Pages: 1 2 3 4 5 6 7 8 9 [10] |
181. Idea involving tackling vs WCS - in Ships and Modules [original thread]
Originally by: Josarian Lysandor Originally by: Felxia Originally by: Josarian Lysandor Originally by: Felxia wc's take up a low slot, they take up valuble slots that can be used for other things. If a guy has 7 wc'...
- by Felxia - at 2005.12.25 15:13:00
|
182. Idea involving tackling vs WCS - in Ships and Modules [original thread]
Originally by: Josarian Lysandor Originally by: Felxia wc's take up a low slot, they take up valuble slots that can be used for other things. If a guy has 7 wc's who do you think would win a 1v1? If 1 gang had wcs and the other dmg...
- by Felxia - at 2005.12.25 10:30:00
|
183. Idea involving tackling vs WCS - in Ships and Modules [original thread]
wc's take up a low slot, they take up valuble slots that can be used for other things. If a guy has 7 wc's who do you think would win a 1v1? If 1 gang had wcs and the other dmg mods, who do you think would win? tbh these threads are pathetic, get...
- by Felxia - at 2005.12.24 23:30:00
|
184. EW RAVEN - in Ships and Modules [original thread]
Originally by: Logan Xerxes Yes, they have. *cough* Burn Eden *cough* tbh it's not such a bad idea
- by Felxia - at 2005.12.24 13:12:00
|
185. Remote Sensor Dampner & Tracking disruptor nerf coming in RMR! - in Ships and Modules [original thread]
WELLL DONE CCP ALL THAT TRAINING FOR NOTHING.
- by Felxia - at 2005.12.15 13:41:00
|
186. Railthron peoblems in RMR - in Ships and Modules [original thread]
Edited by: Felxia on 11/12/2005 13:49:48 Originally by: Kcel Chim your raven actually fits but leaves 2 highslots open, none of the usually fitted nos here huh ? If you kit it out with nos it wont fit. I'd have a nos and a remote ...
- by Felxia - at 2005.12.11 13:50:00
|
187. Railthron peoblems in RMR - in Ships and Modules [original thread]
Originally by: Kcel Chim Edited by: Kcel Chim on 11/12/2005 13:04:14 Originally by: Gronsak plus u dont need a fitting mod with a tempest. u just need decent skills You dont need a fitting mod ? With advanced weaponupgrade...
- by Felxia - at 2005.12.11 13:48:00
|
188. Railthron peoblems in RMR - in Ships and Modules [original thread]
I'm ****ed off at the moment with my cap on my mega while running 425mm's, they need to change it (I would imagine it's worse for amarr). The fact that we need caprechargers to be able to sustain our cap and NOT a tank kinda makes it unfair as a ...
- by Felxia - at 2005.12.11 12:11:00
|
189. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Originally by: Eyeshadow Originally by: Lorth The deimos suffers from the same problems that everyother short range gallente ship does. Simply put, blasters suck. The blasterthron is a thing of the past and for good reason. The De...
- by Felxia - at 2005.12.07 11:47:00
|
190. Gang & Corp Text Colors? - in Test Server Feedback [original thread]
maybe limit the colours to ones gms devs tec. arent using?
- by Felxia - at 2005.12.06 14:22:00
|
191. Gang & Corp Text Colors? - in Test Server Feedback [original thread]
Was thinking about it and I think it would be cool if the CEO or the gang leader could choose a colour that they could write in so that everyone knows who it is thats speaking. Any ideas?
- by Felxia - at 2005.12.06 14:12:00
|
192. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
ya, boost the pg ffs
- by Felxia - at 2005.12.06 12:28:00
|
193. Best short-range battleship setup? - in Ships and Modules [original thread]
Originally by: Antic Originally by: Felxia raven If the target is other battleships, yes. and everything else CLOSE
- by Felxia - at 2005.12.05 19:23:00
|
194. Post RMR Drones = Autowin - in Ships and Modules [original thread]
Originally by: Scalor Valentis Originally by: Arti K It's balanced. The obvious solution to a nos/ew/tanked domi with ungodly dps is to bring more of them, thus facilitating CCP's notion that more people is better than higher qual...
- by Felxia - at 2005.12.05 19:21:00
|
195. Best short-range battleship setup? - in Ships and Modules [original thread]
raven
- by Felxia - at 2005.12.05 18:44:00
|
196. Post RMR Drones = Autowin - in Ships and Modules [original thread]
Originally by: Zyrla Bladestorm At the moment the other drone modules look like : Drone damage mod I = 14% damage, 30 cpu Drone damage mod II = 22% damage, 30 cpu Drone link augmenter I = +20k control range, 50 cpu "Omni-Directional track...
- by Felxia - at 2005.12.05 18:27:00
|
197. Post RMR Drones = Autowin - in Ships and Modules [original thread]
and also, that new drone control mod makes it so that you can only use 5 modules at one time, sacrificing nos's for more dornes meaning no tank? mkay... - - - - - - - - - - - - - - Adapt or Quit...
- by Felxia - at 2005.12.05 18:15:00
|
198. Post RMR Drones = Autowin - in Ships and Modules [original thread]
Edited by: Felxia on 05/12/2005 18:12:14 Originally by: Zyrla Bladestorm Originally by: Felxia Edited by: Felxia on 05/12/2005 16:54:29 Edited by: Felxia on 05/12/2005 16:53:50 Originally by: Malken Origina...
- by Felxia - at 2005.12.05 18:12:00
|
199. Post RMR Drones = Autowin - in Ships and Modules [original thread]
Edited by: Felxia on 05/12/2005 16:54:29 Edited by: Felxia on 05/12/2005 16:53:50 Originally by: Malken Originally by: Eyeshadow Originally by: Felxia thing is everyone has access ot drones as they have now on tq, t...
- by Felxia - at 2005.12.05 16:53:00
|
200. Post RMR Drones = Autowin - in Ships and Modules [original thread]
Edited by: Felxia on 05/12/2005 16:01:45 Edited by: Felxia on 05/12/2005 16:00:42 Originally by: Malken Originally by: Felxia Thing is peeps, you can kill drones... AND it takes a spec'd guy in DRONES to be able to put out ...
- by Felxia - at 2005.12.05 16:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] |
First page | Previous page | Next page | Last page |