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61. New Splash Page Art - in Test Server Feedback [original thread]
Edited by: Grez on 14/11/2009 02:16:51 AA cannot 'only be set per client' unless it's some magical way of enabling AA. AA is set via the graphics card, and enabled through it (games that have the option just temporarily set the graphics card t...
- by Grez - at 2009.11.14 02:16:00
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62. Problems with the new patch - in Test Server Feedback [original thread]
Edited by: Grez on 18/09/2009 14:57:11 http://games.chruker.dk/eve_online/server_status.php Add _m to the end of _test and before .exe and you get the offline patch version. ---
- by Grez - at 2009.09.18 14:57:00
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63. Problems with the new patch - in Test Server Feedback [original thread]
http://ccp.vo.llnwd.net/o2/test/evepremiumpatch103012-103466_test_m.exe ---
- by Grez - at 2009.09.18 14:50:00
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64. BITS Service disabled - in Test Server Feedback [original thread]
Edited by: Grez on 18/09/2009 14:35:36 Current one is about 68.7MB: http://ccp.vo.llnwd.net/o2/test/evepremiumpatch103012-103466_test_m.exe ---
- by Grez - at 2009.09.18 14:35:00
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65. BITS Service disabled - in Test Server Feedback [original thread]
I'm having the same issue. Ran a BITS test (my own program), and Windows update works, so I know it's working perfectly fine. ---
- by Grez - at 2009.09.18 14:28:00
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66. Moondongie - in Test Server Feedback [original thread]
Holy ****! Posting this from within EVE! ---
- by Grez - at 2009.09.17 13:36:00
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67. CCP answer needed - in Test Server Feedback [original thread]
Sisi's been a cesspool of 'testers' lately. Caps dropping into siege/triage outside of FFA2/BF1-3 and shooting people. People swearing, being rude... Definitely not the same as it used to be. ---
- by Grez - at 2009.08.24 13:39:00
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68. New (old) warp effect... - in Test Server Feedback [original thread]
THANK YOU From the bottom of my heart, for putting this back in. ---
- by Grez - at 2009.08.15 14:33:00
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69. feedback of those new fuel bays on dreadnoughts - in Test Server Feedback [original thread]
At about 6k, the fuel bay would be perfect. 40k fuel is enough to last a few jumps at max range. ---
- by Grez - at 2009.07.29 14:08:00
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70. Ban request for Rabblerousser - in Test Server Feedback [original thread]
All rigs are seeded to the market - why do you need to make them Oo? ---
- by Grez - at 2009.07.15 23:22:00
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71. The Official "we love CCP Tanis" thread - in Test Server Feedback [original thread]
He spawned me an Imperial Apoc on the test server because he shooty-boom-boom'ed me. Much love for CCP Tanis <3. May everyone always do as he asks to better the game =). --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy ...
- by Grez - at 2009.06.10 12:07:00
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72. Those nice old things the U.I doesn't allow you to do. - in Test Server Feedback [original thread]
Uh, contract it? --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.06.02 23:31:00
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73. Warp animation... - in Test Server Feedback [original thread]
Was made into the ECCM effect. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.05.31 21:57:00
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74. 'Present Interval' does nothing - Graphics setting bug has returned. - in Test Server Feedback [original thread]
Eh? Interval = Vsync. Default/One/, you won't get much (if any) FPS change. If it's still not changing when you go to immediate, you've got it set to "Forced On" in your drivers. --- Grez: I shot the sheriff Kalazar: But I could not lock the Dep...
- by Grez - at 2009.05.29 14:50:00
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75. SBs buffed- check. Nag updated- check. Blasters reviewed?... - in Test Server Feedback [original thread]
Edited by: Grez on 26/05/2009 16:07:10 FYI lasers got a tracking boost because they couldn't hit anything orbiting them at 10km or under. Even inties with dual lights with tracking boosts couldn't hit other ships well whilst they were orbiting...
- by Grez - at 2009.05.26 16:06:00
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76. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
No-one ****ing takes cap usage into account. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.05.24 12:15:00
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77. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
Originally by: Tom Peeping [..] That's not even taking into account cap usage. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.05.24 04:16:00
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78. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
Mega pulses have extra range for a reason. Lob off the range if you give it an extra damage type. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.05.24 00:09:00
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79. Invisible ships-CCP WAKE UP - in Test Server Feedback [original thread]
It's an issue with grids not loading correctly. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON
- by Grez - at 2009.05.23 08:55:00
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80. Damage Control - in Test Server Feedback [original thread]
It was only put there originally because it was easier to restrict to to one activated per ship than one fitted per ship. Now that it's just as easy to make the change, do it properly. --- Grez: I shot the sheriff Kalazar: But I could not lock t...
- by Grez - at 2009.05.22 06:35:00
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