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121. Low isk/hr, low risk activities for people with access at work? - in EVE New Citizens Q&A [original thread]
JonnyRandom wrote: Trading, manufacturing/researching and of course, Somer Blink :D ^^ I should addendum my list to include Manufacturing and Research. Invention (turning t1 bpc's into t2 bpc's) have about 1-3 hr cycles for modules and amm...
- by Gizznitt Malikite - at 2013.07.31 15:09:00
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122. Hi new pilot looking for advice on solo/small gang pvp - in EVE New Citizens Q&A [original thread]
Terry Qon wrote: Thanks Gizznitt for all that info. The class starts at 5pm my time, and I finish at 630 :( I'll be able to make the saturday one if nothing comes up irl. I think you answered all my questions in that one post though. Thanks ...
- by Gizznitt Malikite - at 2013.07.31 03:03:00
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123. Lost Scan Probes?! - in EVE New Citizens Q&A [original thread]
Gina CoochieLover Moliko wrote: Gizznitt Malikite wrote: Gina CoochieLover Moliko wrote: Did a little exploring, found a worn hole, went through it...to Sleeper space...result, ship destroyed. My probe launcher and all my probes were on i...
- by Gizznitt Malikite - at 2013.07.31 01:31:00
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124. Lost Scan Probes?! - in EVE New Citizens Q&A [original thread]
Gina CoochieLover Moliko wrote: Did a little exploring, found a worn hole, went through it...to Sleeper space...result, ship destroyed. My probe launcher and all my probes were on it. Of course it's, unrecoverable. I've bought another probe l...
- by Gizznitt Malikite - at 2013.07.31 00:42:00
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125. Hi new pilot looking for advice on solo/small gang pvp - in EVE New Citizens Q&A [original thread]
Terry Qon wrote: Thanks for the info guys! I'll don't think I can make it to your public classes, I play on AU time zone, and i don't know exactly what time eve 8:00 is but I'm sure I'll be at work. I appreciate the offer, and if I can make it...
- by Gizznitt Malikite - at 2013.07.31 00:22:00
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126. Low isk/hr, low risk activities for people with access at work? - in EVE New Citizens Q&A [original thread]
1.) Trading: EvE has an enormous economy, and the most efficient way to become a trillionaire is to be good at market trading. If you log in for 5-10 minutes, 10 times a day, you have just about the right amount of time to adjust your market orde...
- by Gizznitt Malikite - at 2013.07.30 23:49:00
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127. Skills for PVP?? - in EVE New Citizens Q&A [original thread]
Thanatos Marathon wrote: Ships, Fittings, Guns, Navigation. As a mission runner, you should have most of the above skills. The "new" skills you really should train are EWAR skills. You need Warp Disruptors/Scramblers & Webs to hold you...
- by Gizznitt Malikite - at 2013.07.30 22:08:00
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128. What are the legends trials? - in EVE New Citizens Q&A [original thread]
Donbe Scurred wrote: See here A Cosmos mission in Cloud Ring huh... Warning: Cloud ring is pretty active at the moment. The Big CFC vs TEST & Friends war is happening in the neighboring region of Fountain. While CFC just declared ...
- by Gizznitt Malikite - at 2013.07.30 22:03:00
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129. missions and guns I'm confused - in EVE New Citizens Q&A [original thread]
Guns apply damage differently. A turret has a ammo type with a base damage. The turret then adds a damage modifier to the ammos base damage. Ship bonuses, module & rig bonuses, and player skills also may add damage modifiers to the base dam...
- by Gizznitt Malikite - at 2013.07.30 21:50:00
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130. Are T2 sentries mandatory for lvl 4 dominix? - in EVE New Citizens Q&A [original thread]
t2 Sentries are like t2 guns... They offer more damage and better stats than t1, but you can bling them out (faction/navy) to get similar performance (although not identical).
- by Gizznitt Malikite - at 2013.07.30 20:34:00
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131. What are the legends trials? - in EVE New Citizens Q&A [original thread]
Fal Shepard wrote: I was looking through the market on a long freight run when I came upon some medals referring to something called the legend trials. Evelopedia had no information on this, but I did get info saying that it takes place in null...
