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1. Wormhole mass by data bump = bacon 2.0? - in Test Server Feedback [original thread]
Prism, this has always been the case, and will continue to be so. All that CCP have done, is to make it a bit more difficult to match Logserver data against Cache data. The information is still there (in the cache) for people who want to use it. ...
- by FireFoxx80 - at 2009.03.19 12:15:00
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2. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
Edited by: FireFoxx80 on 17/03/2009 12:44:23 I'd like to start seeing truly unique ships - a wildcard which could really throw in a WTF?! moment to a fight. For example, and for no particular race: Subsystem to allow you to fit oversized wea...
- by FireFoxx80 - at 2009.03.17 12:43:00
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3. Next Neural Remap Available 2010 - in Test Server Feedback [original thread]
Originally by: Lady d'Lay Originally by: DeadDuck So CCP introduces the possibility of neutral remap after 6 years and now people are complaining that once every year is not enough... Yep, I am also "impressed" about th...
- by FireFoxx80 - at 2009.03.02 13:08:00
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4. POS fighter bays and new cyno effect - in Test Server Feedback [original thread]
IIRC, CCP have said that POS Fighter Bays would be: a) Overpowered; you already have a crapload of guns. b) Prone to causing lag; whereas a turret shoots for 30s and relocks, fighters would need additional logic to be useful. c) Difficult to impl...
- by FireFoxx80 - at 2009.03.02 13:06:00
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5. fitting window - in Test Server Feedback [original thread]
Yup, defintely needs to be opaque.
- by FireFoxx80 - at 2009.02.09 19:10:00
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6. Apocrypha on Singularity delayed - in Test Server Feedback [original thread]
You guys need to get something up soon, the community has started posting the client patcher screenshots in desperation! What I do the rest of the time
- by FireFoxx80 - at 2009.02.09 13:10:00
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7. Devs - about Bombers... - in Test Server Feedback [original thread]
Isn't that just moving them further from their intended role? Considering that a torpedo won't be able to hit the broad side of a barn* in Quantum Rise, and that most battleship sized ships can take a few dozen torps, doesn't that make SB's mor...
- by FireFoxx80 - at 2008.11.10 14:25:00
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8. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
What about high-slot module to increase sig radius of all ships in a given radius? What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2008.11.10 12:53:00
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9. If you thought it was bad before..... - in Test Server Feedback [original thread]
Originally by: Vanthropy oh noes! every weapon system is useless.... oh noes! every ship is slower OHNOES! webs are no longer insta-gib for large ships vs. small ships! I agree, instajib isn't good. But then again, neither is a poo...
- by FireFoxx80 - at 2008.11.08 10:27:00
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10. No cynos in POS??? - in Test Server Feedback [original thread]
Its tied into drones/fighters returning to ships entering the POS forcefield. I guess its designed to make pilots commit their capital ships to the field. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.08.25 18:35:00
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11. POS Refueling Array - in Test Server Feedback [original thread]
A Fuel tank for POS' might still be a worthwhil edition. It would at least mix-up all the poential POS setups. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.08.11 11:41:00
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12. On Jump Bridges - in Test Server Feedback [original thread]
I am sure I read somewhere, that there could be no more than one jump bridge per system. Am I wrong? I am just wondering if an alliance can have several jumpbridges in one system (one POS?) radiating out to other constellations. What I do the...
- by FireFoxx80 - at 2007.07.18 14:11:00
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13. To devs: Cloaks detectable by probes? please confirm - in Test Server Feedback [original thread]
I assume that they are very hard to probe out? What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.05.28 20:22:00
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14. level 5 and 6 missions in low sec only stinks - in Test Server Feedback [original thread]
I had a decent response penned. But **** it. "Can I have your stuff?" What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.05.18 17:46:00
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15. Nerf on Stealth bombers intentionally? - in Test Server Feedback [original thread]
I suspect that stealth bombers will get a bonus to bombs? What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.05.13 10:18:00
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16. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
CCP Nerfed WarpCoreStabs, as they "wanted people to commit to a fight" Now we see the potential for a similar thing to happen with supercapitals and POSs. Though the stakes are in the billions, not a few million. What I do the rest of the tim...
- by FireFoxx80 - at 2007.05.13 10:14:00
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17. Importing latest eve data export - in Test Server Feedback [original thread]
try a SET IDENTITY_INSERT <table_name> OFF Then run the script. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.22 17:18:00
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18. New TQ -> SISI Patch - in Test Server Feedback [original thread]
863 also shows as incompatible. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2007.01.15 18:57:00
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19. New Salvager's nightmare EXPLOIT - in Test Server Feedback [original thread]
Not an exploit. When your gang isn't [i]active[/] you don't get gang fun (bonuses, opening cans, etc). Gangs are only active when more than one pilot are in same system and undocked. It's always been like this. It's a pain in the arse, but it'...
- by FireFoxx80 - at 2006.12.18 14:25:00
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20. Please don't hit me...*hide* - in Test Server Feedback [original thread]
Even if you report what looks like the same bug, you might in actual fact have had a different set of criteria in order to create it. One bug, two ways of firing it. So keep submitting. What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2006.10.24 21:07:00
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