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161. Disallowing PLEX on contract - in Player Features and Ideas Discussion [original thread]
No for several reasons: 1.) I don't believe PLEX should be some sacred cow that can't be used for scamming. Scamming is an important part of this game, and always has been. 2.) I have no sympathy for people that can't pay for their accounts. ...
- by Gizznitt Malikite - at 2014.08.26 20:06:00
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162. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Gizznitt Malikite wrote: We understand it is not realistic for ships to despawn and spawn while in space. However, since most of us have real life responsibilities, real life emergencies, etc, we often suspend realism with...
- by Gizznitt Malikite - at 2014.08.26 00:22:27
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163. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Gizznitt Malikite wrote: We understand it is not realistic for ships to despawn and spawn while in space. However, since most of us have real life responsibilities, real life emergencies, etc, we often suspend realism with...
- by Gizznitt Malikite - at 2014.08.26 00:22:00
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164. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: +1 for no etheral, magical palce where spaceships sleep. But this suggestion doesn't reach far enough. No spaceship should be save when logged off in space. I know we have emergency warps at timeout, disc etc.. So what i...
- by Gizznitt Malikite - at 2014.08.25 21:11:12
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165. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: +1 for no etheral, magical palce where spaceships sleep. But this suggestion doesn't reach far enough. No spaceship should be save when logged off in space. I know we have emergency warps at timeout, disc etc.. So what i...
- by Gizznitt Malikite - at 2014.08.25 21:11:00
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166. Drone Tool Tips - in Player Features and Ideas Discussion [original thread]
Lothras Andastar wrote: Drones cannot be improved or changed in any way beyond stat tweaking. Why? Legacy Code. If I can right click and show info on a drone to get some info on the drone (range, damage, etc), then I'm pretty sure we can cre...
- by Gizznitt Malikite - at 2014.08.25 14:45:00
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167. Drone Tool Tips - in Player Features and Ideas Discussion [original thread]
CCP has made some very nice UI improvements over the last year. One of my favorite is the tooltips that display your weapons range, DPS, and damage type as you hover your mouse over the weapon. It would be really awesome if we had similar toolt...
- by Gizznitt Malikite - at 2014.08.25 00:26:00
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168. AE vs. RvB - in EVE Alliance Tournament Discussion [original thread]
Thank you, It was a very tough match. As usual, RvB gave an excellent fight!
- by Gizznitt Malikite - at 2014.08.23 20:15:00
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169. CODE. disqualified from AT XII - in EVE Alliance Tournament Discussion [original thread]
loyalanon wrote: CCP Gargant wrote: Greetings everyone! Keeping everything crystal clear, I wanted to open a topic on this subject. CODE. did not show up for their scheduled match against Red vs. Blue nor did they make any attempt to infor...
- by Gizznitt Malikite - at 2014.08.22 18:57:00
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170. [Proposal] 0.0 sov mechanics/ ratting (anomaly) participant expansio... - in Assembly Hall [original thread]
Quote: The new system will have a simple one week timer within which the two or more opposing parties may compete for a system by actively suppressing the local rat faction. When an opposing alliance wishes to compete for a system they must fi...
- by Gizznitt Malikite - at 2014.08.21 18:41:00
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171. CODE. disqualified from AT XII - in EVE Alliance Tournament Discussion [original thread]
A banning from all future tournaments is pretty harsh. Let give them another opportunity..... To the Bonus Round!!! We'll start it off with them singing Baby One more Time... http://www.youtube.com/watch?v=C-u5WLJ9Yk4
- by Gizznitt Malikite - at 2014.08.21 17:43:00
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172. AT XII Lottery, Hosted by Clockwork Pineapple - in In-Game Events and Gatherings [original thread]
William Ruben wrote: Still 9 tickets left. Limited release of 100, sure to be collectors items in no time! Get your own piece of EVE history now The thread's poster has already declared he was scamming on this very page... and yall are still...
- by Gizznitt Malikite - at 2014.08.19 20:36:00
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173. Flagship module mistake - in EVE Alliance Tournament Discussion [original thread]
Arronicus wrote: Professor Clio wrote: Frostys Virpio wrote: CCP Gargant wrote: This was on us, not G0dfathers. But naturally they can't field their flagship again this tournament. So breaking the fitting rules is alright as long as...
- by Gizznitt Malikite - at 2014.08.19 03:35:00
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174. Belt Rats Changes - in Player Features and Ideas Discussion [original thread]
Jur Tissant wrote: It is unreasonable to tank a Retriever or Covetor. The one mid slot has to be occupied by a survey scanner, else you'll be overcycling way too much. If you take a MLU out of your low slots you'll be greatly damaging your yiel...
- by Gizznitt Malikite - at 2014.08.12 23:27:00
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175. Talking in local - in EVE Alliance Tournament Discussion [original thread]
Historically, bribes have been offered in local too.
- by Gizznitt Malikite - at 2014.08.12 23:20:00
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176. Clarification of Arena pre-fight restrictions requested please - in EVE Alliance Tournament Discussion [original thread]
lolcorpholder alt wrote: How about smartbombs in the pre-fight situation? What about before warping into the arena Smartbombs are offensive modules. You are not allowed to use them before the fight. If you could, it would be a hilarious meth...
- by Gizznitt Malikite - at 2014.08.12 14:43:00
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177. Sticky:Nestor battleship disallowed in Alliance Tournament XII - in EVE Alliance Tournament Discussion [original thread]
Altaen wrote: Super happy about the Nestor change, but I disagree that there is no place competitively for the existing Nestor. I'd even go as far as to say that it's quite standard in the AT format for a number of battleships not to utilize th...
- by Gizznitt Malikite - at 2014.08.12 00:20:00
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178. Sticky:Nestor battleship disallowed in Alliance Tournament XII - in EVE Alliance Tournament Discussion [original thread]
TAckermassacker wrote: You all miss the devastating fact that cynos are not allowed If cyno's were allowed, someone would cyno in their buddies into system.
- by Gizznitt Malikite - at 2014.08.11 22:25:00
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179. Clarification of Arena pre-fight restrictions requested please - in EVE Alliance Tournament Discussion [original thread]
Greygal wrote: Thanks Fozzie!! /me goes off to collect 10m isk You had an unfair advantage with your bet. Your previous AT experiences included matches where we'd preheat modules before the match starts.
- by Gizznitt Malikite - at 2014.08.11 22:23:00
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180. Sticky:Nestor battleship disallowed in Alliance Tournament XII - in EVE Alliance Tournament Discussion [original thread]
Kadesh Priestess wrote: TheMercenaryKing wrote: Mining Frigates(?) Venture is allowed (as it's t1 frig), prospect isn't (expedition frigate) And we fully support people bringing ventures as part of their team. *warning, doing so might...
- by Gizznitt Malikite - at 2014.08.11 22:20:00
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