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61. ENN Needs You! <-- READ --> - in EVE General Discussion [original thread]
erm whats ENN....?
- by Firkragg - at 2008.12.03 09:55:00
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62. Fighter Drones - in EVE General Discussion [original thread]
Asking questions about a ship isnt a bad thing i agree. Especially if discussing fittings etc for different situations. What i think most people meant is that if your dont have the wide ranging experience to know about the basics of carriers (i.e...
- by Firkragg - at 2008.12.03 09:21:00
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63. Current Game Mechanic Exploit -10 sec pirates plundering in empire. - in EVE General Discussion [original thread]
Originally by: Thoren Gregson ***************************************** It took me a few days in a covert ops following, and scanning them down to see how they where this.. but see it I did. (and I actually had a lot of fun while doing so)...
- by Firkragg - at 2008.12.02 11:54:00
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64. Capital Ship, No venerable? - in EVE General Discussion [original thread]
something with the mass of a frigate doing 1k a sec will do a hell of alot of damage on impact if you dont avoid it. Theres your role play reason. Nothing wrong with bumping its a valid tactic. Its not like they can bump you off a station in a fr...
- by Firkragg - at 2008.11.29 12:06:00
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65. Stuck in a rut, looking to move forward, halp? - in EVE General Discussion [original thread]
you have been playing an MMO as a single player game. No wonder your starting to find it a bit dull. You really do need to join a corp to enjoy the game. Either sell your golem fit if your that worried or stick it in your hanger for a rainy day. ...
- by Firkragg - at 2008.11.24 09:49:00
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66. QR 1.0.1 - Thanks CCP.. - in EVE General Discussion [original thread]
Originally by: Louis deGuerre Nice to see my invisible ship again :) my ship didnt turn invisible. Gates on the other hand did which was confusing.
- by Firkragg - at 2008.11.24 09:45:00
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67. Nano users strangely quiet, nerf not that bad then eh? - in EVE General Discussion [original thread]
we all just adapted to the changes (even the stupid changes). Ironically its the same bunch of players who were pro nano nerf who are now whining about their missiles being nerfed
- by Firkragg - at 2008.11.21 11:01:00
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68. A queue? What? - in EVE General Discussion [original thread]
logins are handles by one of the proxies. Sometimes you get assigned to a busy proxy so get short login queue. Not a big issue the queue will drop quickly
- by Firkragg - at 2008.11.19 14:42:00
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69. 200x200 lag = unplayable..... - in EVE General Discussion [original thread]
Originally by: Moonmonkey I think lag is unavoidable(Memory leaks aside), once aliances move to much larger battles the only outcome will be lag. 0.0 needs to change to promote much smaller gang battles and less super aliances. No what...
- by Firkragg - at 2008.11.17 09:46:00
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70. So, why do I emergency warp at every gate? - in EVE General Discussion [original thread]
Originally by: FlameGlow EVE is very sensitive to packet loss, at 20% it becomes unplayable (it's just lame, CCP, very lame), even 5-10% will result in noticeable hiccups. Do something like ping google.com -t in command line and see if the...
- by Firkragg - at 2008.11.17 09:39:00
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71. 200x200 lag = unplayable..... - in EVE General Discussion [original thread]
Originally by: Le Skunk HAHAHA 0.0 FOOLS AMMASING IN GIANT FLEET THEN COMPLAINING WHEN EVE CANT HANDLE IT Actually no, CCP markets this game on massive fights and they cant follow though. I demand free play time for me and all my alts i...
- by Firkragg - at 2008.11.16 22:45:00
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72. Low sec and 0.0 PVP - in EVE General Discussion [original thread]
Went to 0.0 yesterday and had epic fights. Was pretty awesome. Lowsec is usually better for small gangs i.e <10 but if you can get about 20 people you can have fun messing with the noob blobs etc
- by Firkragg - at 2008.11.04 14:57:00
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73. Re-imbursement from CCP for DC???? - in EVE General Discussion [original thread]
You can always askl to escalate to a higher GM. If you are in IT though you should realise that the internet isnt just you -- CCP. There are infact a number of networks between you and CCP and if only a group of players (not al players) DC at onc...
- by Firkragg - at 2008.11.03 15:52:00
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74. When is the nerf gonna hit? - in EVE General Discussion [original thread]
basically speed got nerfed and all the caldari people shouted at all the people complaining about the nerf saying it was fine and that nanowhiners suck and should learn to adapt. They then rubbed their hands in glee realising how overpowered missi...
- by Firkragg - at 2008.10.30 11:28:00
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75. Continuios Disco Fever (Constant disconections) - in EVE General Discussion [original thread]
Originally by: RaTTuS well it's not a cpp problem because I don't disco at all now how about running ping plotter on the 87.237.38.50 and seeing if our getting dropouts en-route do this, also try reinstalling your client just in cas...
- by Firkragg - at 2008.10.30 11:24:00
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76. Energy Neuts and Cap Injectors == Eve's Mutually Assured Destruction - in EVE General Discussion [original thread]
so basically you sat in a belt and allowed yourself to be engaged with no intel on hostiles or any plan beyond "shoot at stuffs" Also plate on active tanking setups aint that great especially since you have 2 heavy boosters so can pretty much gar...
- by Firkragg - at 2008.10.14 08:52:00
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77. The ragequit thread - in EVE General Discussion [original thread]
Originally by: Armoured C it has not ruined small gang pvp ... if your small gang isnt stupid nano ships.... grow some balls and use real ships other than you nano nacy OMG i cant kill him run away approach and use recons gang pvp or just...
- by Firkragg - at 2008.10.09 07:32:00
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78. Dear Devs - What's up with "Tactical Enviroments"? - in EVE General Discussion [original thread]
To do this kinda stuff it needs to be in deadspaces. Im guessing this means alot more static features in systems that are actually deadspaces allowing some interesting scriptable stuff. There was also some discussion of moving belts into deadspac...
- by Firkragg - at 2008.10.07 11:54:00
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79. AWESOME Eve history (all true) - in EVE General Discussion [original thread]
Some interesting stuff. Not 100% accurate in places but still interesting
- by Firkragg - at 2008.10.07 11:50:00
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80. New effects and sounds - in EVE General Discussion [original thread]
A locked thread recently reminded me about this. Are any devs able to post a quick message giving us an idea of the progress on this stuff? I know around the time of trinity coming out it was decided to release the new models first and then patch...
- by Firkragg - at 2008.10.06 19:30:00
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