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41. Allow SMAs to package/unpackage ships/mods and unload drones - in Player Features and Ideas Discussion [original thread]
/bump
- by Gaogan - at 2007.08.10 19:06:00
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42. Allow SMAs to package/unpackage ships/mods and unload drones - in Player Features and Ideas Discussion [original thread]
Currently you can fly a ship out to a pos in an industrial and jetison it into space and it will auto assemble. Then you can store it in the sma. To get it back out however, you must fly it out as there is no way to repackage the ship at the sma. ...
- by Gaogan - at 2007.08.09 20:11:00
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43. Torpedo Bomber - in Player Features and Ideas Discussion [original thread]
Basically a cruiser size stealth bomber. Fits torpedos instead of cruise missiles, or can fit a second bomb launcher. Neat huh?
- by Gaogan - at 2007.07.25 03:36:00
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44. Drone Bay expanders - in Player Features and Ideas Discussion [original thread]
I don't see a problem with a vexor fitting 5 heavies if it has to dedicate 2 low slots to it. It still won't hit like a domi because the domi also has 6 highs for large blasters or nos, and with only 2 lows left, the vexor won't be tanking much of...
- by Gaogan - at 2007.04.24 15:06:00
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45. Drone hold expansion - in Player Features and Ideas Discussion [original thread]
I like the idea. If you want to give up another module to fit another heavy drone, you should have that option.
- by Gaogan - at 2007.04.24 15:02:00
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46. Warp hijacking - suggestion - in Player Features and Ideas Discussion [original thread]
I like the idea of pulling people out of warp, just not this idea. I think bubbles should work at mid points instead of only at the end of the warp. I have also been kicking around an idea for a while that cov ops and cepters should be able to det...
- by Gaogan - at 2007.04.13 19:47:00
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47. Why isnt there any racial bonus towards characters ? - in Player Features and Ideas Discussion [original thread]
No.
- by Gaogan - at 2007.03.22 17:49:00
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48. New Battleships (Tier 2, not Tech 2) - in Player Features and Ideas Discussion [original thread]
I want a rogue drone domi ;)
- by Gaogan - at 2007.03.21 03:05:00
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49. Make reinforced bulkheads worth using - in Player Features and Ideas Discussion [original thread]
We all know that real men structure tank, but for the rest of us, it would be nice if there was a use for bulkheads of some kind. Since you can not effectively repair structure in combat, why not let bulkheads give a SIGNIFICANT boost to structure...
- by Gaogan - at 2007.03.20 01:00:00
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50. in between - in Player Features and Ideas Discussion [original thread]
That is what command ships are for.
- by Gaogan - at 2007.03.18 07:21:00
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51. Reinforced bulkheads - in Player Features and Ideas Discussion [original thread]
Sure would be nice if these were worth a damn. Structure reppers suck so structure tanking is simply not viable, but if bulkheads at least gave a larger straight hp boost than plates, and maybe gave _some_ hull resist bonus, they might be worth fi...
- by Gaogan - at 2007.03.18 07:20:00
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52. Potential Unexploitable Bounty Hunter System - in Player Features and Ideas Discussion [original thread]
Ohh, I like that idea... you accept a mission to kill a wanted player somewhere in your vicinity, and while hunting that guy, concord leaves you to do your job.
- by Gaogan - at 2007.03.13 15:37:00
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53. New Implant Suggestions - in Player Features and Ideas Discussion [original thread]
No. Implants are already too bloody cheap these days.
- by Gaogan - at 2007.03.09 17:13:00
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54. Give us a horizontal scroll bar in the browser. - in Player Features and Ideas Discussion [original thread]
Give us horizontal scroll bars PERIOD. I still can't believe CCP doesn't grok this most basic of UI designs. There are quite a few windows in eve that simply don't fit on the screen and need a horizontal scrollbar.
- by Gaogan - at 2007.03.06 16:06:00
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55. Make the market realistic - in Player Features and Ideas Discussion [original thread]
Yes, the stated average on the simple/idiot buy box is misleading and should be changed, but that's what the market history is for. Take a look at the history for the true average price and look at the pending orders to get a feel for the market.
- by Gaogan - at 2007.03.06 16:03:00
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56. Please add Avg Seller Price and Avg. Buyer Price (Retail vs Wholesale) - in Player Features and Ideas Discussion [original thread]
There is no cure for human stupidity. If someone can't be bothered to look at the market graph to get a feel for the true value, or look at the buy orders posted and notice that if they fly 2 jumps away they can get 5x more for their goods, then t...
- by Gaogan - at 2007.02.28 16:10:00
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57. Possible not overpowered Tech2 BS Idea - in Player Features and Ideas Discussion [original thread]
I like the idea of jump drives, but not without cynos, and not the cyno bonus as that is the recon's role. Wouldn't want to render the recon useless.
- by Gaogan - at 2007.02.28 16:04:00
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58. Let Miners fight the thieves (and warp scrambling drones) - in Player Features and Ideas Discussion [original thread]
Sorry, but jet cans are NOT trash. If they were not intended to be used this way, they wouldn't exist: what you jettison would simply vanish into the void of space. CCP may not have originally intended this, but they changed their mind because t...
- by Gaogan - at 2007.02.28 15:52:00
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59. No smaller freighter containers? You're kidding right? - in Player Features and Ideas Discussion [original thread]
Can't you put shrink wrap in freighters now? Have them issue delivery contracts.
- by Gaogan - at 2007.02.28 15:46:00
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60. Want to log? Sure: Initiating shipsystems shutdown now... - in Player Features and Ideas Discussion [original thread]
Every other MMO in history has a feature like this. When it is time to log out legitimately ( not disconnect ) you sit still for a few moments and if you do not engage in any actions or get attacked in that time, THEN you disconnect and immediatel...
- by Gaogan - at 2007.02.24 06:55:00
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