Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Best ship for regaining sec in Guristas space - in Ships and Modules [original thread]
could use one of tier 3 BCs, almost 1000 dps and plenty of agility to go with it
- by FlameGlow - at 2012.04.03 07:26:00
|
2. New Launchers and Missile Effects - in Ships and Modules [original thread]
Mfume Apocal wrote: Sinigr Shadowsong wrote: On a side not, Caldari have no HAC's/frigs/BS/Capitals that worth using. chimera is mostly fine. No, it's not, but mostly due to crippling CPU requirements of capital shield transfers and boo...
- by FlameGlow - at 2012.03.27 07:23:00
|
3. Incoming titan adjustments - in Ships and Modules [original thread]
Ladie Harlot wrote: Suzdal wrote: Tomytronic wrote: blablabla goonie saying non goon titan pilots do RMT blablabla Tell me goonie, where is all the money your alliance has earned in all these years? Our isk has been transformed into th...
- by FlameGlow - at 2012.03.13 14:03:00
|
4. [Amarr] Weapon Systems Problems - in Ships and Modules [original thread]
Jeremy Ironforge wrote: But what we have in-game are ships that can't fit proper weapons+mwd+tank. Yes, the caldari gunships for example
- by FlameGlow - at 2012.02.24 05:59:00
|
5. T2 Drone Upgrade Modules - Concealed Disadvantage? - in Ships and Modules [original thread]
DarkAegix wrote: I've read somewhere before that Drone Navigation only affects drone MWD speed, and not actual orbital speed. However, I've also read that heavy drones MWD all the time. I'm unsure of both of those statements, and am also intri...
- by FlameGlow - at 2012.01.25 15:12:00
|
6. Additional tank from an afterburner? - in Ships and Modules [original thread]
Opertone wrote: yes, if you want to avoid missile damage. Guristas and Angel like to spam missiles, so AB is worthwhile. Cuts incoming missile DPS by 40% and more. Just have to move faster than 120 m/sec to see any effect. Afterburner vs turre...
- by FlameGlow - at 2011.12.27 08:50:00
|
7. gila explorer? - in Ships and Modules [original thread]
Vachir Khan wrote: FlameGlow wrote: Captain Nares wrote: > LiF Fueled I Booster Rockets Is this for plexing or breaking through camps? both, actually with this AB you negate a lot of damage in plexes, but also can use MWD-cloak tri...
- by FlameGlow - at 2011.12.17 07:30:00
|
8. gila explorer? - in Ships and Modules [original thread]
Captain Nares wrote: > LiF Fueled I Booster Rockets Is this for plexing or breaking through camps? both, actually with this AB you negate a lot of damage in plexes, but also can use MWD-cloak trick for quick warp or burn into gate(and it...
- by FlameGlow - at 2011.12.16 22:01:00
|
9. gila explorer? - in Ships and Modules [original thread]
No, like this, if you're going to unsafe areas at least. Probes, salvages, runs plexes, cloaks, breaks through camps [Gila, passive 100 AB] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System ...
- by FlameGlow - at 2011.12.16 20:37:00
|
10. How should we 'fix' ECM? - in Ships and Modules [original thread]
Jenna Whitestar wrote: Nephilius wrote: If ECM really is that powerful, why isn't everyone using it? Hell, I have the skills trained up and I don't even use it. Um, who doesn't have a falcon alt these days? Compare that number to the numbe...
- by FlameGlow - at 2011.12.16 07:13:00
|
11. Why must Gallente Armor tank? - in Ships and Modules [original thread]
Seizwell wrote: I like the idea of hull tanking based on lore but it is extremely impractical. You get no safety net to realize your tank is failing, and you have an armour and a hull repair bill to pay if you are not using reppers. So basica...
- by FlameGlow - at 2011.12.15 16:26:00
|
12. Rebalancing combat drones - in Ships and Modules [original thread]
Ogres have the worst tracking, yet they have little trouble with hitting NPC frigates; I got all kinds of drones in Gila but usually end up just using ogres on everything, they're just that good Speed and damage seem to be the only important dron...
- by FlameGlow - at 2011.12.14 08:30:00
|
13. New purpose for the Nyx? - in Ships and Modules [original thread]
Sell it for the price of dreadnought, I'm sure someone will want it. And if you got useless aeons too I'll take them
- by FlameGlow - at 2011.12.13 08:21:00
|
14. Replace all optimal/falloff bonuses with an optimal AND falloff bonus - in Ships and Modules [original thread]
DarkAegix wrote: TL;DR Make artillery even more overpowered under guise of hybrid boost NO
- by FlameGlow - at 2011.12.08 10:02:00
|
15. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
Seigfried Hakaari wrote: Heavies are generally fine with the exception of Precision. Precision are actually useless. Faction are far and away better. Not that precision was bad idea in itself, bad idea was slashing their base damage, range a...
- by FlameGlow - at 2011.12.04 09:24:00
|
16. capacitor power relay stats twisted? - in Ships and Modules [original thread]
Phobos Vortex wrote: Is that really working as intended? I think they should have 25% recharge rate and -10% shield boost because you need more skilltime to use the T2 module. Yes, many meta 4 modules are same or better than tech 2
- by FlameGlow - at 2011.11.24 14:28:00
|
17. T2 Turret (NOT MISSILE) Ammo Balancing ? - in Ships and Modules [original thread]
The ship signature radius and speed penalty of T2 missiles are removed in Crucible so they are boosted Precision missiles remain useless though, because of their reduced damage and range you're better off shooting faction and do more damage
- by FlameGlow - at 2011.11.23 07:26:00
|
18. Dreadnaught vs Supercarrier - in Ships and Modules [original thread]
Casius Omega wrote: Why where supercaps nerfed? Because people blobed with them. This patch is doing nothing to stop that if anything its promoting it. You think supercap blobs are going to go away? Nope You think supercap blobs dont have bl...
- by FlameGlow - at 2011.11.22 16:21:00
|
19. Supposed Teir 3 Bc's Could Use some work - in Ships and Modules [original thread]
Naga is the ******** kid of the tier 3 BC family then
- by FlameGlow - at 2011.10.25 13:09:00
|
20. mwd/cloak trick broken on orca? - in Ships and Modules [original thread]
Does classic mwd&cloak even work on orca? it's 2.5 times heavier than BS and top speed with mwd&improved cloak is about same as with neither, with worse align because of mwd mass penalty. How exactly would it accelerate to 75% of speed in 10 secon...
- by FlameGlow - at 2011.06.30 12:23:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |