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61. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
CCP Nullarbor wrote: No docking puts you inside and safe, but you still see the grid outside the station. The invulnerability link (we need a new name for this, taking suggestions) provides security while you are undocked and mobile around the ...
- by Fzhal - at 2015.05.12 17:45:59
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62. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
There are a number of things people have said that I've liked so far, comet speed and the equivalent of a mini-incursion for miners. But I want to add that there should probably be slower moving "Rogue Asteroids" that could also be similarly imple...
- by Fzhal - at 2015.05.09 07:51:26
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63. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Not sure if someone said this before, but can you give us the ability to choose colors of icon wire-frames based on ship class please? This way we could make drones more grey and recon ships GTFO red?
- by Fzhal - at 2015.05.08 13:31:11
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64. circadian seekers declared silent war on me - in EVE General Discussion [original thread]
I so want this to be true! Gotta try it.
- by Fzhal - at 2015.05.03 22:24:42
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65. (Active) Comet Mining without adding new mechanics - in Player Features and Ideas Discussion [original thread]
I think that this type of mining would only apply to mid-high end ores spawning in systems with higher sec statuses than normal. And I'd think that Mercoxit would be the only one doing damage to things not in the comet's tail. Comets without Merco...
- by Fzhal - at 2015.05.01 21:06:12
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66. (Active) Comet Mining without adding new mechanics - in Player Features and Ideas Discussion [original thread]
Mercoxit is a great example here. Mercoxit is supposed to be special, right? Make Mercoxit special, like NPC special... This would allow it to mostly spawn in comets... I started with the assumption that comet mining hasn't happened yet because ...
- by Fzhal - at 2015.05.01 13:56:35
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67. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
(Dons flame-retardant gear.) These changes seem like a step in the right direction. However, they do not change the need for miners to mine unwanted ores in anomalies to cycle them. Similarly, one of the main things about Eve's mining system has ...
- by Fzhal - at 2015.04.30 17:55:49
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68. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
My constructive criticism. (Like it so far, but understand it is a work in progress.) Colorblindness affects more people than you think. ( Colorblindness breakdown , which is probably over 40k of your 500k+ subscribers.) You can actually test how...
- by Fzhal - at 2015.04.29 19:35:02
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69. Megacyte and Zydrine prices - in Market Discussions [original thread]
Tazinas2 wrote: We will be fortunate if zydrine stays in the 700-800 range long term. Higher prices will just encourage more mining not to mention the stockpiles that exist from the glut of supply for so long. I think 1300-1500 for megacyte sou...
- by Fzhal - at 2015.04.29 03:49:32
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70. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Wow, what a bunch of whining and trolling... CCP Fozzie, just remove 80%-90% of the roids in game everywhere, then put a bunch of Anoms (that respawn elsewhere immediately and # are tied to people in system) in Thera that can spawn more than 14 AU...
- by Fzhal - at 2015.04.24 13:49:12
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71. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
No Dev input for 3 weeks (day of posting). At this point, discussions are all rehash without direction. Pointless.
- by Fzhal - at 2015.04.13 21:06:57
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72. Megacyte and Zydrine prices - in Market Discussions [original thread]
Shiloh Templeton wrote: So the problem of poor wages is an endlessly abundant supply of poor ly educated people? Fixed it for you.
- by Fzhal - at 2015.04.13 18:00:07
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73. Megacyte and Zydrine prices - in Market Discussions [original thread]
Khorvek wrote: The problem comes back to people choosing to go into a job market that has poor payout because everyone else wants to be paid shittily too. TLDR: You're wrong, in multiple posts, because you don't seem to be thinking things thr...
- by Fzhal - at 2015.04.13 15:37:54
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74. Megacyte and Zydrine prices - in Market Discussions [original thread]
Khorvek wrote: Like I said, people sell their ores cheap because they want the isk now. If everyone held onto their ores like in Fzhal's example, you'd see sharp increases in prices across the board. No offense, but your points are invalidat...
- by Fzhal - at 2015.04.13 03:56:17
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75. Megacyte and Zydrine prices - in Market Discussions [original thread]
Khorvek wrote: Supply and demand drives markets whether its speculators in the middle or just producer and consumer. So the lower prices either means people have less demand, or there's too much supply. Lots of people choose to run multiple ac...
- by Fzhal - at 2015.04.12 19:37:01
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76. Evernus - your ultimate trade tool - in EVE Technology Lab [original thread]
Sent you link to screenshots in EveGate mail. I appreciate it.
- by Fzhal - at 2015.04.09 19:55:51
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77. Evernus - your ultimate trade tool - in EVE Technology Lab [original thread]
Can't login ATM. I have over 11k in the Evernus Character Transactions Tab. It eve shows the buy/sell orders, but custom price isn't there. Completed Type Name &nbs...
- by Fzhal - at 2015.04.09 19:24:44
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78. Evernus - your ultimate trade tool - in EVE Technology Lab [original thread]
What am I doing wrong? I've been using this since the end of 2014. However one of the main things I need isn't working 98% of the time, which is custom cost or profit. It usually only remembers the custom costs for once per 30+ items. My strategy...
- by Fzhal - at 2015.04.09 18:42:42
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79. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Actually, when folks in my wh corp take a break 1 of several options occur. 1. We help them put their stuff in HS for safe storage (it's a big pita when you consider wh mass a good route and so on) 2. They just donate ...
- by Fzhal - at 2015.04.09 03:17:10
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80. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
SFM Hobb3s wrote: Let us also consider that Eve is about shooting spaceships and blowing up spaceships. Destructible stations that risk stored assets, station market stores or contracts, are going to have at least two CATASTROPHIC effects to th...
- by Fzhal - at 2015.04.07 20:01:08
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