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21. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Better Than You wrote: Thanks for ruining the FW and the LP market you attention starved jerks! About time you shove off and ruin a different game don't you think?! I look forward to your bans for exploiting game mechanics and will be here drin...
- by Fuujin - at 2012.06.22 09:33:00
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22. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Kethe wrote: LOL smug post about how you made 300trillion. And then cry when ccp says that they will take it all away. You used a loop hole to make the isk. It clearly states in the EULA abusing such loopholes will result in your character bein...
- by Fuujin - at 2012.06.21 22:32:00
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23. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Mme Pinkerton wrote: Heimdallofasgard wrote: Hell did VV or Akita T even see this coming? VV was predicting another big peak in minerals in July but guess this throws a spanner in the works of that plan how so? sounds like goons removed s...
- by Fuujin - at 2012.06.21 20:17:00
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24. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Andrej Tierce wrote: They knew it was a bug, they used for their gain. And I'm pretty sure the market manipulation for profiting through FW payouts was not an intended game mechanic. I can only go by what I know from other games. And anywhere...
- by Fuujin - at 2012.06.21 19:19:00
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25. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Courthouse wrote: Derus Grobb wrote: Is this an exploit? It doesn't seem like the game should work this way. It's a grey area. They took intended game mechanics to absurd levels. Anything worth doing is worth doing five trillion times.
- by Fuujin - at 2012.06.21 18:22:00
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26. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Simetraz wrote: Too long to bother to read, anyone want to give me a one paragraph answer about what this one is supposed to be about ? 5 trillion isk.
- by Fuujin - at 2012.06.21 17:59:00
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27. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
No isk was created by this method. Isk was actually SUNK by this method into FW stores and broker's fees. All the isk pulled in was from player's hands.
- by Fuujin - at 2012.06.21 17:30:00
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28. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Jade Constantine wrote: The forever war is going to be a pale shadow of a dead thing. No, no...that's just your alliance.
- by Fuujin - at 2012.06.21 17:25:00
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29. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
killorbekilled TBE wrote: i visited the forums today and all i got was this lousy wall of text And that's why you don't have 1T isk.
- by Fuujin - at 2012.06.21 17:16:00
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30. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
The takeaway from this, of course, is that any minmatar LP-bought item could be utterly crashed at any time by any of the people involved. You're welcome!
- by Fuujin - at 2012.06.21 17:10:00
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31. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Richest guy in eve, right here.
- by Fuujin - at 2012.06.21 17:02:00
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32. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Midnight Hope wrote: ^This got me thinking... It would seem to me that if the goal is to promote merc contracts then the whole idea of allies goes straight against it . Just get rid of allies and go with mercs. If you will end up paying one...
- by Fuujin - at 2012.06.13 18:59:00
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33. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Hardly. Even that condition is nigh impossible to achieve, and you know it. You're being deliberately obtuse to filibuster the issue. Accept that your toys are being taken out of the pram due to safety recalls and deal with it. Edit: ^Fit a tank ...
- by Fuujin - at 2012.06.13 17:04:00
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34. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Moreover, even if you managed to recruit every hisec trash corp in your free and idiot proof crusade, you'd STILL never be able to do any meaningful impact against the ebil alliance since you won't actually go to where it lives or operate cooperat...
- by Fuujin - at 2012.06.13 17:00:00
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35. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Finde learth wrote: And why unlimited free allies was dumb if Balance a fight never really been the goal in EVE ? Because its just idiotic on its face? Parity, equality, level fairness is not a goal. Disallowing free wardecs by all the tra...
- by Fuujin - at 2012.06.12 22:49:00
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36. Who do I message in goons to receive my 10m per exhumer kill? - in Crime and Punishment [original thread]
Pine for the days of the voxel.
- by Fuujin - at 2012.06.12 19:36:00
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37. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
I know how badly you want to blob, jade, but consider the ramifications: By having so many free allies for any and all wars, you potentially improve their win/loss ratio with no effort on their part (the war history thing). A small corp gets warde...
- by Fuujin - at 2012.06.12 18:00:00
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38. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: The first stage of the argument is a bit bunkum because it assumes that an entity like SF or Honda Accord would be paying for mercs in any situation on receipt of those wardecs and the answer is no. Found your probl...
- by Fuujin - at 2012.06.12 17:29:00
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39. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Lallante wrote: Surely the merc market isnt ruined by free allies - people dont pay for mercs to make up numbers, they pay for the results they achieve. As has been noted the vast majority of the corps who joined in on the GF-JF war havent achi...
- by Fuujin - at 2012.06.12 17:12:00
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40. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Lallante wrote: I agree quality > quantity (although its impossible for a mechanic to judge this) - Out of interest, why do you support a mechanic that escalates the cost of bringing in allies with the quantity of ally entities then? Is ...
- by Fuujin - at 2012.06.12 16:42:00
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