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1. CHANGE THE DAMN LVL 4 MISSSIONS - in Missions & Complexes [original thread]
Quote: I tried to defend my mission, because these guys were TAKING THE MISSION TURN IN. This is classified as grief play, since unlike loot/salvage, the mission item has no use to anyone but the mission holder. Petitioning such people w...
- by Gaius Sejanus - at 2008.12.24 11:03:00
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2. Spider Drones Have Pre-Nerf Webs? - in Missions & Complexes [original thread]
NPCs are -not- stacking penalized. Just fight some L3/L4 serpentis who use sensor damps and you can see that in action. My 75ish km lock range gets dropped down to about 4. Of course, the serpentis get to use pre-script sensor damps that work on...
- by Gaius Sejanus - at 2008.11.14 02:43:00
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3. Alluring Emanations (new crappy lvl 4) - in Missions & Complexes [original thread]
What was really humiliating for the drones in this mission was a flight of Hobgoblin IIs. After about 20 seconds, I stopped even TRYING to lock, my drones were one-shotting these things. It has to be some kind of error in the spawn type. The miss...
- by Gaius Sejanus - at 2008.11.13 13:46:00
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4. Spider Drones Have Pre-Nerf Webs? - in Missions & Complexes [original thread]
So, yea...2 Spider Drone Is take me from 552 m/s to... two point eight m/s. Can we be expecting them to be outfitted with webs appropriate to the new speed mechanics any time soon?
- by Gaius Sejanus - at 2008.11.13 13:40:00
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5. Storyline question - in Missions & Complexes [original thread]
Quote: 1. Storylines come every 15-16 missions or so right? 16. Quote: 2. Do they only come every 15-16 with the same lv agent, corp, or faction? 16 missions for the same level agent or agents all within the same faction. So 1...
- by Gaius Sejanus - at 2007.12.11 20:00:00
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6. Less known buggish particularities about mission NPCs (add your own) - in Missions & Complexes [original thread]
Quote: 8. Normal drones aggressed by NPCs will "transfer aggro" to your ship when you scoop them up. However, when sentry drones get aggro, they don't transfer it to you. NPCs will keep shooting the sentry drones whenever you deploy them aga...
- by Gaius Sejanus - at 2007.12.07 21:31:00
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7. Any new level 4 missions ? - in Missions & Complexes [original thread]
My surveillance agent gave me a mission to deliver a "Group of Janitors" to clean rats out of the station...the group was 3000m3, and weighted like ten million kilograms. Big janitors.
- by Gaius Sejanus - at 2007.12.07 10:53:00
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8. How far are you away from a Marauder? - in Missions & Complexes [original thread]
Need to train: AWU5 Marauders 1 Gallente Battleship 1-5 Then I'd be in a Kronos. Except I don't really want a Kronos, or to buy the Gallente Battleship skill. So, probably a year away from a Marauder. When the price gets cheaper, and I'm starti...
- by Gaius Sejanus - at 2007.12.07 10:52:00
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9. No Bounty on missions!!!! - in Missions & Complexes [original thread]
Quote: No i had not read the notes, and yes they did randomly pop up. Yes, it's only several hundred lines of new information, gameplay changes, and bug fixes. I'm certain that there's nothing important in there that you might want to r...
- by Gaius Sejanus - at 2007.12.06 23:31:00
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10. Looting and Salvaging Missions in Trinity - in Missions & Complexes [original thread]
It's ham-handed, lazy, and stupid. They just took a bunch of common compression items and bumped them up to 100m3. They've been working on this compression change for what, 6 months now, more? How hard would it have REALLY been to customize the f...
- by Gaius Sejanus - at 2007.12.06 21:09:00
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11. New faction implant sets - in Missions & Complexes [original thread]
Nothing with "Virtue" appears on the market search. What do they do?
- by Gaius Sejanus - at 2007.12.06 20:55:00
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12. Rate lvl4 missions - in Missions & Complexes [original thread]
Agonizing Blockade is against Serpentis, with the endless (and non-stacking penaltied) sensor damps. I just bet that after Trinity, Serpentis will get magical damp that continue to perform both lock time and lock range functions at the same time....
- by Gaius Sejanus - at 2007.12.01 16:28:00
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13. What to do with minerals from loot - in Missions & Complexes [original thread]
Quote: It's not profit because you had 50mil in assets before you sold the minerals as well as after. You just didn't know it. You made that 50mil worth of mins while mission running, not by selling the mins. They aren't an asset if they...
- by Gaius Sejanus - at 2007.12.01 16:26:00
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14. What to do with minerals from loot - in Missions & Complexes [original thread]
Originally by: Alaris Nightshadow the 28-ish mill profit is in addition to the mineral worth. you are actually spending 2M + production cost to turn 50M of minerals into 78M of profit on a ship. One way your wallet increases by 88M, th...
- by Gaius Sejanus - at 2007.11.30 20:25:00
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15. The Evil circle of negative faction standings - in Missions & Complexes [original thread]
Originally by: Roberto 1. I do not intend to work so much for pirates, that my empire factions go negative. My goal is to make all factions positive (with skills to start with). Hence no need to fear being hunted by Navies anywhere. Ev...
- by Gaius Sejanus - at 2007.11.30 20:16:00
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16. Rate lvl4 missions - in Missions & Complexes [original thread]
A lot of the difficulties of these missions are rather dependant on what you are flying. Right Hand Of Zazzmatazz is personally one of the most difficult missions in the game for me. I have to fly it in a very specific way (discovering this speci...
- by Gaius Sejanus - at 2007.11.29 20:52:00
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17. Blowing up buildings - in Missions & Complexes [original thread]
Pfft. There's no fun in that. They explode real pretty, and I don't obsess over the whole isk/hour rate for my missions.
- by Gaius Sejanus - at 2007.11.29 20:47:00
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18. What to do with minerals from loot - in Missions & Complexes [original thread]
By all means then, oh economic great one, explain how, given the prior examples, I'm wrong. 50M Minerals + 2M BPC + production costs = 80M battleship = 28-ish M Profit. But selling the minerals directly somehow doesn't count? Do tell.
- by Gaius Sejanus - at 2007.11.29 20:46:00
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19. Unexpected visitors in missions - in Missions & Complexes [original thread]
If you're in .5+, the odds of someone else showing up in your mission are EXTREMELY small. The worst they could do is to salvage/loot your wrecks. If they loot your wrecks, blow them up. If they attack you, loot their wreck after CONCORD is finish...
- by Gaius Sejanus - at 2007.11.28 18:36:00
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20. What to do with minerals from loot - in Missions & Complexes [original thread]
How about: Sell 50M worth of minerals for 50M. Profit: 50M Blowing up ships for insurance is almost never a smart thing to do.
- by Gaius Sejanus - at 2007.11.28 18:33:00
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