Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
601. Modify the way Destiny handles bumping (fix supercap issues, pos exploits) - in Player Features and Ideas Discussion [original thread]
There are a couple of situations that occur pretty regularly in EVE that should probably be remedied by a modification of the physics engine. Here are a couple of examples: 1. When ships (this is especially relevant for Titans) come through cynos...
- by Ganthrithor - at 2012.03.09 08:16:00
|
602. Cyno Redirection Vessel Prospect - in Player Features and Ideas Discussion [original thread]
This already exists, it's called a spy with a cyno hictor.
- by Ganthrithor - at 2012.03.09 07:00:00
|
603. getting paid to have sov? - in Player Features and Ideas Discussion [original thread]
Sov does make money, you just have to put members in it. The mechanism is called taxation, you may have heard of it.
- by Ganthrithor - at 2012.03.09 05:43:00
|
604. Capital ship tracking - in Player Features and Ideas Discussion [original thread]
Valea Silpha wrote: I do kind of agree about refitting, but that would also be a stealth nerf to carriers too, which is something that if anything needs to be made more powerful. Why ? Because it means that you can't use the rolling refit/tria...
- by Ganthrithor - at 2012.03.09 05:39:00
|
605. Make Capital Ship Fitting Services for Subcaps Only - in Player Features and Ideas Discussion [original thread]
Grey Azorria wrote: Not allowing supers, mainly titans, to refit from other ships is one way to tackle the titan tracking issue, as full tracking titans are paper thin (relatively speaking), yet can refit to full brick tank nearly instantly wh...
- by Ganthrithor - at 2012.03.09 05:24:00
|
606. Make Capital Ship Fitting Services for Subcaps Only - in Player Features and Ideas Discussion [original thread]
I hate the idea of no-refits based on aggression (again, you could fight someone/shoot a thing, stop shooting a thing, warp to a safe / pos / whatever and STILL not be able to refit for 15 minutes. This is just stupid if you ask me). Keep in mind...
- by Ganthrithor - at 2012.03.08 23:17:00
|
607. Make Capital Ship Fitting Services for Subcaps Only - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Ganthrithor wrote: Gizznitt Malikite wrote: Ganthrithor wrote: NOPE! Make it so its impossible to refit while being targeted by anything. Not only does this solve the problem of primaried supercaps doing this,...
- by Ganthrithor - at 2012.03.08 20:34:00
|
608. Make Capital Ship Fitting Services for Subcaps Only - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Ganthrithor wrote: NOPE! Make it so its impossible to refit while being targeted by anything. Not only does this solve the problem of primaried supercaps doing this, it also does the same for all other sizes of ship...
- by Ganthrithor - at 2012.03.08 19:38:00
|
609. Make Capital Ship Fitting Services for Subcaps Only - in Player Features and Ideas Discussion [original thread]
NOPE! Make it so its impossible to refit while being targeted by anything. Not only does this solve the problem of primaried supercaps doing this, it also does the same for all other sizes of ship, while allowing all classes of ship to make use o...
- by Ganthrithor - at 2012.03.08 19:33:00
|
610. Isn't time for a 100% passive armor tank yet? - in Player Features and Ideas Discussion [original thread]
Or we could continue to have different tanking styles with different pros and cons, rather than make everything the same with different icons like a 1990's RTS.
- by Ganthrithor - at 2012.03.08 19:31:00
|
611. Capital ship tracking - in Player Features and Ideas Discussion [original thread]
I don't think any capship should have tracking quite as bad as that of sieged dreads. Sieged dread tracking is absolutely abominable (I remember dicking around on SiSi and speed-tanking a dread in a Thanatos by orbiting him at 500m) and no ship sh...
- by Ganthrithor - at 2012.03.08 19:21:00
|
612. Buff dread damage out of siege, change Nag to guns-only - in Player Features and Ideas Discussion [original thread]
Just sayin, this isn't a thread about how long siege cycles should be. 5min is definitely short enough. This thread is about making dreads better than a battleship while OUT of siege.
- by Ganthrithor - at 2012.03.08 19:12:00
|
613. Buff dread damage out of siege, change Nag to guns-only - in Player Features and Ideas Discussion [original thread]
Kitt JT wrote: As for your comments on the nag. I think you're just sad that its not the best dread. Dreads should NOT have utility highs (as this would enable them to fit neuts/cloaks without sacraficing damage) The nag used to have a bonus to...
- by Ganthrithor - at 2012.03.08 01:37:00
|
614. Buff dread damage out of siege, change Nag to guns-only - in Player Features and Ideas Discussion [original thread]
I think it's kind of lame that an un-sieged dread does less dps than a battleship. I also think that Naglfars using missile launchers is kinda of lame. I think dread damage out of siege should do 1.5x - 2x the dps of a battleship. It's not that m...
- by Ganthrithor - at 2012.03.08 00:30:00
|
615. Weapon Sound Effects - in Player Features and Ideas Discussion [original thread]
Better sounds would be excellent. Improved weapon sounds are a must (same with the effects really, god), and turrets making noises as they pop out and track in would be fantastic. Yeah, eve needs new sound effects, a new sound engine, and new gra...
- by Ganthrithor - at 2012.02.25 10:49:00
|
616. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
1. 'Filthy Capitalist' Capital Whateverturrets Special PVE-only capital gun turrets for dreads (and titans, I guess, in theory) that provide siege-like damage (but without having to siege) with improved tracking for use against rats. After spendi...
- by Ganthrithor - at 2012.02.25 01:34:00
|
617. Client Settings Management Tools - in Player Features and Ideas Discussion [original thread]
Hey duders, I've added a new account via the POWER OF TWO offer, and just finished going through (again) the long, time consuming, and frustrating process of normalizing my UI settings for the new account / character. Currently, mirroring UI set...
- by Ganthrithor - at 2012.02.25 01:00:00
|
618. CCP: You have all the data, run a killboard with it. - in Player Features and Ideas Discussion [original thread]
Rina Asanari wrote: Obvious trollpost is obvious. As said before, I cannot prevent the winner of the fight using his killmail or maybe building some killmail on his own, noting down the time, place and ships involved and maybe the loot being s...
- by Ganthrithor - at 2011.12.09 08:23:00
|
619. CCP: You have all the data, run a killboard with it. - in Player Features and Ideas Discussion [original thread]
Mirima Thurander wrote: Mindnut wrote: A Concord killboard where nothing can hide... hmm... +1 because we must know EVERY THING about the people your fighting with 0 work right? Because its SO HARD to go look at eve-kill and battlec...
- by Ganthrithor - at 2011.12.08 19:32:00
|
620. CCP: You have all the data, run a killboard with it. - in Player Features and Ideas Discussion [original thread]
Mirima Thurander wrote: o yes just what eve needs MORE stats for the stat junkys to jerk off to and show all there friends and talk about how epic there K/D ration is or how there winning the isk war even tho they have not managed to flip the s...
- by Ganthrithor - at 2011.12.08 06:47:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |