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101. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
brb, buying salvage
- by Gilbaron - at 2015.10.26 15:41:24
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102. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
Quote: You shouldn't spend hour long freighter trips afk either though... so I'm not sure what your point is :) How are you not dying to suicide ganks all the time? :p uedama has more than 20k jumps/day, with 10 or so dead freighters over t...
- by Gilbaron - at 2015.10.22 21:20:01
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103. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
i personally can't really compare them. ratting is not an option. it constantly needs at least some sort of attention. i can't do that during class and i can't do it at work. i try to keep my lines as active as possible (so much about subscribed ...
- by Gilbaron - at 2015.10.18 23:16:40
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104. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
it's really hard to put a number on that. sending a freighter on its way takes 20 seconds, but the freighter needs an hour to reach its destination. does that count as an hour spend? or as 20 seconds? i update my orders during class or at work a...
- by Gilbaron - at 2015.10.17 20:41:28
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105. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
Quote: How much of that is production profit (the difference between sell order price of goods and sell order price of components you buy for them), how much is harvesting profit (the sell order price of goods you harvest yourself and use as co...
- by Gilbaron - at 2015.10.17 03:25:48
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106. Sticky:[December] Navy EWar Frigates - in Player Features and Ideas Discussion [original thread]
vigil and maulus look cool not sure about the crucifier, weapon disruption isn't really all that much of a thing. might change with the missile disruption (i assume the bonus applies to those aswell?) good to see that the griffin comes with a bu...
- by Gilbaron - at 2015.10.16 17:52:33
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107. Sticky:Dev Blog: EVE Vegas 2015 - Schedule, Store, Charity Events &... - in EVE Information Portal [original thread]
Quote: Relics like the EVE Conquests board game (discovered in the depths of the Atlanta office) wait, what? never heard of it before oO
- by Gilbaron - at 2015.10.16 16:47:54
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108. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
Dextrome Thorphan wrote: There's no profit in manufacturing or invention... well there is a little bit, but it's just not worth the time/effort (+blueprint investment) imo. Too much competition. I tried it for a year or so, but I make more mone...
- by Gilbaron - at 2015.10.15 18:17:57
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109. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
two very dangerous things: 1. this allows experienced people who have done something "terrible" a fresh start WITH SP and WITHOUT having to use the bazarr 2. this excludes anyone that uses this feature from high level gameplay. applications from...
- by Gilbaron - at 2015.10.15 16:02:32
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110. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Quote: 0 GÇô 5 million skillpoints = 500,000 unallocated skillpoints added 5 GÇô 50 million skillpoints = 400,000 unallocated skillpoints added 50 GÇô 80 million skillpoints = 200,000 unallocated skillpoints added > 80 million skillpoints = ...
- by Gilbaron - at 2015.10.15 15:46:47
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111. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
xttz wrote: Point of note that some posting here seem to have missed: You're not buying skills for real money. Someone has to extract those skillpoints from another character first, then the fee allows the transfer. Kinda like we currently do ...
- by Gilbaron - at 2015.10.15 15:42:20
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112. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
unallocated skill points is a terrible idea we can talk about taking entire skills though. i would gladly sell my mining skills as a package.
- by Gilbaron - at 2015.10.15 15:33:15
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113. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
to be honest, trading at a point where standings are crucial probably isn't the best starting point for a newbie. take it as a nice bonus, but don't rely on it.
- by Gilbaron - at 2015.10.14 20:05:59
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114. I want to move up in making isk through trading and manufacturing - in Market Discussions [original thread]
eve IPH is by far the best tool for industry. when it comes to spreadsheets, people here tend to use google docs (which is free) since it's much easier to work with.
- by Gilbaron - at 2015.10.14 11:46:31
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115. Sticky:Dev blog: Tranquility Tech III - in EVE Information Portal [original thread]
CCP Gun Show wrote: Rebekah Aivo wrote: I don't know that I'd say that they ditched Cisco, just that they ditched Cisco at the LB layer. I'd imagine that they're probably using Cisco Nexus switches for the core switching, and beefy F5s (I'...
- by Gilbaron - at 2015.10.13 17:14:12
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116. Market app for industrialists - in Market Discussions [original thread]
http://www.eve-mogul.com/user/preferences -> order threshold
- by Gilbaron - at 2015.10.12 15:27:52
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117. EVE-Profit - TackledInBelt Service - in Market Discussions [original thread]
24hrs and 7 days is working fine, but i don't get a graph for 30 days and 12 months
- by Gilbaron - at 2015.10.08 08:53:22
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118. EVE-Profit - TackledInBelt Service - in Market Discussions [original thread]
confirming i have the same problems
- by Gilbaron - at 2015.10.07 12:40:03
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119. Seeding in Highsec - in Market Discussions [original thread]
if you have a specific place in mind, send me a PN with what you need and i'll have orders up soon(tm) :)
- by Gilbaron - at 2015.10.04 01:36:10
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120. Seeding in Highsec - in Market Discussions [original thread]
Update: Station A: Some small changes for Station A, i have identified some items in Station B that were selling much better than expected there, so i also put them up at Station A, with good results so far. I also think i have identified why th...
- by Gilbaron - at 2015.10.03 19:18:13
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