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1. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Steve Ronuken wrote: Huh. you sure about that, with the damnation. Because with a process decryptor, I'm seeing 418k isk/hr. (around 21 million profit) That's buying everything from the market at jita prices. (If you sell to a buy order, you...
- by Gamer4liff - at 2014.06.06 21:46:00
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2. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Aluka 7th wrote: These ships have T2 BPO (and will increase in price with proposed change): Damnation - 8% .... lol @ the 8% of damnation production coming from inventors. The ship is essentially mathematically impossible to profit on via i...
- by Gamer4liff - at 2014.06.06 21:10:00
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3. Remove T2 BPOs - in Science and Industry [original thread]
Mos7Wan7ed wrote: Gamer4liff wrote: I don't think there are enough stupid people to make defunct small proton smartbomb 2 bpos "collector's" items on any meaningful level. Don't pick an item that has such a minimal impact as your one tru...
- by Gamer4liff - at 2014.05.23 22:02:00
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4. Remove T2 BPOs - in Science and Industry [original thread]
Mos7Wan7ed wrote: Make the BPOs collectible items and they will still have value just like the dozens of trillion ISK collector ships in the game. There are a lot of stupid people in this game, but I don't think there are enough stupid pe...
- by Gamer4liff - at 2014.05.23 21:31:00
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5. Remove T2 BPOs - in Science and Industry [original thread]
Bad Bobby wrote: My view would be to make T2 production a POS only activity. You can keep T2 BPOs as a collectors item in station if you want, at no risk, but they don't get to make anything (not even copies). But if you want to risk their des...
- by Gamer4liff - at 2014.05.23 18:29:00
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6. Remove T2 BPOs - in Science and Industry [original thread]
Faceless Enemy wrote: Gamer4liff wrote: I want to retain T2 BPOs because my alliance holds a lot of them, thus confirming point #5. Kell is correct here. If T2 BPOs have no big economic impact, then there is no harm in removing them. If...
- by Gamer4liff - at 2014.05.22 15:38:00
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7. Remove T2 BPOs - in Science and Industry [original thread]
Sweet thread brah, really breaking some new ground. I have a better proposal for balancing T2 BPOs and invention linked in my sig. Cap T2 BPO ME at -3 the best possible invention, and make T2 BPOs the reward for long-term inventors to improve thei...
- by Gamer4liff - at 2014.05.22 12:51:00
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8. Thoughts on GOON Manipulation of T2 BPOs - in Science and Industry [original thread]
Lucas Kell wrote: Again, we're not "mad" at anyone. And if we wanted T2 BPOs, the sell orders forum always has them up for sale. T2 ownership isn't an exclusive club, its pretty easy to go and buy something that someone else has for sale. The o...
- by Gamer4liff - at 2014.05.20 12:09:00
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9. Thoughts on GOON Manipulation of T2 BPOs - in Science and Industry [original thread]
Lucas Kell wrote: So you made a bad investment. Nobody is saying anything is your fault, and theres no blame being cast about. The idea of removing T2 BPOs is not a personal crusade against the owners, it's simply the way forward. Invention is...
- by Gamer4liff - at 2014.05.19 21:31:00
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10. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
I don't really have much to add, except that I don't think T2 BPOs should get any benefit at all in Gal outposts, just straight up preclude them from getting any bonus there. I can't really see too many people producing a meaningful amount of T2 i...
- by Gamer4liff - at 2014.05.19 17:33:00
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11. Summer Patch nerfs T2 BPOs? - in Science and Industry [original thread]
gas guzzler wrote: lol t2 bpo holder spotted, here to defend his ME and PE advantage over us inventing plebs. amazingly this one doesnt know that PLEX purchases and monthly subscription purchases are basically interchangeable most of the time...
- by Gamer4liff - at 2014.05.05 02:54:00
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12. Summer Patch nerfs T2 BPOs? - in Science and Industry [original thread]
Scratchy Nutz wrote: Seems after today's industry QA, T2 BPOs are gonna be more collectors items and wont bring a significant advantage to invention anymore. Can you expand on this? I wasn't awake yet, but I heard that this was said in regard...
- by Gamer4liff - at 2014.05.03 16:26:00
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13. T2BPO why they should be removed and how. - in Science and Industry [original thread]
Man, I can't believe people are still trying to get rid of T2 BPOs after all these years. Give it up people, it's not going to happen. The only "fair" way to remove T2 BPOs without screwing everybody would be to reimburse the owners with the isk ...
- by Gamer4liff - at 2012.09.22 16:52:00
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14. Petition tofix T2 BPO's issue - in Science and Industry [original thread]
Originally by: Wu Marusyn IMHO, the fairest fix of the current situation would be: 1. leave T2 bpo's as they are 2. give random chance to get a T2 BPO from invention that is an astronomically low chance (I.e. 1/100000000 per job) where th...
- by Gamer4liff - at 2010.04.19 20:36:00
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15. Rumormill: Possible T2 BPO nerf? - in Science and Industry [original thread]
Edited by: Gamer4liff on 16/04/2010 03:51:32 I have been hoarding RP for years now, haven't spent a single on on datacores, in the hope that someday SOMETHING would be done with them beyond datacores. I sure hope this is evidence of such a thi...
- by Gamer4liff - at 2010.04.16 03:50:00
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16. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Originally by: LHA Tarawa Balance the needs of the many with the needs of the few. The many need the T2 BPOs to go away now. The few would need 4 years of BPCs for full compensation. 2 seemed a reasonable* compromise. Quite frankly,...
- by Gamer4liff - at 2010.04.01 21:32:00
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17. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Edited by: Gamer4liff on 01/04/2010 17:35:56 Originally by: Luc deLobo Has there ever been a reply from CCP? (or is this topic/discussion not in their logs) A long time ago, when this issue was actively being discussed in some de...
- by Gamer4liff - at 2010.04.01 17:36:00
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18. Why T2 BPOs need to be removed from EVE. - in Science and Industry [original thread]
----------- Originally by: CCP Whisper Deal with it.
- by Gamer4liff - at 2010.04.01 05:45:00
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19. The real problem with T2 BPOs. - in Science and Industry [original thread]
Personally I think it's a tragedy that people can't get fresh T2 BPOs (and we with BPOs can't get any more). I believe it wholly unfair that we elder players were the only ones who got the first crack at them. My personal favorite solution is addi...
- by Gamer4liff - at 2010.03.24 15:07:00
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20. T2 BPO's is it time... - in Science and Industry [original thread]
Well the thing about removing T2 BPOs is that: 1. Low demand T2 items, aka those who by a vast margin are produced by BPOs, will shoot up dramatically. 2. If people have to rely 100% on invention to make things, more T2 components will be consum...
- by Gamer4liff - at 2009.12.09 21:13:00
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