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81. CCP broke the no intervention on Market rule - in EVE General Discussion [original thread]
Salvos Rhoska wrote: I expect prices will drop rather than increase as a result, as the demand monetized by carrier ratting drops by x amount. There are a lot of unknown factors like how many go from one ratting account with a carrier/supe...
- by Frostys Virpio - at 2017.06.14 16:40:49
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82. CCP broke the no intervention on Market rule - in EVE General Discussion [original thread]
Nana Skalski wrote: PvP is fun, anomalies are boring anyway. Of the two things CCP choose to nerf the wrong thing, they nerfed weapon and not the means of aquiring bounties by them. The mean of acquiring bounties in the reckless way is to u...
- by Frostys Virpio - at 2017.06.14 16:36:11
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83. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Chevy Caputtos wrote: Did somebody say isk faucet? How many ISK were spawned in the economy by these?
- by Frostys Virpio - at 2017.06.14 16:24:47
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84. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Lord Heluene wrote: So now CCP.............you have taken away my ability to mine, and you are about to take away my ability to rat........I don't PVP unless forced to. People still mine and still rat. No ability were taken away from you.
- by Frostys Virpio - at 2017.06.14 16:20:32
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85. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mike Azariah wrote: Random Freak wrote: Marek Kanenald wrote: You guys still whining about this? Literally the only nerf that is left is a 10% light fighter basic damage nerf and a 20% heavy fighter basic damage nerf. Even the proposed...
- by Frostys Virpio - at 2017.06.14 16:18:13
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86. A change to Skill Injectors to fix the FOTM / high-SP injecting. - in Player Features and Ideas Discussion [original thread]
DiDDleR wrote: Cade Windstalker wrote: This logic is completely backwards. Anyone with the money to inject into a Carrier is either already Carrier ratting or has some other comparable source of income. I disagree you can buy PLEX with RE...
- by Frostys Virpio - at 2017.06.14 16:00:51
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87. a true pirate ship idea - in Player Features and Ideas Discussion [original thread]
Dior Ambraelle wrote: Rhaegon Aesir wrote: Caldari don't use projectiles, so having a Projectile Damage bonus for the caldari skill bonus would be strange to say the least. You mean as strange as having missile bonus from Gallente on every...
- by Frostys Virpio - at 2017.06.14 15:52:48
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88. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Marcel Garsk wrote: Dear CCP! Please buff dread, commander and escalation spawns in anoms to compensate us. Thanks! When the intend is to nerf, there is no need for compensation.
- by Frostys Virpio - at 2017.06.12 20:49:32
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89. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Sgt Ocker wrote: Teckos Pech wrote: Hogeron Amelan wrote: you guys from CCP have to learn how to read graphs... When you average the increase in ISK since the citadel upgrade, aka since carriers and supers can generate ISK the way they d...
- by Frostys Virpio - at 2017.06.12 20:22:01
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90. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
Mhari Dson wrote: Bronson Hughes wrote: Dior Ambraelle wrote: Among the Caldari cruisers, only the Navy Caracal, Eagle and Onyx have no drone bays. The Zealot (Amarr), Phobos (Gallente) and Broadsword (Minmatar) also lacks drones. Interes...
- by Frostys Virpio - at 2017.06.12 20:12:46
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91. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Tessa Sage wrote: SurrenderMonkey wrote: Helga Chelien wrote: You will be able to lower T1 cruiser? They extract as much isk, how much supercarrier. Not on a per-capita basis, they don't. sabastyian wrote: Supers as a whole nett...
- by Frostys Virpio - at 2017.06.12 20:07:56
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92. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
sabastyian wrote: Quote: The Data: LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that: 22.3% (2.3T) of the ISK was generated by 1.4% of chara...
- by Frostys Virpio - at 2017.06.12 20:06:29
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93. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Khara Hirl wrote: SurrenderMonkey wrote: Shinto Master wrote: So Supers earn 3.1% more than cruisers, and supers are the problem? A: Supers, as a class, earned 16.75% more than T1 cruisers, as a class. B: They did it with 1/12 the n...
- by Frostys Virpio - at 2017.06.12 19:48:19
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94. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jenn aSide wrote: CCP Larrikin wrote: Original Post updated You just explained that almost half the bounties in null sec are generated by only 6% of all ratting characters then you cut down on the balance pass you were about to make? ...
- by Frostys Virpio - at 2017.06.12 17:39:03
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95. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
grigair wrote: I rarely ever post about anything on this game. I have been back for 3 months now considering being around on and off since 06 I disagree with the direction ccp has went. People that have played for years or dumped a whole bunch ...
- by Frostys Virpio - at 2017.06.12 17:37:22
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96. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Rhivre wrote: What percentage of characters earning bounties were living in HS exclusively. For the purposes of this discussion, the only relevant numbers are characters earning bounties in nullsec. Also, why those specific 5 days, why not use...
- by Frostys Virpio - at 2017.06.12 17:29:54
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97. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Valdr Auduin wrote: CCP Larrikin wrote: Original Post updated Quote: The Data: LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that: 22.3% (2.3...
- by Frostys Virpio - at 2017.06.12 17:02:56
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98. How to fix Stagnant Citadel content and add isk sink - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Unsub for a week for real life reasons, come back to find everything you own destroyed? Why would you ever resub again? People who want asset safety gone think we are all turbo-nerds available 24/7 for an evac ops if w...
- by Frostys Virpio - at 2017.06.12 12:40:54
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99. Please Advise: Bowhead high-sec ganks - in EVE General Discussion [original thread]
If you are really ballzy, you can do as I did back when I ran incursion and just fly from focus to focus combat fit in your boat. They can't pop your Bowhead if you don't fly a Bowhead.
- by Frostys Virpio - at 2017.06.09 20:49:18
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100. Going back, if you knew then what you know now? - in EVE General Discussion [original thread]
INB4 "not training into carrier/supers".
- by Frostys Virpio - at 2017.06.09 19:42:51
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