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101. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Vaktul wrote: Wolfstorm wrote: So because CCP releases skill injectors and lets richies buy their way into SP now they broke the ever living snot out of the gameplay balance and instead of admitting it are now going about systematically scre...
- by Frostys Virpio - at 2017.06.09 19:28:53
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102. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
vinihood1 wrote: So CCP want more AFK ishtars ? Ok That's a thing that should go if they think too much ISK enter the economy but... :CCP:
- by Frostys Virpio - at 2017.06.09 18:59:54
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103. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
SurrenderMonkey wrote: Panther X wrote: SurrenderMonkey wrote: Brigadine Ferathine wrote: Vaktul wrote: This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at t...
- by Frostys Virpio - at 2017.06.09 18:58:24
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104. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Crashys wrote: * You make sure plexs get high enough to make player spend RL money instead of farm to pay gametime; How many people really don't understand that subbing with CC make them less money so forcing you out of PLEXing is not the...
- by Frostys Virpio - at 2017.06.09 18:54:47
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105. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
waltari wrote: If its due to PVE just make some area effect similar to those in wormholes to weaken the fighters or whatever that ****** up idea of yours is, The PVP part is more like correct usage of correct mods in correct situations and its ...
- by Frostys Virpio - at 2017.06.09 18:36:44
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106. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Brigadine Ferathine wrote: Vaktul wrote: This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for t...
- by Frostys Virpio - at 2017.06.09 18:33:26
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107. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Vetus Metallicus wrote: Frostys Virpio wrote: Tara Read wrote: Frostys Virpio wrote: Tara Read wrote: So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with ...
- by Frostys Virpio - at 2017.06.09 18:29:06
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108. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Tara Read wrote: Frostys Virpio wrote: Tara Read wrote: So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and have ev...
- by Frostys Virpio - at 2017.06.09 18:20:09
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109. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Vetus Metallicus wrote: Frostys Virpio wrote: C09 wrote: Making some new anomalies for capital ships is too difficult for CCP? Either the anomaly will let carriers/supers generate more ISK/hours because of the rats included or the car...
- by Frostys Virpio - at 2017.06.09 18:13:49
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110. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
C09 wrote: Making some new anomalies for capital ships is too difficult for CCP? Either the anomaly will let carriers/supers generate more ISK/hours because of the rats included or the carrier/supers will just continue running the current o...
- by Frostys Virpio - at 2017.06.09 18:11:01
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111. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
singthegrief wrote: So here is a idea how about all that are in the AT just use rookie ships this year. if i can get people to agree i will have my guys do the same. enough is enough #fuCCP LOL if you think nobody will sell out to get the sh...
- by Frostys Virpio - at 2017.06.09 17:59:42
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112. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
8RU74L wrote: Did any of you ever think about,instead of nerfing ships,nerf the bounty on npcs,but i guess you dont care. Why do you want to nerf my ratting oracle? It sure as hell does not need to be nerfed.
- by Frostys Virpio - at 2017.06.09 17:51:12
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113. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Vetus Metallicus wrote: Frostys Virpio wrote: Tara Read wrote: So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and ...
- by Frostys Virpio - at 2017.06.09 17:38:05
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114. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Tara Read wrote: So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and have everyone freak out? It implies you nerfed fight...
- by Frostys Virpio - at 2017.06.09 17:25:59
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115. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Manicsar wrote: Since I just wasted all the time training carrier skill can I get a refund for those skills? Skills still have a use in game so no refund is the usual CCP response. Your carrier skill would get refunded only if carriers were ...
- by Frostys Virpio - at 2017.06.09 17:08:48
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116. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ida Aurlien wrote: 1 you train for say cruisers they nerf them 2 you train pi they change it 3 you train for pirate ships they change them 4 you train for logi they change it 5 you train for whatever they change it and add more to get to th...
- by Frostys Virpio - at 2017.06.09 17:07:50
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117. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Dawny Star wrote: Frostys Virpio wrote: Dawny Star wrote: Give us a reason to PVP again. Null sec wars are a huge ISK sink, they create lots of player content, generate headlines, and gave alliances a reason to be competitive with each ...
- by Frostys Virpio - at 2017.06.09 17:06:15
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118. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jenn aSide wrote: I'll say again, all the accusations of "omg CCP just wants me to buy plex" are stupid. If CCP wanted you to buy plex theiy'd BUFF fighters so you can generate isk easier to buy plex. Plex is money in the bank for CCP Their...
- by Frostys Virpio - at 2017.06.09 16:59:22
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119. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Dawny Star wrote: Give us a reason to PVP again. Null sec wars are a huge ISK sink, they create lots of player content, generate headlines, and gave alliances a reason to be competitive with each other. Null sec wars are not an ISK sink. ...
- by Frostys Virpio - at 2017.06.09 16:54:01
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120. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Ebony Texas wrote: but of course we know you wont nerf that high-sec incursion income.. oh no no no.. you wont dare hurt those guys.. Can't wait for everyone to jump on that gravy train only to see how cancer it actually is because even w...
- by Frostys Virpio - at 2017.06.09 16:52:18
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