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41. Sticky:New Dev Blog: Time Dilation Video Demo - in EVE Information Portal [original thread]
Gaia Ma'chello wrote: Grimpak wrote: there is only one thing I have to ask about and that is how far the limit was raised with TiDi? as in, what's the theoredical limit to a battle running with TiDi at full strength? don't get me wrong, th...
- by Grimpak - at 2011.10.02 14:39:00
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42. Sticky:New Dev Blog: Time Dilation Video Demo - in EVE Information Portal [original thread]
there is only one thing I have to ask about and that is how far the limit was raised with TiDi? as in, what's the theoredical limit to a battle running with TiDi at full strength? don't get me wrong, this is a very good feature and I totally agr...
- by Grimpak - at 2011.10.02 12:17:00
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43. Sticky:New Dev Blog: The moments that define history - in EVE Information Portal [original thread]
Rakshasa Taisab wrote: Grimpak wrote: :actions: not :words: These aren't even :words:... ok let me correct this: :actions: not :hotair:
- by Grimpak - at 2011.09.23 08:11:00
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44. Sticky:New Dev Blog: The moments that define history - in EVE Information Portal [original thread]
:actions: not :words:
- by Grimpak - at 2011.09.23 01:16:00
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45. Sticky:New dev blog: Responsible Disclosure - Reporting Security Issues - in EVE Information Portal [original thread]
The Mittani wrote: A reliable source informed me that since Soundwave likes anime and manga so much, when the CCP office began playing 40k, he insisted upon being the Tau player. He just can't get enough battlesuits! if it's battlesuits the...
- by Grimpak - at 2011.09.21 19:14:00
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46. New dev blog: Fixing some things and moving forward - in EVE Information Portal [original thread]
so wait, fixing lightning, the return of ship spinning, a new font and new cyno effects? all it needs now is engine trails \o/
- by Grimpak - at 2011.09.19 18:01:00
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47. Update on the new forums. - in EVE Information Portal [original thread]
Originally by: CCP Fallout CCP Elias' blog discusses the changes that were made. what about the feedback received on this test run? it would be nice to see somebody from the team responsible to come up with a blog saying what will cha...
- by Grimpak - at 2011.06.29 19:56:00
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48. Update on the new forums. - in EVE Information Portal [original thread]
Originally by: Valeo Galaem Will the be a devblog or forum post from the webdev team working on the new forums regarding which improvements identified in the community feedback will be made? this. devblog about what has been done to ...
- by Grimpak - at 2011.06.29 19:11:00
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49. New Dev Blog: The realities of EVE - in EVE Information Portal [original thread]
Originally by: Darik Jita what you do, not what you say --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2011.06.26 20:20:00
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50. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
lesse... my account expires on the... 26th next month. I'm gonna try to hold on for this time to see if anything happens. if not, I always have Perpetuum. the game actually looks like EVE circa 2004. with the exception you're in a bot that is. -...
- by Grimpak - at 2011.06.25 18:44:00
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51. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
Originally by: Maisonian Originally by: Tamahra Originally by: Maisonian Originally by: Grimpak players: CCP can you please answer our questions. CCP: well yes, Incarna is awesome and it was deployed relatively smoo...
- by Grimpak - at 2011.06.25 00:05:00
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52. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
players: CCP can you please answer our questions. CCP: well yes, Incarna is awesome and it was deployed relatively smoothly! players: eh? CCP: also, the NeX prices reflect elite status! players: wait what the **** are you ta- CCP: INCARNA IS AWESO...
- by Grimpak - at 2011.06.24 23:12:00
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53. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
two things came clear with this devblog: first, no, you can't overheat Damage control mods; and second: because if there ever was a devblog where you say so many :words: to say nothing at all, this is one. --- Quote: The more I know ab...
- by Grimpak - at 2011.06.24 21:17:00
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54. New Dev Blog: Voices from the War: Content Updates in Incarna - in EVE Information Portal [original thread]
Team BFF best team. --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2011.06.24 00:33:00
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55. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
Edited by: Grimpak on 22/06/2011 18:03:25 two best things about this patch: - new maller and new turrets are nice, altho I'm still trying to understand why arties and howies are double barreled... - also, the best thing in this patch, as s...
- by Grimpak - at 2011.06.22 18:03:00
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56. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
Originally by: Jhonny Pricegrabber Explain this: How the CCP testing crew didn't see Tengu flying backwards? How the CCP testing crew didn't see that something is wrong with the scanning and PI? Nobody from CCP testing crew started up 2-3...
- by Grimpak - at 2011.06.01 17:40:00
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57. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
Originally by: Grimpak dunno if somebody posted it but, I'm getting issues in certain chat windows, as in not seeing anything typed in them. it might be a problem related with the MOTD. channels where this is happening: "Cafe Noir." and ...
- by Grimpak - at 2011.06.01 17:31:00
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58. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
dunno if somebody posted it but, I'm getting issues in certain chat windows, as in not seeing anything typed in them. it might be a problem related with the MOTD. channels where this is happening: "Cafe Noir." and "merc contracts" --- Quo...
- by Grimpak - at 2011.06.01 12:49:00
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59. New Dev Blog: Srsly, which one is the original? - in EVE Information Portal [original thread]
that was actually quite complex and time consuming just to be able to tell originals from copies apart. --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2011.05.31 15:17:00
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60. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
we need top hats and canes too. --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2011.05.27 13:08:00
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