Pages: [1] 2 3 4 |
1. HI-SEC Cyno - in Player Features and Ideas Discussion [original thread]
Edited by: Fulbert on 20/08/2011 16:29:00 So anybody could sink the whole economy by jumping craploads of macroed stuff directly in Jita? HELL NO. Protip : JF were created to replace carriers when they got nerfed. Carriers weren't able to jump...
- by Fulbert - at 2011.08.20 16:28:00
|
2. Ability to offline stargates temporarily - in Player Features and Ideas Discussion [original thread]
Originally by: Kile Hannad The advantages of this unit are obvious, isolating yourself can allow you safe time to run massive Ice Mining ops or run constant PVE to reach Military 5, or constant mining to reach industry 5 without worry of ...
- by Fulbert - at 2011.03.19 12:36:00
|
3. Fix Capital Ship Self Destruct Timers ! - in Player Features and Ideas Discussion [original thread]
Originally by: RavenPaine Yeah, our alliance doesn't have 10 supers. And we don't need them to kill a carrier or dread here and there. If I can kill a Thanny with a Rifter I ought to get a Kill Mail. You're right, killing internet spac...
- by Fulbert - at 2011.03.17 10:07:00
|
4. why 10 min cynos? - in Player Features and Ideas Discussion [original thread]
Quote: I'd rather pay 1m upfront than wait for someone to come and pod me with 100m+ worth of implants. You're doing something horribly wrong. Deploy your cyno either with an alt or with an implant-free jumpclone. Cynos are how they are...
- by Fulbert - at 2011.03.17 10:02:00
|
5. Capital Strip Miner - in Player Features and Ideas Discussion [original thread]
No. It has been said multiple times that Hulk will stay forever the best mining ship. 0.0 is already crowded by ratting bots AND by ratting carriers, we don't need such mining monster to screw mineral market for good. _____________________________...
- by Fulbert - at 2011.03.12 09:16:00
|
6. The ULTIMATE answer to every CLOAKY PROBLEM EVAR! - in Player Features and Ideas Discussion [original thread]
Yeah we really need something to avoid anybody from escaping the damn gatecamps. Thanks. ____________________________________ Fulbert Industrialist - Casual Trader EVE Online, the best browser MMO of them all
- by Fulbert - at 2011.03.06 11:17:00
|
7. Warning - New IP Harvesting Scam - in Player Features and Ideas Discussion [original thread]
Are you paranoid or something? -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.03.01 21:52:00
|
8. Eve needs an Arena - in Player Features and Ideas Discussion [original thread]
Yeah with Arena Points that allows you to buy nice hats, stupid pets, a new bear to walk in stations, and useless ammo/charges/etc. you can only use in arenas. No. Not in EVE. GB2WOW, sorry, I had to say that. (btw, the concept already exist : A...
- by Fulbert - at 2011.03.01 21:30:00
|
9. Ok, you're a visionary but Incarna without PVP will be useless. - in Player Features and Ideas Discussion [original thread]
Originally by: Patient 2428190 Pod pilots wouldn't dare risk leaving their pod, as they would lose immortality It has been said that we don't need the pod to be immortal, but just to pilot the ships... -------------------------------- ...
- by Fulbert - at 2011.02.19 21:49:00
|
10. Quafe Vendors in The Captain's Quarters - in Player Features and Ideas Discussion [original thread]
Totally support that idea -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.02.18 16:15:00
|
11. Incursions: nerfed prematurely? - in Player Features and Ideas Discussion [original thread]
Originally by: Doctor Carbonatite Too many carebears in drakes and marauders losing their ships, I guess. If it's too much for a 3-week-old noob in a drake, it needs to be nerfed. They nerfed the incursion lifespan, not the difficulty ...
- by Fulbert - at 2011.02.12 16:28:00
|
12. Empire Transport system - in Player Features and Ideas Discussion [original thread]
Edited by: Fulbert on 08/02/2011 15:28:06 Originally by: The agenter A player wants to get from system A to system B. There are 20+ jumps between these systems. [...] - only if the safe route exists between A and B (0.5+) All ...
- by Fulbert - at 2011.02.08 15:26:00
|
13. EVE needs a Booster like WoW and then an Expansion - in Player Features and Ideas Discussion [original thread]
150mil SP are useless. You cannot fly 3 different carriers and 2 T2 cruisers at the same time. Such SP amount just means you are more versatile. New players don't need to be versatile since they don't really know any aspect of the game.
- by Fulbert - at 2011.02.01 22:20:00
|
14. i liked it when every portrait in local didnt load - in Player Features and Ideas Discussion [original thread]
No more portrait capture, but now we load the happy face of any podpilot or agent we encounter They really want us to lag. -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.01.19 17:59:00
|
15. New Mining Ship: Runabout (ninja miner) - in Player Features and Ideas Discussion [original thread]
What you are describing is basically a bubble-proof cloaky cargo ship. A way to import crapload of stuff from 0.0 to empire with no risk. People will never accept something like that. -------------------------------- Fulbert. Miner - Industrial...
- by Fulbert - at 2010.12.27 12:00:00
|
16. Increase POS upkeep cost - in Player Features and Ideas Discussion [original thread]
Edited by: Fulbert on 24/12/2010 16:36:33 Originally by: Xolornem Srrpep They're easy sources of money and that needs to stop. No they are not. Territorial domination is the source of money, cause it allows you to mine rare moon ma...
- by Fulbert - at 2010.12.24 16:36:00
|
17. Delete long-time inactive characters - in Player Features and Ideas Discussion [original thread]
+1 to delete non-used trial accounts, or at least the characters linked to them. -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2010.12.24 16:29:00
|
18. Market - 0.1% minimum price adjustment - in Player Features and Ideas Discussion [original thread]
So 0.01isk wars would be replaced by [0,1% x sell order value] wars. This doesn't change anything. People will always lowcuts your order, people will always edit their orders every 5 minutes. -------------------------------- Fulbert. Miner - In...
- by Fulbert - at 2010.12.23 00:16:00
|
19. Half-size Freighters - in Player Features and Ideas Discussion [original thread]
Edited by: Fulbert on 21/12/2010 00:27:31 Orca has been designed to "fill the gap" between max-rigged industrials (~25k m3) and Freighters. Therefore, this proposition is futile. We don't need small freighters. Hauling craploads is already too...
- by Fulbert - at 2010.12.21 00:26:00
|
20. Lower isk cost for clone upgrade - in Player Features and Ideas Discussion [original thread]
1. stop pvp'ing 2. stop being podkilled 3. sacrifice useless high-rank skills (ex : 2nd or 3rd Battleship V) 4. make more ISK Clones are the only skillpoint sink in the game. They should never, ever nerf it. -------------------------------- Fulb...
- by Fulbert - at 2010.12.17 10:19:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |