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21. Question for the math vets - in Ships and Modules [original thread]
Industrial V + 5x 29% T2 Expanders + Rigs What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.04.02 21:34:00
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22. New Module Groups - in Ships and Modules [original thread]
These have been in the raw data exports for a while now. Cruise Control was in when CCP were looking at instas. Now that problem has been overcome, I doubt we'll see them. I suspect Autopilot is from long long ago, before the current autopilot e...
- by FireFoxx80 - at 2007.03.21 14:34:00
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23. Ammo/drones in 0.0? - in Ships and Modules [original thread]
* Buy it from other pilots * Get it from NPC's * Haul it up myself * Pay a carrier pilot to jump the stuff up What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.03.03 23:07:00
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24. Third Tier Mining vessel - in Ships and Modules [original thread]
Official word is [paraphrased]: It's not a mining vessel per-se, but something that every serious industrialist will want to have. Capital sized (freighter/carrier/etc). Word on the street is that it's either a mobile refinery ship (as industria...
- by FireFoxx80 - at 2007.02.13 13:15:00
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25. command ships are they worth it? - in Ships and Modules [original thread]
I fly both a Drake and a Vulture. And I think the Vulture can take a lot more punishment. I've been half-primary (half a fleet shooting at me) before and the Vulture just sits there and laughs. I wouldn't feel as confident in a Drake. What I d...
- by FireFoxx80 - at 2007.02.06 11:44:00
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26. The Ferox it's good with turrets or with missiles? - in Ships and Modules [original thread]
As other people have said really. If you are looking for... ...missile boat. ...ability to choose damage types. ...a high damage per second. ...a decent tank. ...then just go straight for a Drake, there's no point in staying with a Ferox. Howe...
- by FireFoxx80 - at 2007.02.01 13:16:00
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27. Why rigs is so super expencive (Oveur look here) - in Ships and Modules [original thread]
Originally by: Draahkness Yes Im aware of this. However if you use a destroyer, cruiser, bc or any other ship not an indy you will also have to constantly eject loot from cargo, since wrecks need to be looted first. That can take possibly ...
- by FireFoxx80 - at 2007.01.24 13:11:00
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28. Stealth bomber... - in Ships and Modules [original thread]
AoE bombs is how I interpreted Tux's message. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.23 16:07:00
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29. What comes after destroyer? - in Ships and Modules [original thread]
Perhaps. ;) What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.12 12:46:00
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30. What comes after destroyer? - in Ships and Modules [original thread]
I'd say... Frigate > Destroyer Cruiser > BattleCruiser (Since they fill the role of cruiser killers) so the _logical_ progression is destroyer > battlecruiser. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.12 10:23:00
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31. 404 HP/s shield regen and the lowest resistance is 50% T1 BC - in Ships and Modules [original thread]
That's scary. If you drop the DG for a T2 you are still left with a decent tank. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.11 21:29:00
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32. Ship Fitting for Salvaging - in Ships and Modules [original thread]
Exequror, its bonus to cargo capacity and 4 highs make it an excellent salvage ship. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.09 11:16:00
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33. sniping ferox and moa setups? - in Ships and Modules [original thread]
Considering Vultures go for 64m and Eagles 84m, I am happy with a Vulture. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.09 10:41:00
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34. sniping ferox and moa setups? - in Ships and Modules [original thread]
Ferox with damage mods in lows and a tracking enhancer and sensor booster in mids can do a lot of damage at 140km with spike. Don't ignore the Vulture though, it has the 50% +10% per level to Hybrid Optimal What I do the rest of the time - Vo...
- by FireFoxx80 - at 2007.01.09 08:32:00
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35. Guns on mission Raven? - in Ships and Modules [original thread]
Edited by: FireFoxx80 on 05/01/2007 11:23:17 Try training T2 lasers, they have naturally faster tracking. Edit: for things <1200m you could always try a smartbomb. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.05 11:23:00
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36. Last high slot on my Raven - in Ships and Modules [original thread]
Small 'Medium' Beam Laser Combined with the Nos gives a fairly decent killzone <20km. Useful for orbiting frigs/drones. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2006.12.28 13:20:00
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37. Citidal launching Abaddon - in Ships and Modules [original thread]
Lots of ships can fit a single oversized weapon. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2006.12.24 12:19:00
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38. Moa Fitting? - in Ships and Modules [original thread]
Depends on what you want to use it for... mowing the lawn popping to the shops getting things down off of high shelves Popped by a rax, might simply mean u didn't use the Moa's strengths. What I do the rest of the time - Vote for a Jita byp...
- by FireFoxx80 - at 2006.12.20 21:39:00
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39. Ferox Deathclock - in Ships and Modules [original thread]
It's a bit tricky. If you want a long-range setup, then you are certainly mixing your ranges with Heavy Missiles (70km) and 250mm's (40km-100km). Add your 20km scrambler into the mix, the setup just looks confused. If your rail skills are good, t...
- by FireFoxx80 - at 2006.12.18 21:02:00
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40. Is the Ferox Obsolete? - in Ships and Modules [original thread]
Edited by: FireFoxx80 on 18/12/2006 15:50:43 Exactly. That's why it shocks me so that people are rushing towards the Rokh, then complaining that it does pitiful DPS. The Rokh is to the Ferox, as the Drake is to the Raven. Both missile boats ...
- by FireFoxx80 - at 2006.12.18 15:49:00
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