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801. Manfred Sideous for [CSM9] - in Jita Park Speakers Corner [original thread]
you said that you see lowsec as some kind of industrial region for eve. can you elaborate a bit more on that ? if you have farms in 00, why transport ressources to lowsec if you could just build in nullsec ? i always see lowsec as a place where...
- by Gilbaron - at 2014.02.27 17:16:00
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802. PI Log jam - in Science and Industry [original thread]
even more processors then :) a basic processor uses 6000 units of P0 per hour.
- by Gilbaron - at 2014.02.27 16:37:00
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803. TriLambda Features and Feedback: Rubicon 1.3 - in Test Server Feedback [original thread]
CCP BunnyVirus wrote: Marcel Devereux wrote: The Tristan looks awesome! I do have one critique though. Can you either add back in the other arm or remove the right one? It looks pretty sleek until expect for the right side. you want to r...
- by Gilbaron - at 2014.02.26 17:42:00
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804. TriLambda Features and Feedback: Rubicon 1.3 - in Test Server Feedback [original thread]
CCP Sledgehammer wrote: perceive ships to be darker. ships can become even darker ? also: pics please
- by Gilbaron - at 2014.02.26 16:55:00
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805. Little things in Rubicon 1.3 - in Test Server Feedback [original thread]
ohhhhh, i can finally find people in station. excellent change ! on the highlight in chat option, can we please get a sound thingie for it ?
- by Gilbaron - at 2014.02.26 13:08:00
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806. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
why do the amarr get the plate changes ? i always thought that the gallente were the closerange brawlers
- by Gilbaron - at 2014.02.26 11:38:00
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807. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
apparently :math: is hard
- by Gilbaron - at 2014.02.25 14:34:00
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808. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Darth Felin wrote: Cruor need additional low instead of high badly. It is hard almost impossible to tank it, at least for armor and we already have more than enough frigates that have to fit MSE for tank. Also worm is looking really boring, it...
- by Gilbaron - at 2014.02.25 14:14:00
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809. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
btw: any chance we can get 10 run BPCs from the LP stores for these ships ? :D
- by Gilbaron - at 2014.02.25 14:07:00
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810. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
succubus: kiters wet dream, but no range bonus. not sure. i wonder if you can strap a 10mn ab on it. if it's supposed to be a too-fast to track closerange brawler its still going to die once webbed. cruor: really cool bonus choice. worm: the...
- by Gilbaron - at 2014.02.25 13:53:00
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811. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Quote: I have already said I will not be reducing the loot :) if anything we are looking to increase the quality of the loot. would you personally prefer giving out more of the good stuff ? or would you rather introduce new stuff ? complet...
- by Gilbaron - at 2014.02.24 11:03:00
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812. What is the current L4 King? - in Missions & Complexes [original thread]
my experience says that mission runners buy a lot more cruise missiles than any other ammo type
- by Gilbaron - at 2014.02.24 10:37:00
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813. Best way to track production profits? - in Science and Industry [original thread]
just import your API and let eve mentat pull everything. after that, go to the journal tab and look at transactions over a given timeframe. income - outgo = profit over that timeframe. you need to keep in mind that this calculation only makes ...
- by Gilbaron - at 2014.02.24 09:10:00
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814. Best way to track production profits? - in Science and Industry [original thread]
eve IPH is really good if you want to know what profit to expect from what item eve mentat is really good if you want to know your overall profit (but does not track the (expected) value of stuff currently in production) i don't know a tool that...
- by Gilbaron - at 2014.02.24 06:37:00
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815. dealing with deep undercutters - in Science and Industry [original thread]
extra material ?
- by Gilbaron - at 2014.02.21 20:18:00
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816. Sticky:Dev Blog: Dark Horse presents EVE: True Stories GÇô Issue #1 out n... - in EVE Information Portal [original thread]
i want one of those
- by Gilbaron - at 2014.02.19 19:49:00
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817. Issues Understanding BPC Runs. - in Science and Industry [original thread]
no, BPOs offer unlimited runs, where each run creates 1 (modules and ships) or multiple (fuel blocks, ammo, ...) items
- by Gilbaron - at 2014.02.16 17:07:00
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818. Manfred Sideous for [CSM9] - in Jita Park Speakers Corner [original thread]
i endorse this product and/or service
- by Gilbaron - at 2014.02.16 06:09:00
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819. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
so, is this one of the "what could possibly go wrong" updates ?
- by Gilbaron - at 2014.02.14 17:26:00
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820. Is EVE CPU or GPU intensive? - in EVE General Discussion [original thread]
Spurty wrote: If there were no graphics it would still be slow because of the need to send data to N-1 ships/clients on grid with you (and receive from that many also). . the client only talks to the server.
- by Gilbaron - at 2014.02.13 19:56:00
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