- by Gizznitt Malikite - at 2013.07.30 20:31:00
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132. Hi new pilot looking for advice on solo/small gang pvp - in EVE New Citizens Q&A [original thread]
Terry Qon wrote: Hi I'm new to Eve. And I want to get into solo or small gang pvp. I'm not into huge fleets or mission running. I am interested in wormholes as well, so I am currently in a very good wormhole corp, currently training to fly a bu...
- by Gizznitt Malikite - at 2013.07.30 20:28:00
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133. New player pvp question, Incursus. - in EVE New Citizens Q&A [original thread]
Here is the Pro's and Con's of the dual rep incursus: Pro: Good DPS for a t1 frigate (135-160) Excellent Tank: 140-190 dps repped. Cap boosted making it difficult to neut. Cons: Poor Engagement Control: AB+Scram means most serious brawler...
- by Gizznitt Malikite - at 2013.07.10 16:29:00
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134. POS Killmail - in EVE New Citizens Q&A [original thread]
Elric Isimazu wrote: I recently lost my ship to a POS, but in a very odd circumstance. While exploring in Low Sec I warped to a moon, 100km off, and well, it warped me directly ontop of a POS. Needless to say, I was popped before I could warp ...
- by Gizznitt Malikite - at 2013.07.09 22:47:00
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135. Order in which multipliers are applied - in EVE New Citizens Q&A [original thread]
Gizznitt Malikite wrote: He Chaoz wrote: Gizznitt Malikite wrote: Things generally work multiplicatively: Example: For T2 Nuetron Blaster Damage on a Thorax: Total Damage = Base Damage Modifier (=4.41 for a Nuetron Blaster) * ( 1 + ...
- by Gizznitt Malikite - at 2013.07.09 22:25:00
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136. Order in which multipliers are applied - in EVE New Citizens Q&A [original thread]
Steve Ronuken wrote: resistances, ignoring stacking penalties: Resistance 1: 30% Resistance 2: 25% Resistances are applied to incoming damage. So, 100 damage coming in. 100 * (1-0.3) * (1-0.25) or 52.5 damage remaining. resistance of 47.5%...
- by Gizznitt Malikite - at 2013.07.09 22:13:00
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137. Order in which multipliers are applied - in EVE New Citizens Q&A [original thread]
He Chaoz wrote: Gizznitt Malikite wrote: Things generally work multiplicatively: Example: For T2 Nuetron Blaster Damage on a Thorax: Total Damage = Base Damage Modifier (=4.41 for a Nuetron Blaster) * ( 1 + .05 * Gallente Cruiser Level...
- by Gizznitt Malikite - at 2013.07.09 22:09:00
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138. Order in which multipliers are applied - in EVE New Citizens Q&A [original thread]
Example: Shield Thermal Resist on a Drake with 2x IFs, 1 anti-Therm Shield Rig, and a DCU. Base Thermal resist on a Drake's Shields (20%): Don't look at this as a 20% increase in resists, look at this as it receives only 80% of the incoming da...
- by Gizznitt Malikite - at 2013.07.09 21:53:00
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139. Order in which multipliers are applied - in EVE New Citizens Q&A [original thread]
Things generally work multiplicatively: Example: For T2 Nuetron Blaster Damage on a Thorax: Total Damage = Base Damage Modifier (=4.41 for a Nuetron Blaster) * ( 1 + .05 * Gallente Cruiser Level) * | ( 1 + .05 * Med Hyb Turret Level) * | Ski...
- by Gizznitt Malikite - at 2013.07.09 21:33:00
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140. Senior Players: What do you do in Eve? - in EVE New Citizens Q&A [original thread]
Mobius Amatin wrote: I've been playing about a week now. Probably have about 40 hours into the game. I have done the tutorial missions and I just started the Sisters of Eve missions. I've been doing a lot of reading about career paths in Eve. I...
- by Gizznitt Malikite - at 2013.07.09 18:13:00
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