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101. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
wouldnt it be more... interesting if the Mining Mindlink was only available from Outer Ring Exavations? They are THE mining npc after all.
- by GetSirrus - at 2013.08.07 18:33:00
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102. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Command processors are also something that I agree have a lot of problems, not least of which is the big imbalance it created between armor and shield booster ships. move to a rig away from the mid slot?
- by GetSirrus - at 2013.08.07 13:09:00
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103. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
GetSirrus: 34,2,8,14,15,16,21,33,47,67,69,73,80,84,98
- by GetSirrus - at 2013.08.04 03:47:00
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104. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
Fozzie, can you list up the skill regs for the navy links. I am assuming that the Gallante for example will be Armor Specialist V and Skirmish Specialist V? I would have preferred that mining links not be POS safe either. I see no reason for some...
- by GetSirrus - at 2013.08.01 19:28:00
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105. Announcement:Unscheduled downtime extension on July 31 - in EVE General Discussion [original thread]
this is why we can not have nice things.
- by GetSirrus - at 2013.07.31 12:22:00
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106. Why nerf high sec? - in EVE General Discussion [original thread]
baltec1 wrote: We have been calling for null industry to be fixed for years now. Null was given the opportunity via CSM8 to address to CCP the preceived inbalance in null industry. Instead CSM8 ballet - it was "vote for this list to **** of...
- by GetSirrus - at 2013.07.25 22:53:00
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107. Why nerf high sec? - in EVE General Discussion [original thread]
baltec1 wrote: The covetor got 25k I am really curious for that one. 2 lows and a single mid - 25k ehp?
- by GetSirrus - at 2013.07.24 08:55:00
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108. Why nerf high sec? - in EVE General Discussion [original thread]
baltec1 wrote: GetSirrus wrote: http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdf best I can do for now baltec1. one of the QEN's - it is a significant shame these are no longer issued, I appreciated them and felt that many did too. K...
- by GetSirrus - at 2013.07.23 13:49:00
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109. Why nerf high sec? - in EVE General Discussion [original thread]
http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdf best I can do for now baltec1. one of the QEN's - it is a significant shame these are no longer issued, I appreciated them and felt that many did too. Kept thinking it was somewhere in Nov...
- by GetSirrus - at 2013.07.23 12:04:00
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110. Why nerf high sec? - in EVE General Discussion [original thread]
beating the "nerf missions high-sec" drum again baltec1? - the last time the figures were published by CCP over NPC bounty payouts, the lion's share was null-sec ratting - removal of meta 0 from mission loot - changes to mission AI increased the ...
- by GetSirrus - at 2013.07.22 12:42:00
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111. Siege the Mackinaw! - in Jita Park Speakers Corner [original thread]
Why add an ability? Ships have had the ability to weigh anchor since time out of mind. Add a low slot module that works the same as mechanic anchoring a GSC. Means like most things in the game the pilot is now faced with fitting choice; in this ca...
- by GetSirrus - at 2013.07.18 06:58:00
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112. Sticky:August CSM Summit and Attendees - in Jita Park Speakers Corner [original thread]
Dinsdale Pirannha wrote: Shrug.... Whatever devastation that will be wrought on high sec for the sake of making the rich richer, the null sec cartels, is already in the works. This window dressing is just that, window dressing. If high sec ha...
- by GetSirrus - at 2013.07.17 23:18:00
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113. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: introduce expiration to Blueprints. In a game where consumption is a key fundamental, why are blueprint originals an infinite resource? Keyword: Industry Suggestion: store preferences for industry jobs. eg. knowing that I will be cont...
- by GetSirrus - at 2013.07.16 13:02:00
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114. At what point is something an Exploit and not game Mechanics ? - in EVE General Discussion [original thread]
baltec1 wrote: Its working exactly as intended and ganking is at a near record low. citation needed. Keep seeing this mantra and yet to see any evidence for it. Maybe keep posting it, and it can be made into fact? Or maybe just like fot...
- by GetSirrus - at 2013.07.04 02:38:00
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115. Odyssey 1.0.12 LAME - in EVE General Discussion [original thread]
tattoo'd isk on junk? - for those that like to play with their isk - like to see their isk grow - and with exotic dancers, blow isk.
- by GetSirrus - at 2013.07.02 11:55:00
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116. Jump Freighter Ganking - CCP what you will do against this??? - in EVE General Discussion [original thread]
receipe to avoid disaster, needs to be same corp Condor (race to flavor) High: what ever med: 1mn mwd web II x 2 cap reg low: nanofiber after gate. commence align/warp freighter order frigate to orbit 2.5, target freighter, activate mwd to clos...
- by GetSirrus - at 2013.07.02 11:17:00
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117. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
updating this this from: https://forums.eveonline.com/default.aspx?g=posts&m=2935774#post2935774 Removing grav sites in hi-sec removes the incentive for miners to expend their skills into Exploration-¦. Also removes the compromise that gank...
- by GetSirrus - at 2013.05.28 23:02:00
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118. Where Are The Ballots? - in Jita Park Speakers Corner [original thread]
well, the OP could stage a protest over this. park your pod next to the jita monument then hold your breath or cease posting - either will work for the rest of us.
- by GetSirrus - at 2013.05.01 22:33:00
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119. New Order Claims Victory Against AFK - in EVE General Discussion [original thread]
well, now that NO has completed this, turn your attention to the botting of Jita spam. popcorn anyone?
- by GetSirrus - at 2013.05.01 01:43:00
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120. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
removing grav sites in hi-sec removes the incentive for miners to expend their skills into Exploration. Also removes the compromise that gankers need either a scan ship in their gang or fitted probe launcher. (and necessary skills) I would note t...
- by GetSirrus - at 2013.04.27 00:53:00
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