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561. Grabbing Aggro In PvP - in Player Features and Ideas Discussion [original thread]
This idea sucks, much like most of the ideas Imperial Legion dudes post.
- by Ganthrithor - at 2012.04.10 19:12:00
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562. The EVE Economy - S*** never stank as much. - in Player Features and Ideas Discussion [original thread]
~*Deliberately undertakes an unprofitable enterprise, whines about it being unprofitable, yells at CCP for banning his bots*~
- by Ganthrithor - at 2012.04.10 19:09:00
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563. My Big 3 Ideas for EVE's Future (Easy, Medium and Difficult) - in Player Features and Ideas Discussion [original thread]
You can use a mouse and keyboard with a PS3.
- by Ganthrithor - at 2012.04.08 20:01:00
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564. Up to date Ship Insurance for non-PvP ships - in Player Features and Ideas Discussion [original thread]
lol, this thread.
- by Ganthrithor - at 2012.04.08 01:03:00
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565. I want the "old" new Ishukone skins back... - in Player Features and Ideas Discussion [original thread]
Agreein that the "T1 hull with gold spraypaint on the back" looks like ****, and the old skins looked awesome.
- by Ganthrithor - at 2012.04.07 21:17:00
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566. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
Bringeth up mine finest posts, that they may be contemplated by the devs.
- by Ganthrithor - at 2012.04.07 07:45:00
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567. eve tournament gets an audience - in Player Features and Ideas Discussion [original thread]
It's just what Iceland needs! A summer NEEERRRRRRDDDDDDSSSSS invasion!
- by Ganthrithor - at 2012.04.07 07:43:00
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568. eve tournament gets an audience - in Player Features and Ideas Discussion [original thread]
We should all go to Reykjavik and watch / compete in person. Make all the bars tune to EVE TV for the week as well :3
- by Ganthrithor - at 2012.04.07 07:42:00
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569. Distress Beacon - in Player Features and Ideas Discussion [original thread]
I, too, would enjoy this. Sometimes when ganking ratters, miners, industrialists or whoever in hostile space, it takes a second to coax the initiator into putting wwwws into fleet chat. This can make it take a few extra seconds to warp our DPS ont...
- by Ganthrithor - at 2012.04.07 07:37:00
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570. Planet shader addition : Planet management facilities can be seen on night side ... - in Player Features and Ideas Discussion [original thread]
Lucjan wrote: The patterns that we'll see should be interesting. Or complete garbage. ...or dicks.
- by Ganthrithor - at 2012.04.07 07:32:00
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571. Cloaking device visual effect - in Player Features and Ideas Discussion [original thread]
I, too, liked the old scrolling effect. Something cooler looking than the current effect would rule.
- by Ganthrithor - at 2012.04.06 01:00:00
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572. Microwarpdrive + Improved/Prototype cloaking device warp trick. - in Player Features and Ideas Discussion [original thread]
Simi Kusoni wrote: Valea Silpha wrote: Ganthrithor wrote: Guys what do you mean I can't just sit on the gate with 5 drakes and an RSB'd hictor and kill EVERY SHIP that comes through? Learn to decloak, you bads. And before you whine abou...
- by Ganthrithor - at 2012.04.05 20:51:00
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573. Microwarpdrive + Improved/Prototype cloaking device warp trick. - in Player Features and Ideas Discussion [original thread]
Guys what do you mean I can't just sit on the gate with 5 drakes and an RSB'd hictor and kill EVERY SHIP that comes through? Learn to decloak, you bads. And before you whine about BUT GATE GUNS, consider that the decloaking ship doesn't need to ...
- by Ganthrithor - at 2012.04.04 22:15:00
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574. Proposal: Show drone hitpoints while drones are in your dronebay - in Player Features and Ideas Discussion [original thread]
Ever have a drone take armor damage, recalled your drones so they would stop taking aggro, and then wanted to launch the damaged drone in order to repair it (or, wanted to launch drones which have not taken damage instead of damaged ones)? Curren...
- by Ganthrithor - at 2012.04.03 17:38:00
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575. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
I honestly don't think these ships would perform that well vs large groups of capital ships (unless you had a ton of them and cynoed them in at sniping range off a smaller group of bubbled / sieged normal caps, I guess) due to their low EHP. If yo...
- by Ganthrithor - at 2012.04.03 17:33:00
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576. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
I really don't think the game needs T2 caps. Caps are powerful enough already-- what the game needs is a wider variety of caps whose overall capabilities are similar to existing ones but focused on different roles. Caps with T2 resists, recon-like...
- by Ganthrithor - at 2012.04.03 17:18:00
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577. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
Zubrette wrote: Why not just improve Dreads so they're not completely useless? Because dreads have a completely different role?
- by Ganthrithor - at 2012.04.03 01:33:00
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578. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: Poor goon wants his ratting cap back. Back? I already have two. I want a new kind of cap! Soldarius wrote: Also loled at carrier+small gang in the same sentence. Not only carriers, supercarriers! http://eve.battlecl...
- by Ganthrithor - at 2012.04.02 18:58:00
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579. Vote for Directx 11 - in Player Features and Ideas Discussion [original thread]
I also thought the dynamic lighting was the nicest bit of the demo (OK, the physics stuff owned too). The ship itself didn't look all that great, honestly. Yeah :increasedpolycount: and all that, but the surfaces of the hull actually looked worse ...
- by Ganthrithor - at 2012.04.01 22:21:00
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580. Proposal: New Capital Ship Class (Bittervets, assemble!) - in Player Features and Ideas Discussion [original thread]
Really, though. Please do consider making these a thing.
- by Ganthrithor - at 2012.04.01 22:15:00
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