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121. Moving All Level 4 Agents to Low-Sec - in EVE General Discussion [original thread]
really? this again. lets see mission returns are static, but inflation has halved the value of isk. can we first market index mission rewards, then discuss the risk? L5s are already in low-sec and I am betting the running has dropped like a stone ...
- by GetSirrus - at 2013.04.12 07:55:00
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122. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Whilst I understand the direction being taken I am not really a fan of having a script to ship design, in game which prides itself on being unscripted. Would be possible to retain some of the hulls in the form of NPC named hull. These could be off...
- by GetSirrus - at 2013.04.09 21:09:00
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123. An open question to CCP about AFK mining. - in EVE General Discussion [original thread]
oh really and how much player activity is behind moon mining? remove barges then more pilots wont be afk, and will be flying combat ships in a pvp game - problem solved.
- by GetSirrus - at 2013.04.05 19:11:00
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124. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
anchor module. we were flying ships after all. if you can anchor a can, why not ship with a module? just a low slot and make it similar rules to the GSC, but 10,000 instead of 500 for nearest in-space object.
- by GetSirrus - at 2013.03.28 08:07:00
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125. Mining ships and EVE design philosophy. - in EVE General Discussion [original thread]
So the two arguments are: 1. there is general balancing philosophy. which drawn from a thread about modules, can be extended to ships in Eve as a ubiquitous compromise to fitting. OP believes mining barges have side stepped this law. Well if you...
- by GetSirrus - at 2013.02.16 19:56:00
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126. Mining ships and EVE design philosophy. - in EVE General Discussion [original thread]
RubyPorto wrote: It never was profitable to gank a WELL FIT Hulk, that traded some measure of "efficiency" for tank. A pre-change T2 fit brick Hulk still mined more than any other ship in the game, and was never profitable to gank. Damage C...
- by GetSirrus - at 2013.02.12 01:23:00
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127. How would you define eve-online ? - in EVE General Discussion [original thread]
schadenfreude
- by GetSirrus - at 2013.02.08 22:48:00
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128. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
6/5/6 myrm now. Why not make it 5/6/6 instead of completely removing a slot? Trading out damage/weapons for mid-utilites would provide some more flexibility. Particularly options for drone modules.
- by GetSirrus - at 2013.01.10 06:11:00
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129. miners strike - in EVE General Discussion [original thread]
RubyPorto wrote: Dave stark wrote: PS. the ships still aren't balanced. Come on, they're perfectly balanced. That's why you see an even mix of them in the belts.... oh... My God, it's Full of Macks! and when it was hulks in the belt...
- by GetSirrus - at 2013.01.08 01:11:00
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130. You CANT Nerf HighSec! - in EVE General Discussion [original thread]
remove auto repeat from strip miners and afking ends.
- by GetSirrus - at 2013.01.04 10:53:00
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131. You CANT Nerf HighSec! - in EVE General Discussion [original thread]
CONCORD protection Keep seeing this throughout the thread. Since when does CONCORD protect anything? Have suicide ganks ceased?! Free Refining To reduce the tax on refine requires time and effort to earn the reward by grinding the standing ...
- by GetSirrus - at 2013.01.04 05:49:00
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132. CCP kicked a plenty of BOTS last night. Is it true? - in EVE General Discussion [original thread]
Abu Tarynnia wrote: One question that seriously is of intrest to me .. in another (endless) discussion doing mining afk was called against the rules because you were not 'actually play the game' ... where do you PLAY the game with some 40 clien...
- by GetSirrus - at 2013.01.03 08:34:00
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133. Tactical Shield Manipulation - in Skill Discussions [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=2213464#post2213464 interesting, wonder if this means that CCP intends to change how this skill works?
- by GetSirrus - at 2013.01.02 02:45:00
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134. You CANT Nerf HighSec! - in EVE General Discussion [original thread]
Tesal wrote: Tyberius Franklin wrote: Tesal wrote: Frying Doom wrote: Yes it would but at least then the players would be paying for their luxuries and not just being given them super cheap or free when they are not using them, if pla...
- by GetSirrus - at 2012.12.29 00:59:00
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135. You CANT Nerf HighSec! - in EVE General Discussion [original thread]
La Nariz wrote: The op literally answers every point you made. Nullsec is player made, I know you really hate our amazingly successful diplomatic relations but whining about blues is pointless. We made friends, you can make friends too in fact ...
- by GetSirrus - at 2012.12.26 08:05:00
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136. You CANT Nerf HighSec! - in EVE General Discussion [original thread]
La Nariz wrote: 4. Income per hour is currently the only useful reward measurement we can make so yes reducing income per hour for highsec is what is called for. There are many solutions to this, the one I am fond of is reducing bounties and m...
- by GetSirrus - at 2012.12.22 01:27:00
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137. Puzzling Questions about Highsec - in EVE General Discussion [original thread]
So can we also talk about reducing the loot drop from hi-sec piracy as a "nerf to hi-sec" income? Or even something non-isk, but still a reward - nerf Sec Status gain from hi-sec ratting? Are these sort of things on the table when less risk divide...
- by GetSirrus - at 2012.12.18 09:44:00
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138. Craziest Place You Have Ever Played EVE? - in EVE General Discussion [original thread]
In Intensive Care Unit, on life support. So many hoses and tubes, is that what being in a pod feels like? I was using a small ASUS EEE 1000HA netbook before the SSE2 cut-off. Eve at 2am, was almost as much a life-saver as the expert medical care ...
- by GetSirrus - at 2012.12.17 01:33:00
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139. Sticky:Dev blog: Aftermath of the Mining Barge Changes (Price Indices GÇô October 2012) - in EVE Information Portal [original thread]
For a game which prides its self on Emergent Play - mining is the furtherest thing from it. Miners follow a rather droll script. Warp to the same belt, strip the same astroids and dock at the same station. The introduction of barges was a bad idea...
- by GetSirrus - at 2012.12.10 12:24:00
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140. Sticky:[Winter] ORE frigate - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: GetSirrus wrote: CCP Ytterbium, where (and when) will the BPO for the Mining Frig be available? My current assumption would be Outer Ring Ex, in Cloud Ring null, and the 4th December. Yes, the BPO will be seeded from...
- by GetSirrus - at 2012.11.12 02:46:00
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