Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. What happened to the outpost upgrade changes? - in Test Server Feedback [original thread]
Earlier there was mention from the devs about lowering the cost of the tier 2 and 3 outpost upgrades to more sane levels, and a general look at balancing them so more than 1 ( the tier 1 refinery upgrade ) is useful. What happened to this? I see n...
- by Gaogan - at 2009.12.01 14:25:00
|
2. Triage - in Test Server Feedback [original thread]
Aww, they backed that out? Damn... was looking forward to that.
- by Gaogan - at 2009.11.30 16:50:00
|
3. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Why take away the ability to fit triage module and warfare links compared to the normal carrier? Give it back the 3 warfare links and if not the triage module, at least give it an in built -50% bonus to capital repper/remote rep/shield transfer/en...
- by Gaogan - at 2009.11.17 17:03:00
|
4. Sending isk to /dev/null is fail - in Test Server Feedback [original thread]
Getting a bill from concord for your own 0.0 space that you conquered and they do nothing to defend makes no sense and does not fit the eve sandbox player driven economy. You want to replace pos with FLAGs? Fine... make them burn FUEL then, not se...
- by Gaogan - at 2009.11.09 15:06:00
|
5. STOPs online, system vulnerable, yet FLAG still not a valid target - in Test Server Feedback [original thread]
Can't find what you dolt? They all show up on your overview. And I didn't say I couldn't find it, I said you can't target it.
- by Gaogan - at 2009.11.07 17:00:00
|
6. STOPs online, system vulnerable, yet FLAG still not a valid target - in Test Server Feedback [original thread]
Subject pretty much says it all... got the STOPs online and the system shows ( Vulnerable ) in the sov tag, but the FLAG still can not be targeted. The current sov holder does not have an infrastructure Hub anchored, but there is an unanchored one...
- by Gaogan - at 2009.11.06 20:02:00
|
7. singularity incompatible BUILD - in Test Server Feedback [original thread]
Yep, even after installing the latest sisi patch, it still says incompatible.
- by Gaogan - at 2009.10.19 04:00:00
|
8. projectile cannons changed? - in Test Server Feedback [original thread]
You've got to be F-ing kidding me! Arties already have ludicrously high alpha, what the FSCK brought this change on?
- by Gaogan - at 2009.10.13 19:56:00
|
9. So when is Sisi being dropped back down to a TQ skills mirror? - in Test Server Feedback [original thread]
I'm glad I was not able to log in to sisi all weekend.
- by Gaogan - at 2009.10.12 01:56:00
|
10. Don't go overboard changing the t2 material requirements - in Test Server Feedback [original thread]
An 80% reduction in the parts that use the rare moon minerals is ridiculously too much. A 10% reduction in demand for the high end stuff, combined with the changes to alchemy should be more than sufficient. Also don't just reduce the number of par...
- by Gaogan - at 2009.10.08 16:50:00
|
11. Sov test Postpone????? - in Test Server Feedback [original thread]
Epic fail CCP. First the sov war channel motd said the test was postponed, now it says they are going to do another mirror before the test. They couldn't even be bothered to post that it is being postponed either on the sisi login message or here ...
- by Gaogan - at 2009.10.06 18:43:00
|
12. Capital Undocking broken - in Test Server Feedback [original thread]
At least when undocking from a Gallente Outpost in a Moros, you get bounced about 100 km away.
- by Gaogan - at 2009.10.05 16:59:00
|
13. Outpost upgrades not working? - in Test Server Feedback [original thread]
I anchored one last week and it would not build because we did not have sov, because the sov claiming thingies weren't out yet. Now we have sov and it says there is no station in range... are they just broken? I also notice that the new sov window...
- by Gaogan - at 2009.10.05 16:00:00
|
14. T2 Ship Component Changes - in Test Server Feedback [original thread]
I agree, they need to change the component bpos, not the ship bpos. Also this change will make cadmium a bottleneck so they need to add more alchemy reactions including unrefined crystallite alloy so you can get by without cadmium. Pos refineries...
- by Gaogan - at 2009.10.05 14:38:00
|
15. BITS Service disabled - in Test Server Feedback [original thread]
I had no problem patching from TQ to Sisi last night, but today when I downloaded the patch and tried to apply it, it said the BITS service is disabled, click here to download the patch manually. My BITS service is not disabled, and just to make s...
- by Gaogan - at 2009.09.18 14:09:00
|
16. Dominion preliminary patch notes - in Test Server Feedback [original thread]
As others have said, the dumbing down of skills is bad. Hacking and Archaeology are supposedly "specialist professions" according to CCP, but now every week old noob can do them? Bull****. And we already have way too many people cloaking, we don't...
- by Gaogan - at 2009.09.18 13:58:00
|
17. The bits service is disabled, please use manual download..... - in Test Server Feedback [original thread]
So don't disable your BITS service?
- by Gaogan - at 2009.09.10 13:40:00
|
18. Grav sites... nice in theory but - in Test Server Feedback [original thread]
They are so rare they may as well not exist. I don't think I have seen a single one in the last few months of scanning in 0.0. I've done several radar and magnometric, plenty of wormholes, and the occasional 6/10 or 10/10 plex, but I never see gra...
- by Gaogan - at 2009.06.02 03:42:00
|
19. Is blaster tracking broken? - in Test Server Feedback [original thread]
Blasters should not have trouble tracking a stationary target you are orbiting at your optimal, period. Fix them. As for the suggesting about buffing ac, I can not support that as they are already rather overpowered. Vagabonds already insta pop c...
- by Gaogan - at 2009.05.18 19:50:00
|
20. Awesome new feature going in with tomorrows patch - Instawarping! - in Test Server Feedback [original thread]
I don't quite insta warp in a transport with one istab. It still takes about 2 seconds to finish getting up to speed after shutting the cloak off and hitting warp. And I certainly won't be flying around in my arazu any more, and worry even about ...
- by Gaogan - at 2009.05.14 14:33:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |