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581. Starmap Broken? - in Issues, Workarounds & Localization [original thread]
Is anyone else having problems getting the starmap to come up? I think it was working earlier, but now it is hosed.
- by Gaogan - at 2007.10.16 19:36:00
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582. Contracts are broken! - in Issues, Workarounds & Localization [original thread]
Ditto.
- by Gaogan - at 2007.10.16 19:04:00
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583. [Auction] Rorqual - ORE Industrial Capital Ship - in Sell Orders [original thread]
Bump
- by Gaogan - at 2007.10.16 17:39:00
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584. Rorqual Feedback - in Test Server Feedback [original thread]
I agree; it should not use the factory interface. It should instead use high slot modules that load the ore like ammo and fire compressed billets back into the cargo hold.
- by Gaogan - at 2007.10.16 03:33:00
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585. [Auction] Rorqual - ORE Industrial Capital Ship - in Sell Orders [original thread]
Bump
- by Gaogan - at 2007.10.10 19:05:00
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586. The Cloaking Problem - in Test Server Feedback [original thread]
Just give me a cheap bomb with low damage and a 30 km radius so I can drop depth charges around gates and maybe get lucky on the chicken **** cloak gank squad there. Ohh, and don't allow improved cloaks on non stealthy ships. You want to hide in...
- by Gaogan - at 2007.10.10 19:04:00
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587. The removal of COSMOS hacking - in Test Server Feedback [original thread]
Ok, so you want to get rid of some more static content that is heavily camped. Great. Just don't forget to FIX THE EXPLORATION CONTENT FIRST. I explore ( 0.0 ) radar sites all the time, yet I am lucky if I find one that gives me 1-3 decrypters. I...
- by Gaogan - at 2007.10.10 18:59:00
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588. CPU Rig - in Player Features and Ideas Discussion [original thread]
There are only two cpu related rigs I have seen. One lowers the need of modules that require the electronic upgrades skill. If you can find one of those, let me know. The other one lowers the cpu need of power upgrade modules. Oh boy, so I save 2 ...
- by Gaogan - at 2007.10.09 14:59:00
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589. Most large guns using 100m3 space in Sisi? - in Test Server Feedback [original thread]
DON'T TOUCH THE FRIGGING VOLUME! There is no problem here for you to solve, stop wasting your dev time on this. You already took care of the ridiculously high compression items. The vast majority of T1 items are not effective for compression, and...
- by Gaogan - at 2007.10.08 15:26:00
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590. CPU Rig - in Player Features and Ideas Discussion [original thread]
There is a rig that boosts your powergrid, so why not one for CPU?
- by Gaogan - at 2007.10.08 15:20:00
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591. [Auction] Rorqual - ORE Industrial Capital Ship - in Sell Orders [original thread]
What makes you say that? Last one I saw sell went for 2.6.
- by Gaogan - at 2007.10.08 15:14:00
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592. [Auction] Rorqual - ORE Industrial Capital Ship - in Sell Orders [original thread]
Up for auction is a shiny new Rorqual. It is still being built, and will complete on 10/17 . It comes complete with 20K isotopes and an Industrial Core Module, and is located in Tash-Murkon. Start bid: 2 billion Increment: 100 million Buyout: 2.6...
- by Gaogan - at 2007.10.05 14:57:00
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593. T2 Bs's - Skill Requirements Screenies - in EVE General Discussion [original thread]
Oh my god! That's a bit steep isn't it? The BS 5 I can understand to keep in line with other T2 ships, but jump drive cal 4, and cloaking 5? I think that needs lowered to just jump drive op 4 and instead of cloaking, the prereq should be recon shi...
- by Gaogan - at 2007.10.04 17:36:00
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594. CCP, for the love of god, why are station cans / the roles STILL broke - in Test Server Feedback [original thread]
I have also been annoyed lately with the lock/unlock bug. I set a can to be unlocked by default, and the next day after DT, it is back to being LOCKED by default. This used to work and I used to keep all of our cans set to unlocked by default so p...
- by Gaogan - at 2007.10.03 19:31:00
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595. Ice mining Drones - in Test Server Feedback [original thread]
I'd like to see this as well, and of course, they would have an almost silly long cycle time, but at least the drone bay would be useful. They also should have high skill requirements and be fairly costly, and be 25 m3 in size so you can only fit ...
- by Gaogan - at 2007.10.01 15:47:00
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596. How about that devblog? - in Test Server Feedback [original thread]
Exactly, give us a little better picture of what you're currently thinking, instead of the veiled hints in the last dev blog. For instance, the dev blog did not say so, but I'm pretty sure it was hinting that the violator class of bs will be jump ...
- by Gaogan - at 2007.09.27 15:24:00
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597. Tech2 Battleship Invention - in Test Server Feedback [original thread]
Can we get a dev to comment on whether or not adding ships or other T1 items affects success rate? It would be really stupid if it didn't.
- by Gaogan - at 2007.09.24 15:00:00
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598. Tech2 Battleship Invention - in Test Server Feedback [original thread]
Adding T1 items to invention jobs seems to help success to me.
- by Gaogan - at 2007.09.21 19:41:00
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599. Please remove the In Testing and In Development sections - in Test Server Feedback [original thread]
Seeing as how they have not been updated in 6 months, they are now grossly outdated and misleading. Either update them, or to prevent them from confusing people with misleading information, remove them completely.
- by Gaogan - at 2007.09.21 19:39:00
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600. stealth bomber cruise missile damage has a bug - in Test Server Feedback [original thread]
When the missiles hit, you must be on grid and uncloaked to do damage.
- by Gaogan - at 2007.09.21 14:58:00
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