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161. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Will there be any changed to how bombs are used? I mean guessing where it will detonate in space is pretty crazy! Here is a couple changes that could help. 1 Allow it to be sent at a single target just like a missile. Or 2 Use the spheres from s...
- by Fzhal - at 2009.04.07 13:12:00
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162. Apocrypha suggestions and feature requests - in Test Server Feedback [original thread]
* Title: Probe Scanner Filters * Category: Scanning * Description: Allow us to filter out all of the types of sites, IE gravimetric etc., so that we don't have to scan down 50 things to find what we want. * Goal: It will make scanning much less...
- by Fzhal - at 2009.04.06 13:49:00
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163. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Originally by: Eigof Tahr Originally by: yani dumyat Originally by: DNSBLACK 3. Cloaking Delay - 15 seconds is a close window with lag and timing. Yes with a game that is in a va****and no lag this time would work. 5-8 se...
- by Fzhal - at 2009.04.03 18:46:00
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164. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Edited by: Fzhal on 03/04/2009 18:02:31 So just to clarify. Are you able to cloak as long as they have not finished locking yet? OR Once they start targeting you you can no longer cloak? Murashu: How good are your skills with missiles and ...
- by Fzhal - at 2009.04.03 18:01:00
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165. Where Did The Sound Go? Zoomed Out and All is Silent! - in EVE General Discussion [original thread]
Originally by: Buster Gonads Originally by: Wet Ferret It would be great if people who A) don't play with sound or B) don't have any clue about the backstory behind why there is sound in EVE space wouldn't bother posting about it...
- by Fzhal - at 2009.04.03 17:28:00
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166. Universal Stealth Bomber Setup - in Ships and Modules [original thread]
Actually 2 bombers could take out 2 BS's without losses. Equip sensor dampeners to make locking time worse than 30 secs, then each bomber alternates cloaking after 20 seconds. The problem is drones auto-aggro. It would take 2 mins per ship bout w...
- by Fzhal - at 2009.04.03 16:31:00
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167. Stealth bomber changes post 2. - in Ships and Modules [original thread]
Originally by: Tista Alternativley, you could take a mate with you into battle, add a sensor dampner, and unload 5 vollys into your opponent, then cloak, and each of you takes it in turn to do this cycle until your opponent is dead withou ...
- by Fzhal - at 2009.04.03 16:07:00
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168. Where Did The Sound Go? Zoomed Out and All is Silent! - in EVE General Discussion [original thread]
Now I have to be Uber zoomed in to my ship in order to hear the impacts or firing sounds. I don't like that. Why did they change it so that distance is a factor in whether you hear sounds? Sound is was a key notification in combat before and now ...
- by Fzhal - at 2009.04.03 15:28:00
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169. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
I am looking forward to these changes. The reason I haven't liked SB's is because it takes 20-30 seconds for the cruise missiles to reach a target at range. Compounded with the fact that it can only take out frigates that can warp out in 5 second...
- by Fzhal - at 2009.04.03 15:21:00
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170. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
In the current iteration of stealth bombers the title does not fit the ship. They are more like stealth snipers of Frigates. But with the flight time of 30 seconds anything can warp out before being damaged. I think there are much better "Snipers"...
- by Fzhal - at 2009.04.02 17:54:00
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171. 1xRapier + 2xHound: The new death squad? - in Ships and Modules [original thread]
There will be a 30 second timer on it. Devs have said that. At first I thought this was going to be a WHINE thread. Good on you for supporting this. I think it will help both Stealth Bombers and Covert Ops groups in general!
- by Fzhal - at 2009.04.02 16:53:00
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172. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Edited by: Fzhal on 02/04/2009 16:01:49 Originally by: CCP Chronotis Originally by: RedSplat Do you think its reasonable to have a situation where 4 or 5 SB's can pop a BS with the second volley fired? this is the big...
- by Fzhal - at 2009.04.02 15:59:00
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173. New Probing Guide for Apocrypha? - in Missions & Complexes [original thread]
Hey, after taking a year off after my first son's medical problems are finally squared away I've rejoined and am hearing that Apocrypha has changed probing. Not that I knew how to do it before. Could someone point me to the best probing guide for...
- by Fzhal - at 2009.03.27 14:19:00
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174. Caldari Marauder - in Ships and Modules [original thread]
Agreed but the LP can payout very well too. Also I love being able to loot and salvage while popping BS's. Usually I'll have all the large and medium wrecks looted and salvaged by the time I kill the last rat. So I don't have to waste time bringi...
- by Fzhal - at 2008.06.30 19:47:00
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175. The Torpedo: Affected by NPC Defenders? - in Missions & Complexes [original thread]
I've heard this too. But I feel like I get jammed way more in my golem than in my raven. There has been a couple instances where my golem was jammed by ECM rats for more than 2 uninterrupted minutes. This has never happened in my Raven. In my go...
- by Fzhal - at 2008.06.27 16:39:00
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176. The Torpedo: Affected by NPC Defenders? - in Missions & Complexes [original thread]
Originally by: Captain Gorlok I have cruise missiles and BS up to 5. Was wondering how u deal with Cruiser NPCs and Jammers? Know which ones ECM and kill them first. When you have full agro then drones. Yes Marauders have a crappy re...
- by Fzhal - at 2008.06.27 15:40:00
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177. WTS/WTT Minmatar 5.5sp Hulk pilot - in Character Bazaar [original thread]
Umm, when does the auction end? Might be interested.
- by Fzhal - at 2008.06.27 15:04:00
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178. The EVE movie - in EVE General Discussion [original thread]
The real problem would be to show the scope of Eve without going over the 2.5 hour mark. Its hard to appreciate what 0.0 is without comparing it to Hi and Low security. So to work all that in I'd make the main character something like a courier ...
- by Fzhal - at 2008.06.27 14:32:00
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179. Enemies Abound 5/5 ISK - in Missions & Complexes [original thread]
I solo in my Golem quite comfortably solo. Don't shoot the gate until all the spawns are dead. Those NPC's are great salvage! Just don't do it in times of lag spikes. . .
- by Fzhal - at 2008.06.27 13:19:00
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180. The Torpedo: Affected by NPC Defenders? - in Missions & Complexes [original thread]
I've been running around in a torp golem for weeks now and I have to say I've never seen a Torpedo destroyed by defenders. I heard somewhere that it takes 2 defenders to destroy a torpedo and I'm inclined to agree. Anyone else who can agree or di...
- by Fzhal - at 2008.06.27 13:15:00
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