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1. Changes to gridsize - in Test Server Feedback [original thread]
CCP Claymore wrote: How much bigger? MUCH BIGGER! Thank god. I hate when I'm making dictor drag bubble locations um, away from shooty things, and I end up going off grid before I get out of shooty-thing range.
- by Ganthrithor - at 2015.11.18 06:53:11
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2. New Camera Conrols - in Test Server Feedback [original thread]
These changes could be interesting as part of the advanced / filmmaker camera options, but are absolutely awful for normal gameplay. FPV: useless, but kind of interesting? It would be more useful if you could mouse-fly (click in the center of the...
- by Ganthrithor - at 2015.11.16 17:46:19
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3. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
From what I saw in the devblog, the system itself sounds like a decent idea (although I have no idea what those Aurum prices will equate to in ISK or real cash because who uses Aurum?). The skins though... yikes. Almost every single one looks like...
- by Ganthrithor - at 2015.04.23 01:55:13
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4. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Unezka Turigahl wrote: All the Ishukone fade needs to get thrown out the window in my opinion. It still looks bad. The simple stripes on the Rhea is the better direction. The whole gold thing on the Ishukone ships is a disaster IMHO. Rememb...
- by Ganthrithor - at 2014.11.22 03:22:37
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5. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Oh dear, the new Cyclone and Claymore are way too shiny! E: also, make the Hurricane dirtier! E2: the brown parts of the Minmatar capitals look like ass. Well, actually like clay, but at any rate not like metal at all. The metallic bits (the ve...
- by Ganthrithor - at 2014.11.21 00:35:47
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6. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Oh hey, some Minmatar things! Amazing: - Scimitar (wonderful weathering, looks really detailed!) - Sabre (same as above) - Stiletto (oh my god, the weathering looks incredible) - Hyena Looks good: - Panther (dope weathering, although the dark...
- by Ganthrithor - at 2014.11.19 05:08:38
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7. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
I spent a long time on SiSi today reviewing almost all the ships in the game, and while I know this probably isn't super helpful feedback, I was struck by the lack of uniformity: some ships look really detailed and beautifully "weathered"-- amazin...
- by Ganthrithor - at 2014.11.18 05:00:41
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8. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Tested on SiSi again today and the layering bugs still persist (New example: in your hangar, open a ship preview window and put it over your hangar scene. Now open another UI window (market, inventory, whatever), and put it on top of the ship prev...
- by Ganthrithor - at 2014.11.18 04:04:21
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9. Keyboard Flight Controls - in Test Server Feedback [original thread]
I tried key-flying on SiSi: it was mildly entertaining but doesn't seem very useful. Because of the way the game handles "physics," you don't really have full control of the ship (it won't pass through vertical) and the orientation of the ship and...
- by Ganthrithor - at 2014.11.18 03:27:05
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10. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Serious question: if you think there's currently too little tradeoff between tank and gank (which I assume you must, since I can't think of another reason for putting these weapons in), why not just tweak the stacking penalty on damage application...
- by Ganthrithor - at 2014.10.28 22:28:22
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11. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
Three points, for now: 1. Who decided that making the camera point at selected items was a good idea? Furthermore, who decided that there should be no apparent way of disabling this behavior? First I tried the "reset camera" button, but that just...
- by Ganthrithor - at 2013.05.29 06:22:00
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12. Nidhoggur's V3 ? - in Test Server Feedback [original thread]
CCP BlueScreen wrote: Yes, the Nidhoggur is sporting some fancy polished steel at the moment, this will not stand. Both the Hel and the Nidhoggur was published to the Singularity build in between texture updates and are both unfinished on Sisi...
- by Ganthrithor - at 2013.04.19 01:04:00
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13. [Sound] Comprehensive feedback on new sounds - in Test Server Feedback [original thread]
I don't understand how the new musical stuff is so decent (nice ambient loops, esp that map loop) but the other new sounds are so bad. Holy crap, the new explosions are awful. It sounds like someone dropped an ingot on the floor in a large concret...
- by Ganthrithor - at 2012.12.06 07:50:00
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14. [Sound] Comprehensive feedback on new sounds - in Test Server Feedback [original thread]
I just find it pretty ironic that after years of always playing with sound on in a game where most people make fun of you for not playing on mute, it's the "fixing sounds" patch that's finally gonna make me turn them off :3
- by Ganthrithor - at 2012.11.18 00:19:00
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15. Buckingham - HUD Changes - in Test Server Feedback [original thread]
Will you guys be bringing the little "your ship" bracket that comes up when you hold alt on TQ back? It's really handy for aiming the directional scanner and I noticed that it was missing on Buckingham the other day.
- by Ganthrithor - at 2012.11.17 09:18:00
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16. CrimeWatch 2.0 Feedback and Questions - in Test Server Feedback [original thread]
So I flew to a belt on Buckingham and shot autocannons at a rock. I promptly inherited both a weapons flag timer (well, I guess I did shoot at something) AND A PVP flag. What? "You have engaged in combat with another capsuleer?" Really? I mean, ...
- by Ganthrithor - at 2012.11.17 09:15:00
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17. Please seed Faction Items on the test server - in Test Server Feedback [original thread]
Welcome to the way sisi has been for approximately ever. There's literally no good reason not to seed faction / deadpsace stuff. Using it on TQ is more common than you think and it doesn't matter in terms of "fairness for combat" or whatever you'r...
- by Ganthrithor - at 2012.11.17 09:07:00
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18. [Sound] Comprehensive feedback on new sounds - in Test Server Feedback [original thread]
Logix42 wrote: The new buzzing sound when you dock up is bloody annoying. Sounds like it's an error noise and even at that its ugly. Confirming I got on Buckingham today and this sound was irritating the **** out of me the whole time. It's ...
- by Ganthrithor - at 2012.11.17 08:06:00
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19. Buckingham - HUD Changes - in Test Server Feedback [original thread]
I have no idea what's going on but I got on Buckingham and tried to shoot some stuff (an asteroid, a station) with my dramiel... When I went to lock a target, the target icon popped up in the top right corner of my screen (ALL the way in the corn...
- by Ganthrithor - at 2012.11.14 15:23:00
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20. [Sound] Comprehensive feedback on new sounds - in Test Server Feedback [original thread]
Also while the "most energetic" part of a firing sound should match the actual shooting animation, there's no reason that sound can't continue to sort of "hang in the air" after the firing animation is completed. Check out some videos of any large...
- by Ganthrithor - at 2012.11.09 00:52:00
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