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1. Rorqual Overpowered Much? - in Ships and Modules [original thread]
Originally by: arbalesttom Confirming that rorquals are the new morosses. Yes, because the same 20% bonus that the Vexor, Myrmidon, Ishtar, and Dominix all get is just like the 50% bonus the moros gets/got. And again, there was noth...
- by Gaogan - at 2010.01.29 15:18:00
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2. Rorqual Overpowered Much? - in Ships and Modules [original thread]
Oh my god! I couldn't solo a capital in my ***abond! Waaaaaaa! And no you twit, it had no sensor boosters and took 15+ seconds to lock you.
- by Gaogan - at 2010.01.26 16:05:00
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3. Eve Fitting Tool - in Ships and Modules [original thread]
What the hell? In the linked zip file the eft.exe file is password protected.
- by Gaogan - at 2009.11.02 04:09:00
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4. Does the Keres just suck? - in Ships and Modules [original thread]
I've tried several times over the last year to look into fitting out a Keres, and every time I do, I realize I'd just be better off in a cepter or af. Damps are useless, but the longer range scram combined with the assault resists and plenty of sl...
- by Gaogan - at 2009.09.18 16:35:00
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5. Taranis abit over powered? - in Ships and Modules [original thread]
Where the hell are you getting 250 dps from? That with a mapc, and two mag stabs in the lows, and 3x 150mm rails in the highs? I run 125mms so I can fit a dcu and double overdrives, and with navy antimatter get 129 dps. About the only relevant ski...
- by Gaogan - at 2009.09.18 16:13:00
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6. Keres -- Planning an Anti-ECM Electronic Warfare Frigate Setup - in Ships and Modules [original thread]
1) The vast majority of the range of dams comes from falloff, not optimal, so those rigs won't help; you still will have to close to within 100 km or so of the falcon before the damps work 2) Cloaked bombers are not an option seeing as how the fi...
- by Gaogan - at 2009.01.16 05:25:00
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7. Fix carriers, and motherships! - in Ships and Modules [original thread]
You're an idiot. No ship is supposed to be a solo pwnmobile including carriers, and your complaint is simply that they aren't solo pwnmobiles. Carriers are great for 4 things: 1) Remote repping pos 2) Remote repping other caps and bs 3) Dishing ...
- by Gaogan - at 2009.01.13 07:36:00
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8. Fixing Transport Ships - in Ships and Modules [original thread]
The only problem I have with them is the silly skill bonus. Give us a reason to train transport ships higher than 1. Other than that, they work great.
- by Gaogan - at 2008.09.02 16:54:00
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9. Sharing standings with fleet for storyline missions - in Ships and Modules [original thread]
I swear to god I clicked on the missions forum. Having to reclick because the forums are bugged and bounce you back out the first time doesn't help. Could a mod please move?
- by Gaogan - at 2008.02.12 19:45:00
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10. Sharing standings with fleet for storyline missions - in Ships and Modules [original thread]
Ever since the ability to complete missions in a fleet was added, the standings have not been shared for completing a storyline mission in a fleet. I filed a bug report on this several months ago and the reply was that it had already been resolved...
- by Gaogan - at 2008.02.12 19:38:00
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11. Last patch broke heat? - in Ships and Modules [original thread]
I just overloaded an armor repper a bit while ratting and it ended up causing damage to some mid and high slot modules. The heat should have only caused damage to low slot modules. Has anyone else seen this?
- by Gaogan - at 2008.01.19 22:03:00
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12. Assualt ships - to the point proposal - in Ships and Modules [original thread]
Originally by: Prometheus Exenthal -NO more dps, they are already really bloody high for a frigate sized ship How the hell do you figure they do enough dps? AT BEST you might hit 200 or so dps in a blaster and drone fitted ishkur. A ...
- by Gaogan - at 2008.01.16 21:02:00
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13. 0.0 ratting and max DPS: ishkur, taranis or enyo? - in Ships and Modules [original thread]
I go ratting in providence every once in a while in my Ishkur just for fun. It has no trouble tanking, and does plenty of dps to bring down the rats in a reasonable amount of time. The drones let you take out the frigs quickly and at range while t...
- by Gaogan - at 2007.11.27 19:48:00
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14. The Damp nerf isnt really that bad.... - in Ships and Modules [original thread]
Originally by: Teimur Leng With the new dampeners and scripts they get lock range reduction thats just as good as previously No, they don't. Even with the range script loaded damps are significantly less effective. That explain why it...
- by Gaogan - at 2007.11.26 21:15:00
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15. ECM or Dampeners? - in Ships and Modules [original thread]
ECM is useless on non spec'd ships, and damps are only better if you are operating at 80-100km range, where one damp still has a good chance of working and breaking the enemy's lock at that range.
- by Gaogan - at 2007.11.26 21:13:00
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16. falcon, actually good for anything? - in Ships and Modules [original thread]
After trinity there will be 9 frigates in game with the same scram range bonus, making the gallente recons not nearly as special. Combine with the damp nerf and you're better off bringing just about anything else.
- by Gaogan - at 2007.11.26 21:09:00
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17. Mackinaw setup - in Ships and Modules [original thread]
Edited by: Gaogan on 26/11/2007 21:02:43 If you are mining in empire, tanking doesn't matter so you may as well get the extra 8-10% from the mack. In 0.0 I know a guy who uses a hulk to tank and mine on one character while the other runs a mac...
- by Gaogan - at 2007.11.26 21:02:00
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18. Helios.. i've read some suggestions but... - in Ships and Modules [original thread]
I fit 2 nanos and an overdrive in my lows, and a mwd, sensor booster, scram, and painter in the mids. Because of the stacking penalty a third overdrive has rather little effect, but will still give you the highest cloaked speed. The nanos give you...
- by Gaogan - at 2007.11.16 18:39:00
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19. Why are there no Faction BattleCruisers in game? - in Ships and Modules [original thread]
I just want a rogue drone faction dominix ;)
- by Gaogan - at 2007.10.29 18:03:00
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20. Kornos , need nerfing - in Ships and Modules [original thread]
Someone needs a waaambulance! You think mad dps in your face sucks, try going against a vaga some time. As fast as a cepter, and able to annihilate it with ac anywhere from 0 to 50 km out. Yea, high falloff is useless isn't it?
- by Gaogan - at 2007.10.23 16:14:00
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