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1. POS Fuel Cost - A Historical Overview - in Science and Industry [original thread]
Why not make it so faction towers skip fuel requirements every X cycles? I don't remember (and can't be arsed to look right now) the exact fuel saving of faction towers, so this is just pulling numbers out of my ass. Perhaps the tier 1 faction tow...
- by Gavin DeVries - at 2011.11.08 05:05:00
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2. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
As has been stated, if you're in space you can be ganked. So, the best ship to avoid being ganked is a station (don't undock). If that's not an option, the best ship to use is one you DON'T FLY AFK! The Orca and blockade runners are both good opti...
- by Gavin DeVries - at 2011.11.02 15:49:00
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3. Using a hauler to unload from orca or dock the orca to unload? - in Science and Industry [original thread]
Train the hauler to fly an Orca. Buy a second Orca. If the second pilot has the leadership skills, configure one as fleet booster and one as squad booster, and both boost. Whichever goes to dock will have the slack taken up by the other. If not, t...
- by Gavin DeVries - at 2011.10.14 21:37:00
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4. Going away for two weeks. What to do with my POS? - in Science and Industry [original thread]
If the control tower goes offline, either because you turned it off or because the tower runs out of fuel, everything goes offline including the force field. The tower will still have shields, but all those items within the forcefield could then b...
- by Gavin DeVries - at 2011.10.08 22:37:00
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5. POS gun/module question - in Science and Industry [original thread]
Edited by: Gavin DeVries on 28/05/2011 11:26:59 Tau, weren't you the one who tested it and found that it did not? I distinctly recall the thread, just not who the precise poster was who ran the tests with manned guns. _________________________...
- by Gavin DeVries - at 2011.05.28 11:26:00
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6. POS gun/module question - in Science and Industry [original thread]
Yes. By the way, with regards to ammo types, damage is affected by ammo type but range is not. Always use the highest damage ammo. ______________________________________________________ PVP is a question that has no one right answer but a lot of w...
- by Gavin DeVries - at 2011.05.28 05:01:00
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7. Hi-Sec POS - in Science and Industry [original thread]
Never put up a POS in order to make money. You put up a POS when your regular means of making money requires the labs or assembly arrays you can anchor there. If you're already in the blueprint copying business, for example, you'll need the labs. ...
- by Gavin DeVries - at 2011.05.15 23:00:00
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8. Question for Haulers - in Science and Industry [original thread]
+1 for Red Frog Freight. You can do a public courier contract if you wish; just make sure the amount of the collateral is greater than the value of what you're shipping in case it's lost or stolen. The problem is getting the reward for the contrac...
- by Gavin DeVries - at 2011.05.09 04:20:00
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9. HighSec POS Defence? - in Science and Industry [original thread]
The defense option of "Attack if standing below [XX]" is not available on a tower anchored in highsec space; it's only available in low- or nullsec. CONCORD cannot attack a tower, therefore. If you use a small, don't bother with defenses; take it...
- by Gavin DeVries - at 2011.05.08 17:46:00
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10. POS Bug, Any Clue? - in Science and Industry [original thread]
^^^ This. Had it happen many times with laser crystals. Petitioned every time as STUCK, and always had a GM response in 5-10 minutes. ______________________________________________________ PVP is a question that has no one right answer but a lot ...
- by Gavin DeVries - at 2011.04.30 19:27:00
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11. Restricting new members to assets in WH space - in Science and Industry [original thread]
You can have two hangar arrays and two ship maint arrays at the tower, then configure one of each so that only those with certain roles like starbase fuel technician can access it. The newbs can keep their stuff and ships in the general access arr...
- by Gavin DeVries - at 2011.04.23 23:04:00
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12. POS Fuel "Ticks" as in what time does the POS use fuel? - in Science and Industry [original thread]
With regards to the refining arrays, they work off a slightly different formula than refining in a station. The base is zero, the bonus given by skills is larger than in a station, and the "max" requires nearly perfect skills to get. If you'd get ...
- by Gavin DeVries - at 2011.04.22 11:55:00
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13. Exploration - A complete waste of time - in Science and Industry [original thread]
Here's the thing: the dots are NOT where the actual signature is. There's deviation involved, so what they show you isn't the true location. The lower the signal strength, the greater that deviation can be. Sometimes that deviation can be enough t...
- by Gavin DeVries - at 2011.04.10 11:54:00
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14. How effective is Orca for transport? - in Science and Industry [original thread]
The problem with secure cans is they can't hold anything bigger than 3900 m3. Works great if you're hauling a bunch of small stuff. However, try to fit two packaged frigates in a GSC; it won't go. Can't fit a cruiser in one at all. So that method ...
- by Gavin DeVries - at 2011.04.04 01:28:00
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15. How effective is Orca for transport? - in Science and Industry [original thread]
Originally by: Cipher Jones Post #7 was misinformed. The orca takes 20 seconds to align. You should really own and understand how to operate an Orca before telling an Orca pilot they are wrong. I do own and operate an Orca, and know q...
- by Gavin DeVries - at 2011.04.03 05:29:00
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16. How effective is Orca for transport? - in Science and Industry [original thread]
Good point. It was, in fact, this one, which is the one I generally use as a general purpose ship: [Orca, Winnebago] Expanded Cargohold II Damage Control II Invulnerability Field II Invulnerability Field II Photon Scattering Field II Quad LiF Fu...
- by Gavin DeVries - at 2011.03.28 22:33:00
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17. How effective is Orca for transport? - in Science and Industry [original thread]
The warp mechanics go like this: You need a velocity vector pointed within 5¦ of your target and a magnitude of at least 75% of your current max speed to enter warp. The "current" point is the important one; it's what allows both the web slingsh...
- by Gavin DeVries - at 2011.03.27 16:28:00
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18. How can a High Sec POS be profitable? - in Science and Industry [original thread]
A small tower used to cost about 50 million a month, but that was before planetary interaction. Since all the non-ice products required for tower fuel are no longer sold by NPC corporations, they've gone up in price quite a lot. Look at the stat...
- by Gavin DeVries - at 2011.03.06 01:36:00
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19. Finding belt with explo in highsec - in Science and Industry [original thread]
Gravimetric signatures CANNOT be wormholes, as wormholes fall under the "unknown" category, along with regular combat sites. Radar sites involve hacking cans with a codebreaker, magnetometric sites generally involve containers that are opened with...
- by Gavin DeVries - at 2011.03.05 03:33:00
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20. POS - Large Gun Shows 0 but has an item in it - in Science and Industry [original thread]
Had it happen on at least 5 different occasions. Petitioned as stuck every time, generally took 5-10 minutes for a GM response. Once they asked me to wait until we'd unanchored everything that wasn't stuck and petition again, so they didn't have t...
- by Gavin DeVries - at 2011.02.26 00:06:00
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