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1. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Batelle wrote: Looks good. Like I said at the panel, change the requirements of pos gunnery to only be anchoring 4. Quick little change. Poses are going to proliferate quite a bit, and hopefully more people will be fig...
- by Gothikia - at 2014.05.07 14:18:00
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2. Tracking Formula visualized in Tactical Overlay - in Player Features and Ideas Discussion [original thread]
Holy crap, a good thread in F&I. LIKE
- by Gothikia - at 2014.04.17 09:39:00
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3. Suspect flag for hanging around a stargate too long. - in Player Features and Ideas Discussion [original thread]
Yet another crap idea in this forum, by yet another idiot who doesn't know how to play ~the eve~. If you don't like gate camps, then there is a simple fix for you. Grab a couple of your buddies and go break it up. The original idea of EVE (that C...
- by Gothikia - at 2014.04.17 09:34:00
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4. New mobile structure. Mini POS Tower. - in Player Features and Ideas Discussion [original thread]
Your idea is bad, and you should feel bad. EVE has already gotten way too 'easy mode' these last few years and crap ideas like this aren't helping. "Oh but I want to mine in a belt and don't want to be shot at by ebil space pierats because I'm ...
- by Gothikia - at 2014.04.17 09:21:00
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5. Tiericide - Blockade Runner and Deep Space Transport - in Player Features and Ideas Discussion [original thread]
The suggestions of adding in bubble immunity are very misguided. If you have a shred of skill you wouldn't be jumping into bubbles anyways, use a damn inty scout! The last thing we need is for EVE to be constantly dumbed down and yet again be put ...
- by Gothikia - at 2014.03.22 13:53:00
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6. remove money transfer spikes on market graph - in Player Features and Ideas Discussion [original thread]
Paging CCP Punkturis! I might be mistaken, but I believe that for the market graph, CCP uses pychart. Pychart is old, pretty much abandoned and doesn't give you the flexibility to do some of the things that is suggested in this thread. All the ma...
- by Gothikia - at 2014.03.22 13:27:00
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7. Increase the number of office slots - in Player Features and Ideas Discussion [original thread]
Jherik wrote: get into a war with -aaa- they will just drop a station full of office slots for you to take. problem solved Dat poast ++++
- by Gothikia - at 2014.03.08 16:23:00
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8. Increase the number of office slots - in Player Features and Ideas Discussion [original thread]
I'm not saying that I'm not adjusting, I already have. 96 is 4 times the current size of station office slots. Given that the slots haven't changed (to my knowledge) and a lot of places are just taken up by a few man holding corps, I don't see the...
- by Gothikia - at 2014.03.08 11:14:00
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9. Increase the number of office slots - in Player Features and Ideas Discussion [original thread]
We badly need an increase in the number of office slots. It's getting to the point where its completely ridiculous in lowsec to find a good station, with cloning that doesn't already have all the slots taken up. A lot of the time they're taken up ...
- by Gothikia - at 2014.03.08 07:18:00
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10. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
There's nothing wrong with cloaking. You idiots are just too butthurt because you got caught off guard by cloakies at one point or can't ~continue normal operations~ of afk mining with your dicks hanging out. Stop whining about a mechanic when it...
- by Gothikia - at 2013.11.11 06:39:00
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11. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Shepard Wong Ogeko wrote: Wow. Some of you guys really can't wrap your heads around the idea of a ship using drones as the primary or possibly only weapon. Really? CCP Rise wrote: 50% bonus to Medium Energy Turret optimal range Seems...
- by Gothikia - at 2013.11.11 06:17:00
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12. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Nope, stats are wrong. Go back and do it again. So you're wanting these ships for exploration in deep space, right? Rise, explain to me how you're supposed to effectively use these ships in nullsec. There simply isn't enough CPU and PG on either...
- by Gothikia - at 2013.11.10 19:25:00
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13. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Do this, and my starfish is yours. Love the proposed changes.
- by Gothikia - at 2013.01.21 18:54:00
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14. Incarna, sax in stations, with thanks to GM Guard - in Player Features and Ideas Discussion [original thread]
http://www.youtube.com/watch?v=C-VMHOlCyW8 Skip to 50 seconds and wait for the sax guy. =] Join Regeneration!
- by Gothikia - at 2011.05.31 22:25:00
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15. Character Cration - Camel Toe - in Player Features and Ideas Discussion [original thread]
This idea is made of absolute win! CCP would probably love to, but that might hit their 'teen' rating.
- by Gothikia - at 2011.05.30 12:52:00
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16. Zealot balancing. - in Player Features and Ideas Discussion [original thread]
Two words boys... EW Drones
- by Gothikia - at 2011.05.29 17:00:00
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17. Zealot balancing. - in Player Features and Ideas Discussion [original thread]
CCP, hi. Do you think that it might be time to balance the Zealot by giving it 25m3 worth of drone bay? If the Omen Navy Issue can have it, why not the Zealot? Thankies,
- by Gothikia - at 2011.05.29 16:18:00
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18. CCP, give us back the old visual effects on stargates from 2008 - in Player Features and Ideas Discussion [original thread]
YESSSS! This!!! CCP... *cracks whip*
- by Gothikia - at 2011.05.29 11:15:00
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19. Overview Font Size - in Player Features and Ideas Discussion [original thread]
Originally by: Tyme Xandr isnt Incarna coming out with a new font type? Thats at least halfway there. Its a bastardisation of the font we've been stuck with all these horrible horrible years. I miss the old fonts, the original fonts
- by Gothikia - at 2011.05.28 21:58:00
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20. [PVP] Client side graphics lag in blob (500+) fights - in Player Features and Ideas Discussion [original thread]
Originally by: Dark Razer Thats true. CCP are the only ones that could answer this. However, common sense would suggest that generating a 2D sprite instead of a 3d, high-polygon model, would put less load on the graphics card. The r...
- by Gothikia - at 2011.05.22 21:49:00
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