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1. Hulk 4th DCMSM II - in Ships and Modules [original thread]
Absolutely ZERO BUFFS TO MINING before the production stops being twice as big as the demands. ------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy
- by GIGAR - at 2011.06.03 22:51:00
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2. Tengu v. Loki - in Ships and Modules [original thread]
Without having done excessive research on the Tengu, I'd assume the reason for it's popularity is the same of the Drake. ------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy
- by GIGAR - at 2011.05.24 08:19:00
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3. MWD vs Afterburner, Need Clarification - in Ships and Modules [original thread]
AFAIK, it's because if you occasionally needs to move further distances (move to a gate, a POS, closer to the enemy fleet, etc.), you'd want a MWD to get there faster. ABs are just not fast enough... ------------ "I've yet to meet one that can o...
- by GIGAR - at 2011.05.16 09:24:00
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4. Maelstrom for Lv 4, what am I doing wrong? - in Ships and Modules [original thread]
Generally, Battleships will be outperformed by BC's until you got good skills/T2 :) (In therms of missioning/ratting) (IIRC, my EFT'ing with Mael shows +400dps difference between using medium-sp T1, and full V's with T2) So you're probably better ...
- by GIGAR - at 2010.03.03 11:39:00
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5. That time again: Post your dreamship. - in Ships and Modules [original thread]
Name: Elephant Base Hull: Orca (?) Flavor Text: With the ever expanding need for materials throughout New Eden, smaller groups of attentive miners found themselves somewhat neglected in the larger industry. The Elephant gives new hope to these i...
- by GIGAR - at 2010.02.12 09:05:00
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6. Why is worm such a terrible terrible ship? - in Ships and Modules [original thread]
Originally by: Emilia Bluu How is 130 dps good for a 40 milion frigate? with a 25 milion i think the ishkur costs you get 200-ish dps with blasters and if you wanna play it outside scrambler range you can fit 125mm rails and you get 170 dp...
- by GIGAR - at 2010.02.11 07:26:00
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7. Why is worm such a terrible terrible ship? - in Ships and Modules [original thread]
I'm impatiently waiting for the roflket to rawrket conversion. Aaaany year now... Aaany year... Oh, who am I kidding, it's hopeless :( -------------------------- 2 Years later, mining continues to be the most overlooked game mechanic in Eve
- by GIGAR - at 2010.02.10 10:33:00
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8. Domi Drones - in Ships and Modules [original thread]
Edited by: GIGAR on 07/02/2010 15:20:26 All ships, with the exception of some carriers/capital ships can only launch 5 drones at once. So yes, this is normal :) -------------------------- 2 Years later, mining continues to be the most overloo...
- by GIGAR - at 2010.02.07 15:20:00
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9. Ship Damage Bonuses. - in Ships and Modules [original thread]
Originally by: Braitai Originally by: Stuart Price Ok, I'll bite. The Claw uses ONE of its FOUR bonuses to achieve +50% damage. The Jag uses TWO of its FOUR bonuses to achieve +56.25% damage. So the Jag uses TWICE the bonus 'slot...
- by GIGAR - at 2010.02.04 12:11:00
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10. Assign Ship Values to Outclassed ships - in Ships and Modules [original thread]
Originally by: Stuart Price Originally by: Dusica Edited by: Dusica on 04/02/2010 08:19:35 Crow is good ceptor people who say they are bad are clueless noob forum troll fighters or just repeat what they read or hear from other ...
- by GIGAR - at 2010.02.04 11:35:00
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11. Assign Ship Values to Outclassed ships - in Ships and Modules [original thread]
Originally by: Grut Ah yes ccp balancing. Looking forward to my crow doing 300 dps Actually, if it was just raw dps, there's a good chance it would be balanced against other inties that way. (eg. ONLY buffing the damage modifier on t...
- by GIGAR - at 2010.02.04 08:18:00
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12. Assign Ship Values to Outclassed ships - in Ships and Modules [original thread]
Originally by: Culmen Originally by: Jim Raynor im sad, i remember when the crow was considered a combat interceptor.. :( Related to that, I'm sad because rockets used to be effective weapons. CCP have already said they're ...
- by GIGAR - at 2010.02.04 07:28:00
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13. Hybrids need love, blasters as well as rails! - in Ships and Modules [original thread]
Blasters should definitely be more viable at close range. I just refuse to believe that using lasers can be more effective than pumping antimatter onto a ship... In therms of destruction, that is. -------------------------- 2 Years later, mining ...
- by GIGAR - at 2010.02.02 07:26:00
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14. Onyx - To MWD or not to MWD? - in Ships and Modules [original thread]
Originally by: Gim Memore and there i was thinking that defifournt didnt recruit total noobs. funny thing is, for him to ask this question in a forum and maintain the idea for more than 5 mins means his corpies dont know any better. if yo...
- by GIGAR - at 2010.01.27 07:19:00
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15. Onyx - To MWD or not to MWD? - in Ships and Modules [original thread]
Originally by: Verloc Nostromo Edited by: Verloc Nostromo on 26/01/2010 16:52:55 Originally by: Hiroshima Jita The solution is to use a battery of hics and carriers to try to rep them. Tell you what you do that and tell ...
- by GIGAR - at 2010.01.26 18:31:00
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16. Onyx - To MWD or not to MWD? - in Ships and Modules [original thread]
Originally by: Verloc Nostromo Edited by: Verloc Nostromo on 24/01/2010 14:52:42 Then you are very lucky. Cause when the **** hits the fan you gotta burn out of a bubble. and without a MWD you wont be able to. Or Wwhat about the times...
- by GIGAR - at 2010.01.24 14:57:00
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17. Onyx - To MWD or not to MWD? - in Ships and Modules [original thread]
Originally by: TimMc I always bring a MWD to nullsec as a rule. In lowsec you may not need it, but nullsec I think it will always been useful. The thing is, adding a MWD reduces your EHP quite considerably - Replacing a LSE with a MWD ...
- by GIGAR - at 2010.01.24 14:08:00
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18. Onyx - To MWD or not to MWD? - in Ships and Modules [original thread]
I've been looking at the Onyx, and I'm wondering - Is it worth the sacrifice in EHP for an added MWD? Since the MWD would only be useful for moving closer to the area which you want to bubble (aka gates), I'm wondering if it's really THAT useful. ...
- by GIGAR - at 2010.01.24 12:20:00
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19. Mining all day? - in Ships and Modules [original thread]
This would just lower the price of Ice and Ice related products even further, since you can just afk mine even more. :/
- by GIGAR - at 2009.12.17 09:47:00
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20. Electronic Warfare & Target Painters - in Ships and Modules [original thread]
Just make T1 a 45% sig radius bonus and T2 a 50% sig radius bonus. Problem solved. Bye bye nanos
- by GIGAR - at 2008.05.20 11:37:00
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