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1. [UI]What's the option for what Tab used to do? - in EVE General Discussion [original thread]
I'm trying to bind a key combination for what tab used to do (shrink windows as if you double-clicked on the bar at the top). I've looked at everything in Shortcuts > Windows and General, but I can't find the option. All I can find is "Minimize...
- by Ghaustyl Kathix - at 2016.03.14 23:31:02
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2. Announcement:UNSCHEDULED DOWNTIME - 20:15 - 2016/02/26 - in EVE General Discussion [original thread]
Ruppster Rotineque wrote: Yes, there does seem to be an increase in the amount of down times due to server issues lately. The problem is is that we want all these little gizmos and gadgets in the game (cloak timers and visual enhancements) to s...
- by Ghaustyl Kathix - at 2016.02.26 22:09:17
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3. Question about roles of ships - in EVE General Discussion [original thread]
Sequester Risalo wrote: For someone who is into writing "having trouble to put it into words" is kind of sad. You sure like that phrase too much. Using it three times in four sentences shows that you maybe should endeavour something different. ...
- by Ghaustyl Kathix - at 2015.10.24 00:10:41
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4. Question about roles of ships - in EVE General Discussion [original thread]
Hasikan Miallok wrote: Well if you were in a real world navy and needed ten new nuclear submarines for a particular type of job, which makes more sense to order, 10 identical subs to fill the role or 10 totally different designs from 10 differe...
- by Ghaustyl Kathix - at 2015.10.22 23:26:41
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5. Question about roles of ships - in EVE General Discussion [original thread]
I do talk about development time in the article, but I'm looking mostly for gameplay reasons why that's bad. Most of my audience for these articles in the Doom modding community, and it's very easy to add new monsters in Doom source ports, for ex...
- by Ghaustyl Kathix - at 2015.10.21 18:20:18
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6. Question about roles of ships - in EVE General Discussion [original thread]
I've been writing some articles on game design, and I've been having some trouble putting this one thing into words, and I realized one of CCP's philosophies helps quite a bit. Thing is, I'm having trouble putting that into words. So, why is it t...
- by Ghaustyl Kathix - at 2015.10.21 17:31:19
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7. Ship Incapacitated - in EVE General Discussion [original thread]
Celthric Kanerian wrote: And what would happen to hull tankers? Hull-tanking's already pretty bad. The only ship I can see that actually benefits from it is the Exqueror Navy Issue (doesn't take as much power grid, gets about as much buffer as...
- by Ghaustyl Kathix - at 2015.07.24 17:56:32
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8. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Give people with recruitment roles (or just directors) notifications when someone leaves corp. Tags: UI, corp roles Notes: Had one or two moments over the last year where someone we've picked up left after a day or so to do something e...
- by Ghaustyl Kathix - at 2014.10.24 14:19:28
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9. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Add "warp squad/fleet/etc. to location" to the right-click menu for expeditions in journal. Keywords: UI, fleet, warp, journal Notes: This was a bit annoying.
- by Ghaustyl Kathix - at 2014.09.08 17:43:00
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10. New Faction Stuff - Post Your ideas - in EVE General Discussion [original thread]
Personally, I think the amount of faction modules should be reduced a bit, during the module tiericide. There's a lot of Warp Disruptors and Scrams, for example, that do the same thing. Some of them, like True Sansha Warp Disruptor could be remove...
- by Ghaustyl Kathix - at 2014.09.04 18:04:00
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11. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: When reprocessing, don't include the estimated price of items that can't be reprocessed. Keywords: Industry, reprocessing, UI Notes: I still reprocess some junk mission loot (not like I'd make much more money selling the loot itself) ...
- by Ghaustyl Kathix - at 2014.08.14 14:24:00
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12. Kronos: Welcome back, unkillable supercarriers. - in EVE General Discussion [original thread]
Tara Read wrote: Fighters really were just useless for fending off sub caps before That's the problem; they're supposed to be, for the same reason dreadnought guns have a hard time hitting cruisers and the same reason doomsdays can't hit subca...
- by Ghaustyl Kathix - at 2014.06.08 23:55:00
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13. Kronos: Welcome back, unkillable supercarriers. - in EVE General Discussion [original thread]
Tarsas Phage wrote: If you've never gone up against a super carrier before, I can assure you (speaking from plenty of experience) that a single HIC has never been able to do a sufficient job. Even a single-ECCM'd HIC has a decent chance of bein...
- by Ghaustyl Kathix - at 2014.06.06 16:36:00
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14. Kronos: Welcome back, unkillable supercarriers. - in EVE General Discussion [original thread]
Makalu Zarya wrote: so let me get this right....my 25b isk ship no longer sucks at killing 300m isk ship that for some bizarre reason is able to pin me on the field. So let me get this right.... this 300mil ISK ship for some bizarre reason is...
- by Ghaustyl Kathix - at 2014.06.06 15:02:00
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