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101. [Proposal] T2 Close Range Turret Ammo sucks. - in Assembly Hall [original thread]
Unfortunately, in your analysis, you forgot to ask and answer a very reasonable question. Is it OK that Tech 2 Short Range ammo is bad? And the answer is: Yes; it is very OK that tech 2 short range ammo is bad. In fact, if it were not for the f...
- by Goumindong - at 2010.04.13 12:33:00
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102. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren The funny thing about it is that I don't think I've ever actually run out of cap in fleet combat I will be fair here and say that I have run out of cap in a fleet combat.(to the point I had to inject). Of c...
- by Goumindong - at 2010.04.13 07:23:00
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103. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Bagehi However, the ratio is (using Goum's Apoc compared to a non-failfit Apoc) a 62% increase in DPS for a 33% decrease in EHP Originally by: Bagehi Do I have to go back and highlight every time I say ALPHA STRI...
- by Goumindong - at 2010.04.13 00:14:00
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104. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Tagami Wasp You'd be amazed. Do you take into consideration when Logis are used and when you are warping out? Can you discriminate between each case or have you mixed them up? protip: POSshoot Protip: Shield logistics work...
- by Goumindong - at 2010.04.13 00:01:00
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105. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Tagami Wasp This Tach Apoc has 65K EHP. Which is more than enough to let you warp out in case of a bomber run or to keep you alive while Logistics save you. That is actually the Apoc i am using as a comparison, except...
- by Goumindong - at 2010.04.12 21:44:00
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106. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
The rokh has 2 invulns meaning that a second CDFE(it uses a lock range rig instead of a CDFE. lets it get another LSE/invlun on and increases EHP slightly). Actually lowers effective EHP vs aurora from 112k to 110k
- by Goumindong - at 2010.04.12 19:28:00
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107. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 12/04/2010 19:14:49 Originally by: Liang Nuren I am interested in seeing your 80K EHP and 500 DPS@180-200km Apoc. Also, I'm interested in seeing which ship is cheaper (protip: it's the Rokh because of rigs). ...
- by Goumindong - at 2010.04.12 19:14:00
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108. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren IME the FC will usually try to move your own fleet around semi frequently to prevent warp ins and so that your megas/tempests stay in a range that they will deal effective damage. This process generally invali...
- by Goumindong - at 2010.04.12 19:08:00
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109. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Bagehi However, the ratio is (using Goum's Apoc compared to a non-failfit Apoc) a 62% increase in DPS for a 33% decrease in EHP My Apoc does 325 DPS. The most an Apoc can do with 8 tachyons and 3 heat sinks is 401 DPS. ...
- by Goumindong - at 2010.04.12 18:57:00
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110. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren Originally by: Goumindong With a 15% damage bonus it would do 369 dps with 120k EHP. More DPS than any other fleet optimized sniper with more EHP than any other fleet optimized sniper with more range than...
- by Goumindong - at 2010.04.12 18:49:00
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111. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 12/04/2010 18:21:47 Then again, in this thread, we have already shown that the Rokh, in terms of fleet effectiveness pretty clearly dominates. The Megabeam Apoc dominates the Tachyon Apoc (to the tune of Megabeam vs T...
- by Goumindong - at 2010.04.12 18:20:00
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112. No Topic - in Assembly Hall [original thread]
Edited by: Goumindong on 12/04/2010 18:18:43
- by Goumindong - at 2010.04.12 18:18:00
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113. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren I mean that the Mega (for example) is a tad low on DPS at sniper ranges - even when compared to ships that simply don't have a damage bonus. The kick in the nuts is that these optimal bonused ships aren't even o...
- by Goumindong - at 2010.04.12 17:47:00
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114. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren Note that I still stand by my argument that rails need no more than 15% DPS at expected sniper ranges. But you can't deny that fleet effectiveness is primarily determined by the DPS:EHP ratio. A slight correc...
- by Goumindong - at 2010.04.12 17:13:00
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115. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 12/04/2010 16:56:11 Originally by: Tagami Wasp To Liang: You have a choice between 120K EHP * 190 DPS or 60K EHP *380DPS for a fleet sniper. No other information available. Which one do you prefer? Bu...
- by Goumindong - at 2010.04.12 16:56:00
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116. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren Not REALLY. DPS is situationally better than EHP primarily because DPS yields you the option of having someone safely dead by the time their backup/blob arrives. This is what we generally think of "ganking someo...
- by Goumindong - at 2010.04.11 22:32:00
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117. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Look, we have been over this. The situations where DPS is better than EHP are marginal. You're giving up a massive advantage in fights that are relatively equal and where you're outgunned in favor of a tiny advantage when you're going to win anyw...
- by Goumindong - at 2010.04.11 19:51:00
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118. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Altaica Amur All this is true but it completely breaks your premise of dps being used 'efficiently'. There is no such premise. My claim was that DPS is used as inefficiently on each and that having a high EHP would only...
- by Goumindong - at 2010.04.10 17:28:00
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119. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Altaica Amur Put simply, I don't agree with your assessment, the inefficiencies of dealing small fractions of a volley to the next target due to low target ehp can easily whipe out the advantages of said damage your target c...
- by Goumindong - at 2010.04.10 05:50:00
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120. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 09/04/2010 23:15:38 Originally by: Liang Nuren Originally by: Goumindong The extra cost for the Apoc's ammo is more than that(Ammo for Apoc > Ammo for Rokh due to crystals ammo amounts) This is a...
- by Goumindong - at 2010.04.09 23:13:00
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