|1. [Issue] Remove Learning skills from the game - in Assembly Hall [original thread]
I support this. Just boost everyone's base stats by 10 points each (the same as 5/5 training skills), and distribute the 'lost' skillpoints amongst the lowest trained skills remaining* *There might be some people who have trained their skills to...
- by FireFoxx80 - at 2009.02.05 18:09:00
|2. [Proposal] Make server logs publicly available - in Assembly Hall [original thread]
Originally by: Warmal Thunker FW fights of 30 on 30 are having terrible lag. When we whine about it we get the typical response 'fix you client' settings as if we have not all done so already. I think that the low-sec servers are plain u...
- by FireFoxx80 - at 2009.01.25 20:00:00
|3. [Proposal] Changes to low-sec sentry guns - in Assembly Hall [original thread]
Currently, the jump from high-sec to low-sec is a cliff, just like the jump from low-sec (or in some cases high-sec) to 0.0. Recent improvements to ship hitpoints and an increased number of T2 ships have meant that these cliffs are exaggerated, an...
- by FireFoxx80 - at 2009.01.20 22:42:00
|4. Petition to Change Missile Nerf launched for Quantum Rise Expansion - in Assembly Hall [original thread]
Whilst I support this move, I do think it's gone too far. You only need a minimal speed boost (which a single overdrive injector can provide) in order to tank missiles; even if you are heading straight towards them. I applaud CCP for trying to br...
- by FireFoxx80 - at 2008.11.13 13:31:00
|5. [Issue] Move the veldnaught back to amarr - in Assembly Hall [original thread]
Return the veldnaught! What I do the rest of the time - Vote for a Jita bypass!
- by FireFoxx80 - at 2008.08.27 17:10:00
|6. CSM - CCP Meeting 001 - 0004 Black Ops Improvements - in Assembly Hall [original thread]
BlackOps shouldn't be a solo pwn-mobile. I am all for boosting black-ops fuel-efficiency, jump range, and jump mechanics (cyno into jammed systems); but not their offensive/defensive capability. In my mind, the Black-Ops class is along the Logist...
- by FireFoxx80 - at 2008.08.17 11:07:00
|7. [Issue] Titan DD problem/solution - in Assembly Hall [original thread]
Why not incentiveise conventional warfare for the titan, by giving it permanent siege-module bonuses? It can fit XL weaponry just like a dreadnaught, howver it doesn't need to use isotopes to run it (and I'd nerf back the tracking penalty somewhat...
- by FireFoxx80 - at 2008.08.13 17:48:00
|8. [Issue] Titan DD problem/solution - in Assembly Hall [original thread]
I approve this idea! At the moment, you only get the "Ship is out of control" and plenty of dead modules, in those brief half-seconds before lag catches up and you end up in a pod. Yaay's ideas make Titan combat more tactically viable. At the ...
- by FireFoxx80 - at 2008.08.09 10:39:00
|9. [Proposal] Race Specific Bonuses - in Assembly Hall [original thread]
The OP is right, in a manner of speaking. If you look through the Data Dumps, you'll see race-specific bonuses, not far off what the OP suggests. However, Eve is all about redemption. You have to take yourself very far down one path until you're ...
- by FireFoxx80 - at 2008.07.30 07:44:00
|First page | Previous page | Next page | Last page