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41. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Barbaydos wrote: instead of having the 4 hour window of doom that alliance can set themselves i have an idea so that more timezones can actually play the sov game. in a target system you have 2 different types of anomalies we'll call them larg...
- by Gizznitt Malikite - at 2015.03.04 00:21:59
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42. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Hairpins Blueprint wrote: Gizznitt Malikite wrote: Are the HP and Anchor/Online times for IHUBs and TCU's being adjusted? There no HP any more mate, you don't shoot those things any more :D I don't think you have it right Hairpins. ...
- by Gizznitt Malikite - at 2015.03.04 00:15:50
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43. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I like the idea mentioned earlier, where unused systems have a wider window of vulnerability. A heavily utilized system has only a 4 hour window of vulnerability, whereas a completely unused system might have a 12 hour window instead. I think th...
- by Gizznitt Malikite - at 2015.03.03 22:19:16
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44. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Sarel Hendar wrote: 1.) I'd recommend restrictions on entosis module so that it can't be fitted into frigate- or destroyer-class hulls. Otherwise we'll have troll-fitted T3 Destroyers or Interceptors that'll be MWD-orbitting at 200 kilometer...
- by Gizznitt Malikite - at 2015.03.03 21:33:55
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45. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Are the HP and Anchor/Online times for IHUBs and TCU's being adjusted?
- by Gizznitt Malikite - at 2015.03.03 19:21:40
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46. Smart Bombing in High sec question - in EVE General Discussion [original thread]
Yarda Black wrote: afaik you can just smartbomb anywhere Then watch CONCORD blow you up when you do it in high-sec and hit something random like a billboard But yeah, you could try hitting only wartargets. Last I tried, you could not us...
- by Gizznitt Malikite - at 2015.03.02 19:03:52
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47. default warp to distance - in Ships and Modules [original thread]
1.) The minimum "warp to" distance is Zero. (The minimum orbit distance is 500m). 2.) The maximum distance is 100 km's. 3.) The values you enter are in units of meters. So, if you want a "warp to" distance of 85 km's, you must enter 85000. 4...
- by Gizznitt Malikite - at 2015.02.24 19:02:10
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48. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
AFK cloaking itself is absolutely, 100% acceptable and balanced. As long as we have the omniscient and infallible local chat that instantaneously provides everyone in system a complete list of pilots, AFK cloaking is a reasonable counter measure t...
- by Gizznitt Malikite - at 2015.02.24 17:54:43
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49. W-Space Little Things List - in Wormholes [original thread]
[Technical] I would like the low-fuel notifications for POS's to spam Fuel Managers even if the System has NOT been loaded.
- by Gizznitt Malikite - at 2015.02.11 17:58:55
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50. Requesting the CSM to ask CCP to remove Jump Fatigue - in Assembly Hall [original thread]
As someone that regularly roams into provi to find good fights, I'm loving the Jump Fatigue limitations on JB's. It has really improved the fights we get from Provibloc!
- by Gizznitt Malikite - at 2015.01.16 19:57:29
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51. Pilots stuck in Supers (Titans) - in Assembly Hall [original thread]
Supers can already be stored inside a POS. There is an anchorable POS structure already in game, specifically designed to hold an assembled capital: The X-Large SMA Now, the problem is these are very unsecure, as many of the corp roles allow co...
- by Gizznitt Malikite - at 2015.01.16 18:24:52
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52. POS Scanning module - in Player Features and Ideas Discussion [original thread]
What happens if you scan a Lab or Corp Hangar with a cargo scanner ? Obviously, you need the shields down to target these modules, but I've never even tried to scan them, and am curious if we can. A module that shows tower fuel remaining and p...
- by Gizznitt Malikite - at 2015.01.15 22:04:47
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53. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
As the CEO of a small gang Nullsec PvP Alliance, I have found the changes very positive. I'll admit, we live on the border of our coalition's space, which enables easy movement into active hostile space. If we lived and operated out of the "center...
- by Gizznitt Malikite - at 2015.01.14 21:05:31
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54. Fighters and Off Grid assist - in Player Features and Ideas Discussion [original thread]
1.) Your method to assign fighters requires a lot of work to setup right. The tower needs to be ONLINE, but with a password no longer entered into the tower. Once the PWD is entered, you have to unanchor the tower, haul it to a station, repackage ...
- by Gizznitt Malikite - at 2014.12.04 17:57:43
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55. Save Our Clones Initiative. - in EVE General Discussion [original thread]
Jenshae Chiroptera wrote: Gizznitt Malikite wrote: I fully support CCP removing the upgrade your clone to save your SP costs. It is not a choice whether or not I should upgrade my clone. If I don't upgrade it, my next clone death will co...
- by Gizznitt Malikite - at 2014.11.20 18:39:32
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56. Question to CEOs - in EVE General Discussion [original thread]
Jodka wrote: Would corporations recruit a covert ops scout / Cyno pilot?Or grab a character from the bazaar as an alt? The pilot may be spying.though the tons of training for a pilot would be factored in too. Which views will CEOs / FCs take ...
- by Gizznitt Malikite - at 2014.11.20 17:39:59
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57. Save Our Clones Initiative. - in EVE General Discussion [original thread]
I fully support CCP removing the upgrade your clone to save your SP costs. It is not a choice whether or not I should upgrade my clone. If I don't upgrade it, my next clone death will cost me a month of skillpoints! No one thinks 40m isk is wor...
- by Gizznitt Malikite - at 2014.11.20 17:37:50
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58. Help! Jumping through gate then marked as criminal - in EVE New Citizens Q&A [original thread]
Having more SP enables you to fly bigger ships, and it makes you more effective at flying the ships you can fly. Flying bigger ships before you are ready (i.e. before you have a solid grasp of game mechanics), generally means you pay a higher pr...
- by Gizznitt Malikite - at 2014.11.17 22:57:14
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59. HS pos defense setup...thoughts? - in Warfare & Tactics [original thread]
Bronson Hughes wrote: Gizznitt Malikite wrote: Short range weapons often have too low an optimal range to be effective on a large POS. Batteries on opposite sides of the POS are about 60 km's apart. A medium Pulse Laser battery has 80 * 1.5...
- by Gizznitt Malikite - at 2014.11.17 20:52:53
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60. HS pos defense setup...thoughts? - in Warfare & Tactics [original thread]
The two extremes are dickstar or death star: Dickstar: I first make the POS a PITA to kill by uniformly increasing my resists above 55%. This will give the POS a massive amount of EHP, which takes a long time to take down (It would take several...
- by Gizznitt Malikite - at 2014.11.06 19:13:45
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