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981. Ship Stat Boosters - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Frostys Virpio wrote: Eternus8lux8lucis wrote: So basically what youre saying is that you would min/max irregardless and basically game the system like youre doing now and that in the end nothing would change corre...
- by Frostys Virpio - at 2016.06.21 17:02:11
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982. Ship Stat Boosters - in Player Features and Ideas Discussion [original thread]
Eternus8lux8lucis wrote: So basically what youre saying is that you would min/max irregardless and basically game the system like youre doing now and that in the end nothing would change correct? So then really we should do nothing to change wh...
- by Frostys Virpio - at 2016.06.21 16:31:39
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983. buff the stabber? - in EVE General Discussion [original thread]
What do you mean missing a slot?
- by Frostys Virpio - at 2016.06.20 03:46:03
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984. Citadels should not be scoopable by anyone - in Player Features and Ideas Discussion [original thread]
darkneko wrote: Frostys Virpio wrote: darkneko wrote: Amarisen Gream wrote: Danika Princip wrote: So? Everything has an unanchor timer. Commit to your citadel. If you can't cover the end of your unanchor timer, don't unanchor in th...
- by Frostys Virpio - at 2016.06.17 13:50:24
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985. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Black Pedro wrote: Geronimo McVain wrote: I really don't care if you make Billions each day! I want to get into good ships faster. If you take a hassle to get ISK that you don't need: do it. I couldn't care less. What I want are the SP to fl...
- by Frostys Virpio - at 2016.06.17 13:41:15
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986. Plex for skin extraction / transfer - in Player Features and Ideas Discussion [original thread]
Lan Wang wrote: dont you factor in skins when selling chars? If you are willing to sell them I guess it does but if you'd rather keep them, you are out of options.
- by Frostys Virpio - at 2016.06.17 13:35:34
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987. Citadels should not be scoopable by anyone - in Player Features and Ideas Discussion [original thread]
darkneko wrote: Amarisen Gream wrote: Danika Princip wrote: So? Everything has an unanchor timer. Commit to your citadel. If you can't cover the end of your unanchor timer, don't unanchor in the first place, don't expect the mechanics to...
- by Frostys Virpio - at 2016.06.17 13:34:02
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988. First Super (Wyvern) sold on the market in EVE! - in EVE General Discussion [original thread]
Elenahina wrote: Frostys Virpio wrote: Galaxxis wrote: Rosebud Simpson wrote: Thank you for posting this - including the name of the buyer.......... The buyer probably isn't the one flying the ship, since he's a four month old toon ...
- by Frostys Virpio - at 2016.06.17 13:31:53
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989. First Super (Wyvern) sold on the market in EVE! - in EVE General Discussion [original thread]
Galaxxis wrote: Rosebud Simpson wrote: Thank you for posting this - including the name of the buyer.......... The buyer probably isn't the one flying the ship, since he's a four month old toon in an NPC corp. Isn't the buyer the name l...
- by Frostys Virpio - at 2016.06.17 12:46:35
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990. Warp Bubble Nullifying Industrial - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: DrysonBennington wrote: I think ORE having some of the best mining barge developments should in fact develop a TIII Subsystem Modular Industrial . Based on the Strategic Cruiser design philosophy the industrial could be...
- by Frostys Virpio - at 2016.06.17 02:20:52
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991. Grappler Bonuses - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: No maybe about it unless you want Vindicators that make you fly backwards... The funniest part of this question is that maybe even CCP don't know WTF really would happen if they did apply a slow greater than 100% on a sh...
- by Frostys Virpio - at 2016.06.17 02:20:05
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992. Grappler Bonuses - in Player Features and Ideas Discussion [original thread]
Sephiroth Clone VII wrote: also the e-war that baglhorns have is cap warfare, it would be odd to have two e-war on same ship, and its not like current pilots want it to be lessened in its current roles. If it only make sense to have a stasis b...
- by Frostys Virpio - at 2016.06.16 23:22:44
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993. ++++++ß++++ +++¦+¦+¡ GÇô Shoot-a-Tippia - in EVE General Discussion [original thread]
If you don't mind me asking, was there any process to choose which ships were getting in the "to be hauled" bin and the "to be flown" bin?
- by Frostys Virpio - at 2016.06.16 20:54:15
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994. if you had 1 hour a day - in EVE General Discussion [original thread]
2 minutes to shoot a rat and 58 minutes to laugh at people mad about losing 10k SP every 22 hours they can't kill a rat.
- by Frostys Virpio - at 2016.06.16 20:45:08
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995. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Black Pedro wrote: Geronimo McVain wrote: If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If the...
- by Frostys Virpio - at 2016.06.16 20:39:28
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996. End of DX9 => I need a new GPU - in EVE General Discussion [original thread]
WhipDiddyWhip wrote: will dx12 be a thing anytime for eve?, eve desperately needs better multithreading support What do you want to optimize with multi-threading?
- by Frostys Virpio - at 2016.06.16 15:44:44
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997. Rebalancing: Covetor Ore Bay -- +1 K m3 Capacity - in Player Features and Ideas Discussion [original thread]
Othar Hamund wrote: Iain Cariaba wrote: The lack of ability to fit two cycles of mining into the ore bay on the covetor and hulk is intentional. Yet this redesign philosophy does not jibe with the Retriever's 22 K m3 Ore Bay, nor the Ventu...
- by Frostys Virpio - at 2016.06.15 22:26:33
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998. Daily Opportunities! - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Yes you can argue that it's not compulsory to progress all you want, but considering legitimate scientific studies have been done on that aspect of MMO's and how they trap you into performing certain tasks by means of thin...
- by Frostys Virpio - at 2016.06.15 12:35:58
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999. On grid boosters - Discussion Topic - in Player Features and Ideas Discussion [original thread]
Jessie McPewpew wrote: If CCP wants to make links fun to fly then give them new slots on commandships, battlecruisers, T3s, Command destroyers where only links can be fitted and the ship can still use the majority of its resources in fitting a ...
- by Frostys Virpio - at 2016.06.15 04:03:46
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1000. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Willi Walzwerk wrote: Hi guys, I have question in this whole dreadnought refitting. Why cant we field 2 sets of guns ? One single guns is assembled 4000m-¦ big. The Fleethangars are 10000m-¦ big. Would it be that big change to put those Hang...
- by Frostys Virpio - at 2016.06.14 22:22:21
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