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1. New Dev Blog: Introducing the EVE Gate Forum - in EVE Information Portal [original thread]
Edited by: Grez on 12/01/2011 16:32:27 Can you add the "Jump to post" icon to the channel view? I only see it on the forum view, and I would MUCH rather have it on the channel view than the forum view. ---
- by Grez - at 2011.01.12 16:32:00
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2. New Dev Blog: Contracts Improvements - in EVE Information Portal [original thread]
Contracting damaged items/ammo? Insurance not voided? I think I love you. ---
- by Grez - at 2010.12.27 15:06:00
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3. EVE Online: Incursion 1.0.2 Issues - in EVE Information Portal [original thread]
Originally by: Mara Abraham Greetings: Using learning skills, I got to pick what attributes to train. As of today, my characters still do not have the replacement attributes that I can put where I want to put them. Please fix this serio...
- by Grez - at 2010.12.16 13:34:00
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4. EVE Online Incursion 1.0.1 Issues - in EVE Information Portal [original thread]
Edited by: Grez on 15/12/2010 16:23:05 Patch here http://content.eveonline.com/evepremiumpatch207554-213149_m.exe Miilla, what you linked is the test server patch. ---
- by Grez - at 2010.12.15 16:22:00
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5. New Dev Blog: Raging On - in EVE Information Portal [original thread]
Why do GM's think that botters only bot for RMT? I'd imagine a lot of botters are simply those who don't want to busy ISK via PLEX or other means, but earn it for free by not being at their computer. Constantly acting as if all botters are part o...
- by Grez - at 2010.12.13 17:42:00
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6. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Edited by: Grez on 30/11/2010 16:14:03 Originally by: Tippia Originally by: Taattii You arnt CCP so we dont trust your links. 1. He linked to the CCP website. 2. If you go to where they always have been, the link leads to the...
- by Grez - at 2010.11.30 16:14:00
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7. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Edited by: Grez on 30/11/2010 15:51:01 Originally by: Taattii Edited by: Taattii on 30/11/2010 15:46:47 Originally by: CCP Hypnotic Originally by: Taattii Can you please post the direct link to the patch so I can d...
- by Grez - at 2010.11.30 15:50:00
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8. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Edited by: Grez on 30/11/2010 15:31:58 V-sync doesn't work in windowed or fixed mode anymore, cuts the FPS down to half of what it should be (30 fps, instead of 60). Also noticed the client window seems 'choppy' when in windowed or fixed mode ...
- by Grez - at 2010.11.30 15:31:00
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9. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Originally by: Jerico Lynx Cant Enable AA, when i press on AA the only option i get in the roll down menu is "Disabled" enyone else having this issue? Helps if you post what graphics card you have . ---
- by Grez - at 2010.11.30 15:24:00
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10. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Originally by: Taattii Originally by: Tippia Originally by: Taattii Can you please post the direct link to the patch so I can download it without the autopatcher. Can you do this for all patches in future please. It al...
- by Grez - at 2010.11.30 15:21:00
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11. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Originally by: Azuse 5770, cat 10.11. AA works fine, however selecting apply in the 'graphic content setting' box does not restart the client at the log in screen like it should (i.e. does when you change somthing like bloom). Changing ...
- by Grez - at 2010.11.30 14:48:00
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12. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
Edited by: Grez on 30/11/2010 14:42:46 Same card as the person above, zero issues with 8xAA. Most likely something to do with his setup. Client doesn't need to restart when you apply AA btw. ---
- by Grez - at 2010.11.30 14:42:00
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13. New Dev Blog: Death to downtimes! - in EVE Information Portal [original thread]
Originally by: Sevarian Edited by: Sevarian on 29/10/2010 17:13:12 I would say that till we have issues with huge fleet battles, (200+ in local) will start making server side lagging in game, we need DT as much as possible. Atleast we ...
- by Grez - at 2010.10.29 17:16:00
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14. New Dev Blog: EVE and ShaderModel support û Episode II - in EVE Information Portal [original thread]
Originally by: Elojs stuff Gaming is not the right hobby for you. Well, modern gaming anyway. Upgrading your hardware once in a while is part of gaming - there's no way of looking around it. If you cannot afford that, then gaming is no...
- by Grez - at 2010.10.08 17:36:00
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15. New Dev Blog: Fixing Lag: Picking Up Low Hanging Fruit - in EVE Information Portal [original thread]
Edited by: Grez on 13/09/2010 18:24:39 I liked the part where you fixed some lag. Awesome job CCP <3! ---
- by Grez - at 2010.09.13 18:24:00
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16. New Dev Blog: Jita 2000+ - in EVE Information Portal [original thread]
Originally by: Internet Knight Originally by: Josef Huffenpuff Originally by: Jason Edwards Quote: Hyper Threading disabled Why is hyper threading so fail? Because it simulates a multiple core CPU and Eve is s...
- by Grez - at 2010.09.10 21:16:00
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17. New Dev Blog: ing Lag: Module Lag - Why Not All Bugfixes Are A Good - in EVE Information Portal [original thread]
Originally by: CCP Shadow Off-topic posts removed. Stay classy. *grabs a glass of whiskey* Will do, Sparky! Thanks for the awesome dev blog! ---
- by Grez - at 2010.08.23 20:03:00
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18. New Dev Blog: Carbon and the Core Technology Group - in EVE Information Portal [original thread]
Thanks for the lovely info about Carbon! ---
- by Grez - at 2010.08.19 20:36:00
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19. New Dev Blog: Need for MOAR Speed - in EVE Information Portal [original thread]
Pottsey, you are, by definition of the word, ******ed. Utterly, truly, ******ed. ---
- by Grez - at 2010.08.14 15:13:00
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20. New Dev Blog: The not-so-great-after-all deep safe nerf of 2010 - in EVE Information Portal [original thread]
Confirming the EVE community acts like a spoilt brat. ---
- by Grez - at 2010.08.04 20:26:00
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