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981. Blaster boats still suck - Armor tanking + Blasters fundamentally incompatible - in Test Server Feedback [original thread]
Yeah, I don't think the changes really go far enough either. I'm comparing the Talos to the Tornado, Oracle, and even the Naga right now, and basically all three non-Gallente ships are superior for PvP. Just comparing shield / nano / cloaserange ...
- by Ganthrithor - at 2011.11.05 21:59:00
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982. CCP - Whats up with the seeding? - in Test Server Feedback [original thread]
Matthew97 wrote: Missile War wrote: and again people just want to test their failfits for use on TQ(90% atleast,some actually do have good intensions). while they have no intentions on trying to find bugs. Please learn to read before post...
- by Ganthrithor - at 2011.11.02 22:20:00
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983. CCP - Whats up with the seeding? - in Test Server Feedback [original thread]
Do it.
- by Ganthrithor - at 2011.11.02 19:46:00
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984. Make SiSi Useable? - in Test Server Feedback [original thread]
Cedric deBouilard wrote: Ganthrithor wrote: lol. "I want shiny sh*t that I can't possibly fly in TQ, make it so." grow up and HTFU you're ******* ******** and I can't wait to reset your terrible alliance so I can farm your awful ratt...
- by Ganthrithor - at 2011.11.02 19:26:00
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985. Make SiSi Useable? - in Test Server Feedback [original thread]
Missile War wrote: listen to CJ... my god....(feels weird to say this :S) ship testing > THIS IS A TEST SERVER, ITS FOR BUG TESTING, NOT Test-Your-FailFit-ship-server everything costs 100 isk > good cuz otherwise we couldn't fly anything...
- by Ganthrithor - at 2011.11.02 07:00:00
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986. Make SiSi Useable? - in Test Server Feedback [original thread]
There are literally setups I want to test that can't be done with T2 items-- not only is the performance drastically lower, but a lot of them won't fit together at all due to fitting requirements. Making SiSi as much like TQ as possible? Are you ...
- by Ganthrithor - at 2011.11.02 04:57:00
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987. Make Nanite paste store-able in cargo. - in Player Features and Ideas Discussion [original thread]
Haulin Aussie wrote: Simple little fix, make nanite paste store able in cargo so when you move ships in carriers you don't have to take it out. Seeing as it's only use is to repair damaged modules on the fly, it makes sense to me this should ...
- by Ganthrithor - at 2011.11.02 04:49:00
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988. Make SiSi Useable? - in Test Server Feedback [original thread]
Hey, how about making some changes so SiSi is actually useful as a testing server instead of being a dumb waste of time: - Remove SP penalties for dying in T3s-- its a test server, why do I have to train for a week every time I lose a test setup?...
- by Ganthrithor - at 2011.11.02 01:44:00
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989. Put all items on the market (Faction/deadspace/officer mods etc) - in Player Features and Ideas Discussion [original thread]
Why are most (but not all) faction / deadspace / officer mods excluded from the marketplace? If pirate hulls, drugs, faction ammo, etc can be market items, why not the rest of the shiny? Here's my biggest reasons for desiring this change: - Tes...
- by Ganthrithor - at 2011.11.02 00:00:00
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990. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Pretty pleased with all the listed changes. Looking forward to flying all the web-bonused hybrid platforms this winter. Love the across the board T2 closerange ammo reform. I'm hard just thinking about it. One request for an additional change: t...
- by Ganthrithor - at 2011.10.31 20:45:00
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991. CPU use spike, massive framerate drop on grid loads, session changes, etc - in Issues, Workarounds & Localization [original thread]
For the last few months I've been having performance issues with EVE. Pretty much every time I load grid, either by warping between grids, jumping into a new system, or whatever, or when I change ships in space (ie board a ship in space or from a ...
- by Ganthrithor - at 2011.10.15 01:36:00
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992. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Scatim Helicon wrote: iulixxi wrote: Jazzmyn wrote: I mean, in real life for example GÇ£BismarckGÇ¥ didnGÇÖt have any trouble spanking smaller class vessels. Bad example buddy (Bismarck was a battleship not a Carrier - or super carrier...
- by Ganthrithor - at 2011.10.14 10:07:00
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993. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Mioelnir wrote: L'ouris wrote: What about these changes encourages a more diverse fleet fight? Encourage? Nothing encouraging about it. These changes do basically three things: - kitchen sink roamings that accidentally stumble upon a ratt...
- by Ganthrithor - at 2011.10.13 04:55:00
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994. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Sigras wrote: Le Cardinal wrote: A 20B endgame ship shouldnt be able to hold at least a few drones to fend off a dictor? lol. How somone could say thats a sane thing to do is beyond comprehension. please let me reiterate, this is not W...
- by Ganthrithor - at 2011.10.12 19:50:00
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995. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
George Holden wrote: Might sound stupid but please enlighten me here. Did some theorycrafting around XL guns and HICs. A Ragnarok with 6x2500 Repeating Artillery I (my EVEHQ doesn't have the meta guns handy) with 5 Federation Navy Tracking Lin...
- by Ganthrithor - at 2011.10.11 13:08:00
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996. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Dirk Tungsten wrote: See even a goon doesn't agree with some of this horriffic mess. Although its only about the smallest of issues. Don't get me wrong, I think these changes are headed in the right direction, for the most part. I just th...
- by Ganthrithor - at 2011.10.11 13:03:00
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997. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Evil Celeste wrote: Ganthrithor wrote: Tippia wrote: Ganthrithor wrote: 2 Thanatoi: 2b isk 1 Nyx: 20b isk The realisation that cost is not a balancing factor: priceless. Thanks for misconstruing my argument. What I'm saying is, t...
- by Ganthrithor - at 2011.10.11 12:47:00
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998. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Misanth wrote: Exactly this. The only reason CCP is removing the drone bays is same reasons titans/dreads are losing theirs: CCP hates drones and been trying to remove the drones from capitals since 2007. Each time players have been "quite upse...
- by Ganthrithor - at 2011.10.11 12:33:00
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999. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Tippia wrote: Ganthrithor wrote: 2 Thanatoi: 2b isk 1 Nyx: 20b isk The realisation that cost is not a balancing factor: priceless. Thanks for misconstruing my argument. What I'm saying is, there's no reason to ever promote the purchasi...
- by Ganthrithor - at 2011.10.11 12:28:00
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1000. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Mara Rinn wrote: Ganthrithor wrote: I'm not sure how suggesting their drone capacity be reduced from ~1750 to 60 counts as "suggesting they be left as they are," but by all means feel free to explain your logic to us. Fighters are 5000m3...
- by Ganthrithor - at 2011.10.11 12:12:00
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