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1. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Tripsi Chord wrote: Marlona Sky wrote: So has anyone come up with a solution for using a ship viewer with a white background? Like That http://dev.pulsar-inc.fr/spaceships.html ? No. They didn't solve the problem. Pull up the Cynabal...
- by Gogela - at 2013.04.18 15:31:00
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2. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Marlona Sky wrote: So has anyone come up with a solution for using a ship viewer with a white background? You can mess with the alpha levels for most of the ship, but I don't know what to do about the engine trails or lights. You could either...
- by Gogela - at 2013.04.07 02:10:00
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3. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Roc Wieler wrote: Baeryn wrote: Great work, guys. I'm now beginning work on integrating this into my embeddable shipviewer . I can has Rifter? That's not up to us. CCP makes the models (cube files etc...) and I'm scared to try and tak...
- by Gogela - at 2013.04.02 20:14:00
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4. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
OK I've got most of this worked out. Here's a junky garbage bloated version just to see where I'm kind of going with this. I know there's problems from a code clean-up standpoint, but hay, it LOOKS pretty good, right? Here's a demo I know t...
- by Gogela - at 2013.01.24 00:09:00
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5. Gogela's Every Ship in EvE - Updated: Retribution 1.0.11 - in EVE Technology Lab [original thread]
This is an in game site that archives every ship a pod can/could fly that has EVER been on the TQ database, including dev ships, ships that have been removed from the game, test ships, etc... Gogela's Every Ship in EvE Links go to showinfo i...
- by Gogela - at 2013.01.19 07:44:00
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6. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Gogela wrote: Maybe we could replace the lights with uncompressed animated transparent gifs? I am going to try to catch up to you and then will look into it... the lights are just pngs w/ render effects I think. Got it. Man we are in business...
- by Gogela - at 2013.01.09 23:06:00
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7. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Liu Ellens wrote: Ok, finally found some time for hacking and got it. ( Pics or it didn't happen *) Disclaimer: I made a hack and this is just for research use; Proper cleanup would be required and I'd prefer a dedicated solution to be done (...
- by Gogela - at 2013.01.09 20:18:00
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8. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Calico-Jack Daniels wrote: have you viewed the html output in firebug and looked at the DOM to see if there's anything there? Yah. It all looks good.
- by Gogela - at 2013.01.08 19:24:00
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9. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Calico-Jack Daniels wrote: Without having jumped into this myself, have you tried linking to a transparent png image by replacing the BG reference or better yet, CSS? Yes. There's no background image reference in the ship model call that I ca...
- by Gogela - at 2013.01.08 18:56:00
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10. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
I figured out all the behavior stuff, and thanks to the ISD found the "on/off" switch for the nebulae. The only thing I can't do right now is remove the black background once the ship renders. I think that WebGL stuff may be on the right track. ...
- by Gogela - at 2013.01.08 18:27:00
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11. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Liu Ellens wrote: It'll be a combination of the alpha settings and the clear color. Per default, WebGL has no opaque background and would actually do what you want; A list of settings allows the developer to achieve an opaque (black) background...
- by Gogela - at 2013.01.08 07:44:00
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12. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Karbowiak wrote: If you're interested in sharing your work, i will give you a sum of isk for your troubles Hay, WHEN I figure this all out I'll let you have it for free... how about that. If I can remove the background and replace it with a...
- by Gogela - at 2013.01.08 07:13:00
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13. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Well... I figured out some other very cool stuff... just have to figure out how to keep it from spinning onload and remove the black background. I'm calling it a night for now.
- by Gogela - at 2013.01.08 01:03:00
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14. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
NickyYo wrote: Gogela wrote: ISD Suvetar wrote: Having had a quick look, I've got a feeling that setting settings.showCubeMap to 0 or false might achieve this, partially at least. Ah... I see. Yup that removed the CubeMap and the ship s...
- by Gogela - at 2013.01.07 23:03:00
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15. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
ISD Suvetar wrote: Having had a quick look, I've got a feeling that setting settings.showCubeMap to 0 or false might achieve this, partially at least. Ah... I see. Yup that removed the CubeMap and the ship still rendered. Just need to figure ...
- by Gogela - at 2013.01.07 22:44:00
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16. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
NickyYo wrote: Gogela wrote: Is there any way to remove the nebulae and background from the ship viewer so that you have the ship flying over a transparency? Anyone know? Trying to get it done in here: http://web.ccpgamescdn.com/shipviewer...
- by Gogela - at 2013.01.07 22:36:00
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17. HTML5, .cube files, the eve online shipviewer, and your website. CCP? - in EVE Technology Lab [original thread]
Is there any way to remove the nebulae and background from the ship viewer so that you have the ship flying over a transparency? Anyone know? Trying to get it done in here: http://web.ccpgamescdn.com/shipviewer/ccp.shipviewer-0.989.min.js
- by Gogela - at 2013.01.07 22:18:00
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18. Transparent background PNG files of ships w/ engine trails - in EVE Technology Lab [original thread]
Joepopo wrote: The ship viewer is something you embed in your pages. But using it and a bit of photoshop you can probably get images of ship with trails like you wanted. Ah I see what you are saying.... the problem is with getting transparent...
- by Gogela - at 2012.12.31 10:34:00
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19. Transparent background PNG files of ships w/ engine trails - in EVE Technology Lab [original thread]
Yah I looked into it... not sure I understand it yet though (and by that I mean I do not). I need to figure out how to remove the background in the player if that's even possible. Lotta work to do there. Need to instance it too. I'm looking into i...
- by Gogela - at 2012.12.31 05:26:00
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20. Transparent background PNG files of ships w/ engine trails - in EVE Technology Lab [original thread]
Reclaimer: I'm a web designer. So, CCP wants the game to look good on fan sites, right? You, as a web designer, want your site to look **** hot, right? Here's the deal: HTML 5 is giving us some phenomenal tools with which to make interactive s...
- by Gogela - at 2012.12.30 06:15:00
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