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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
FT Diomedes wrote: Dunk Dinkle wrote: Overall, it's a good plan to get ships providing boosts into the fight. I do hope you reconsider how you are handling Wing Command and Fleet Command skills. Fleet Command is a 12x skill and required mo...
- by Gizznitt Malikite - at 2016.08.29 22:53:59
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2. Sticky:Dev blog: The Blood Soaked Riches of Alliance Tournament XIII - in EVE Information Portal [original thread]
The section noting the point value change to BC's is rather.... Obscure... It is very easy for a person to miss that fairly significant rules change. Please: G֪ Make a stickied Dev Post in the AT Forum Section, perhaps outlining the curren...
- by Gizznitt Malikite - at 2015.06.05 17:46:01
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3. Sticky:Dev Blog: Signing up to Rule Alliance Tournament XIII - in EVE Information Portal [original thread]
For our understanding, can you post how the brackets will be setup? My guess is that no two top 16 teams can meet each other until their 3 Match, so that each route to the new top 16 involves defeating 1, and only 1, of the previous top 16. Wh...
- by Gizznitt Malikite - at 2015.05.20 22:35:53
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4. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Devi Loches wrote: Gizznitt Malikite wrote: I've been thinking about these blitzing inty fleets. My first though was about all the tools at our disposal to counter such lol-fit ships, for which there are plenty. However, further pondering h...
- by Gizznitt Malikite - at 2015.03.05 02:45:14
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5. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I've been thinking about these blitzing inty fleets. My first though was about all the tools at our disposal to counter such lol-fit ships, for which there are plenty. However, further pondering has brought to mine the underlying problem that is d...
- by Gizznitt Malikite - at 2015.03.05 01:09:22
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6. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Gypsien Agittain wrote: Zip Slings wrote: To address what seem to be the most common complaints people are having... 1. "OMG Interceptors will just win forever and stuff!" First, no interceptor can target out to 250km. Stop saying this non...
- by Gizznitt Malikite - at 2015.03.04 01:35:36
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7. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Cr Turist wrote: Gizznitt Malikite wrote: Brother Mercury wrote: This patch makes it nearly worthless (save for POS BASH) to log in supers or dreads. j .... FYI: Supers can use gates now. FYI: Part of the new Sov System requires bei...
- by Gizznitt Malikite - at 2015.03.04 00:39:44
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8. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Anthar Thebess wrote: Why not tie indexes to the vulnerability timer? Higher indexes , shorter timer. To benefit groups that really use their space. If in 90% of your systems you have at least level 4 index .... you gain something more in ter...
- by Gizznitt Malikite - at 2015.03.04 00:37:29
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9. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Tykonderoga wrote: The prime time idea is garbage. The module to reinforce structures will be abused by ceptor pilots with pirate implants or a bazzillion people in ceptors. Think CCP! I know that no one in the company actually plays the game a...
- by Gizznitt Malikite - at 2015.03.04 00:33:20
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10. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Brother Mercury wrote: This patch makes it nearly worthless (save for POS BASH) to log in supers or dreads. j .... FYI: Supers can use gates now. FYI: Part of the new Sov System requires being able to move around. You can do this slowly i...
- by Gizznitt Malikite - at 2015.03.04 00:31:00
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Barbaydos wrote: instead of having the 4 hour window of doom that alliance can set themselves i have an idea so that more timezones can actually play the sov game. in a target system you have 2 different types of anomalies we'll call them larg...
- by Gizznitt Malikite - at 2015.03.04 00:21:59
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12. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Hairpins Blueprint wrote: Gizznitt Malikite wrote: Are the HP and Anchor/Online times for IHUBs and TCU's being adjusted? There no HP any more mate, you don't shoot those things any more :D I don't think you have it right Hairpins. ...
- by Gizznitt Malikite - at 2015.03.04 00:15:50
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13. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I like the idea mentioned earlier, where unused systems have a wider window of vulnerability. A heavily utilized system has only a 4 hour window of vulnerability, whereas a completely unused system might have a 12 hour window instead. I think th...
- by Gizznitt Malikite - at 2015.03.03 22:19:16
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14. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Sarel Hendar wrote: 1.) I'd recommend restrictions on entosis module so that it can't be fitted into frigate- or destroyer-class hulls. Otherwise we'll have troll-fitted T3 Destroyers or Interceptors that'll be MWD-orbitting at 200 kilometer...
- by Gizznitt Malikite - at 2015.03.03 21:33:55
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15. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Are the HP and Anchor/Online times for IHUBs and TCU's being adjusted?
- by Gizznitt Malikite - at 2015.03.03 19:21:40
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16. Sticky:Dev blog: Upcoming Forum changes - Phase 1 of 2 - in EVE Information Portal [original thread]
Thank you for adding the "DevBlog" link under the "EvE Universe" menu. I'm happy to have it back, and it is in an appropriate location now!
- by Gizznitt Malikite - at 2014.11.04 18:14:09
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17. Sticky:Dev blog: Upcoming Forum changes - Phase 1 of 2 - in EVE Information Portal [original thread]
Where did the links to "Dev Blogs" go? Uhg.... I really loath having to hunt for the dev blog page!
- by Gizznitt Malikite - at 2014.10.30 15:41:35
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18. Sticky:Dev blog: Upcoming Forum changes - Phase 1 of 2 - in EVE Information Portal [original thread]
CCP Avalon wrote: Due to popular demand we'll be reinstating the background selection from EVE Gate. The background visible now will become the default option. Changes 2014-10-22 12:45 Link to DEV Blogs added to drop-down under forum...
- by Gizznitt Malikite - at 2014.10.22 20:11:28
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19. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Do you feel this will eliminate access to much of the content available to supercaps? Are there any plans to help them utilize their flying coffins in "local" content, as the pilots are mostly stuck in those ships! Do you feel these changes wil...
- by Gizznitt Malikite - at 2014.10.01 20:34:00
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20. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
CCP Rise wrote: Hey guys, it's like 7:30pm and I'm about to go be on TV with CCP Guard and co so I can't do a lot right now, but it's safe to say there's some weirdness with the flux coils. We may switch the restrained so it's actually LESS d...
- by Gizznitt Malikite - at 2014.09.25 19:45:00
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