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1. Command Ships and Bonuses - in Player Features and Ideas Discussion [original thread]
DarkAegix wrote: Danny John-Peter wrote: When off grid, all bonuses are reduced in effectiveness by (insert balanced percentage reduction here eg 50%). I'd like to see the effectiveness reduced by 100%. only somebody who has no idea of...
- by Florestan Bronstein - at 2012.01.09 16:07:00
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2. Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
don't think I'd be happy over faction BCs or more T2 BCs From my POV the upper-tier BCs are already borderline overpowered - in terms of cost-efficiency, SP requirements and performance relative to their tier 1 counterparts - making most cruisers...
- by Florestan Bronstein - at 2011.09.20 10:54:00
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3. ALL CHARACTERS RESET - in Player Features and Ideas Discussion [original thread]
Originally by: Last Star Fighter ZERO ISK AND ZERO SKILL POINTS, WELL THE STARTER SKILL POINTS FROM WHEN YOU JUST START THE GAME.[/i] I started the game with 800k SP can I keep these?
- by Florestan Bronstein - at 2011.07.17 11:46:00
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4. I will PROUDLY buy In-game items for AUR! - in Player Features and Ideas Discussion [original thread]
:sencnes:
- by Florestan Bronstein - at 2011.06.24 16:02:00
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5. Capitols in Highsec? - in Player Features and Ideas Discussion [original thread]
capitals ships are allowed in high-sec (as long as you do not use them in combat). just jumping them into high-sec is not allowed.
- by Florestan Bronstein - at 2011.05.18 10:13:00
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6. So you want balanced 'fair 'tournaments - in Player Features and Ideas Discussion [original thread]
Originally by: voiddragon Edited by: voiddragon on 15/04/2011 06:48:19 You could also offer consensual PVP tournaments by creating two corporations at war and recruiting teams of people who want to participate. you could go on to ca...
- by Florestan Bronstein - at 2011.04.15 06:51:00
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7. Hey Guys, I had a thought earlier... - in Player Features and Ideas Discussion [original thread]
Originally by: Marija Vanszar Or you eject, warp in a copsule to a station of your choice to get a repair ship, get back with the repair ship, repair the old ship, go back to station, leave repair ship there, warp back to first ship in pod...
- by Florestan Bronstein - at 2011.03.31 09:26:00
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8. Hey Guys, I had a thought earlier... - in Player Features and Ideas Discussion [original thread]
Edited by: Florestan Bronstein on 31/03/2011 09:18:44 Originally by: Spartan Winters Well in a way yeah I can see your point. But to me, it's the complexity that would make it more interesting and realistic. Instead of having to point ...
- by Florestan Bronstein - at 2011.03.31 09:18:00
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9. New Career Choice - in Player Features and Ideas Discussion [original thread]
CCP has done work to strength the market system by integrating some faction items into the market interface. Now you want them to implement a change that would lead to a significantly increased se of contracts and would even there pose all kinds ...
- by Florestan Bronstein - at 2011.03.19 08:12:00
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