, long overdue. state ur reasoning [read: make up some reasoning now u brown-nosing pizza ****] oh wait i forgot u just blindly agree with anything that nerfs things u don't do nor ever wi...
- by FT Diomedes - at 2016.11.26 21:47:10
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70. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Chance Ravinne wrote: This will be the fourth or fifth nerf to bombing runs in what, one and a half years? It seemed to me on CSM X that the signal radius, warp speed, bomb flight time, and input broadcasting nerfs succeeded in reducing abusive...
- by FT Diomedes - at 2016.11.26 21:24:31
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71. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
One of my corpmates got tackled in his Rorqual the other day. He was already on comms and stayed calm. Hostiles brought a 40-man Gila gang. They had around 25 Gilas, 8 logistics, 2 HIC's, and the rest tackle. He tanked that gang easily while we fo...
- by FT Diomedes - at 2016.11.25 01:44:57
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72. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Bailian Moxtain wrote: I wonder if these mods ever will be used by anyone I would not be surprised to see them at CO2's citadel fights. It's a great way to troll people who cannot idle and support a hundred Titans.
- by FT Diomedes - at 2016.11.19 18:37:09
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73. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP, thank you again for a great change. It's been a serious quality of life improvement. PS - please do not increase jump ranges any further or lower fatigue any more. I think you have the balance point just about perfect.
- by FT Diomedes - at 2016.11.19 18:33:49
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74. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
I didn't realize that Goons had only lost four ratting Carriers in the last five months. That's pretty impressive.
- by FT Diomedes - at 2016.11.08 02:01:26
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75. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Capsuleer Delta-03 wrote: So, can we get skillpoints refunded for training Minmatar Tactical Destroyer V now? Had I known this when I trained it a month ago I really wouldn't have invested the time. Now we know whose fault it is for getting...
- by FT Diomedes - at 2016.11.03 21:02:33
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76. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Elenahina wrote: Berianck Buch wrote: You want to make a change, put more fleet hangar, since weapon timer are supposed to make us think of our fits before engaging, we shouldn't have to think about what to bring and repackage stuff we use...
- by FT Diomedes - at 2016.11.03 14:20:14
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77. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Elenahina wrote: FT Diomedes wrote: dantes inferno wrote: Another 8k m3 mod ! Have you considered giving more cargo bay to supers and titans ? With all the new cap mods you added recently the cargohold starts to be tight ! Apparently ...
- by FT Diomedes - at 2016.11.03 12:11:46
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78. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Olmeca Gold wrote: Jean-Luc II wrote: So, now we have all the pirates who are spending their time going around ganking poor defenseless miners complaining that it's not going to be so easy. When without these hard working miners there would ...
- by FT Diomedes - at 2016.11.02 11:47:04
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79. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Olmeca Gold wrote: I say organized people will never lose a Rorqual. For example there will never be a Rorq loss in Delve. You must not know Goons very well. I admit that they are very well-organized, but they also have their window-lick...
- by FT Diomedes - at 2016.11.02 11:45:12
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80. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
FT Cold wrote: FT Diomedes wrote: The PANIC module needs to have a weapons timer that prevents refitting until at least one minute after the module is done cycling. I agree, the thing to do, even if you're only using the industrial core, ...
- by FT Diomedes - at 2016.10.31 23:39:12
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