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61. Most dysfunctional and broken ship - in Ships and Modules [original thread]
Arushia wrote: The Mackinaw. It has 4 midslots. It doesn't have the CPU to put anything in them. you think the mack is bad? try to fit a skiff.
- by Grimpak - at 2012.04.14 11:31:00
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62. Devoter can easily go above 200k ehp - in Ships and Modules [original thread]
Mfume Apocal wrote: Saladinae wrote: Is there any other reason to choose another HIC for supercap tackle? Phobos if you're rolling armor and think that it's going to be a support fleet consisting of Drakes/Tengus or Rokhs shooting you. ...
- by Grimpak - at 2012.04.11 10:41:00
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63. D-scan why is it an early XX tool? - in Ships and Modules [original thread]
konflict1 wrote: dscan is a tool from DOS era. powerful but far from being user friendly. it should be replaced by something more sexy and 1/1000000th of the functionality?
- by Grimpak - at 2012.04.07 20:33:00
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64. Electronic Attack Frigates - Broken Since 2009 - in Ships and Modules [original thread]
as Petrus said, kitsune and sentinel only need some surivability-related tweaks here and there. they actually work relatively well, if not for the extremely low survivability expectancy they have. keres and hyena however... keres as a damp plat...
- by Grimpak - at 2012.04.07 18:01:00
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65. Nemesis Balancing, in light of new model? - in Ships and Modules [original thread]
Suitonia wrote: Nemesis really needs an agility buff as the agiltiy on it is really out of line when comepared to the other stealth bombers agility and a bit of cpu. what strikes the oddest about the nemesis is that besides a bit more cargo...
- by Grimpak - at 2012.04.01 12:31:00
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66. Badger CPU, buff or no? - in Ships and Modules [original thread]
Raven Ether wrote: How about they focus on the ships that can't even be fitted properly ( i.e Nemesis **** CPU/PG, Nighthawk needs more powergrid, and more) instead of reducing useless **** stuff? how about CCP boosting the sense of humour of...
- by Grimpak - at 2012.04.01 12:27:00
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67. CCP Soundwave confirms new Stealth Bomber Hulls - in Ships and Modules [original thread]
Ajita al Tchar wrote: However, it's safe to say that the Hound is the real loser here. WTF looks like half a ship. Did someone forget to add something..? minmatar stuff always looked like it was half complete, so working as intended?
- by Grimpak - at 2012.03.26 01:16:00
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68. CCP Soundwave confirms new Stealth Bomber Hulls - in Ships and Modules [original thread]
well if you all think about it, the fact that they are finally doing missile bays meant that the SB's needed a re-design. can you wonder how silly would the current models look with BS guns attached to them? also, the SB's design isn't really...
- by Grimpak - at 2012.03.25 21:11:00
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69. How much possible in out running missiles with an interceptor? - in Ships and Modules [original thread]
kyrv wrote: [quote=Halete]Yes one of the question's I don't really know I come in with approach and hit the orbit key it is calibrated for about 20km's but that will initially throw my Inty out to around the 28km's mark inside what I can target...
- by Grimpak - at 2012.03.20 12:17:00
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70. Tenchu subsystem glitch - in Ships and Modules [original thread]
Daniel Plain wrote: ALIENS AMERICANS also TENCHU
- by Grimpak - at 2012.03.20 02:14:00
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71. How much possible in out running missiles with an interceptor? - in Ships and Modules [original thread]
Soporo wrote: 2/10 You can escape at will, anytime, and yes, you will have plenty of time against any BC/Bs, or do you just want to be able to pwn things without any risk at all? If lone Drakes with Fury's are running you off, or worse lolK...
- by Grimpak - at 2012.03.18 16:34:00
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72. How much possible in out running missiles with an interceptor? - in Ships and Modules [original thread]
wait drakes? tackle with a maller and RR support?
- by Grimpak - at 2012.03.18 14:31:00
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73. What do you think? New module: Micro Jump Drive - in Ships and Modules [original thread]
zomg micro-stuttering drive! (blatant SOTS reference )
- by Grimpak - at 2012.03.11 22:54:00
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74. Somebody settle this argument...! - in Ships and Modules [original thread]
Unimaginative Guy wrote: You shoot AOE torp at rat. NInja salveger comes in. Aoe torp hits salvagaer. You lose 2 bil golem. This is why AOE is BAD! with the addition of torps being AOE, back then you could fit them in heavy launchers (sta...
- by Grimpak - at 2012.03.10 14:05:00
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75. How is EWAR affected by Falloff? - in Ships and Modules [original thread]
Zhilia Mann wrote: Rel'k Bloodlor wrote: not shure, but ive never had a target painter "miss" and i use missles so the dps shift is notisable, tho it may decress the % amunt that it boost the sig buy. You would have to play around with it on...
- by Grimpak - at 2012.03.10 11:06:00
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76. Murphy's Laws of Ships and Modules - in Ships and Modules [original thread]
Petrus Blackshell wrote: Confirming cross training is awesome. it is awesome until you start behaving like a woman in a closet full of clothing: "oh this one's a good pick. no wait, that one's better. maybe I should bring this one instead...
- by Grimpak - at 2012.03.08 14:32:00
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77. Drake nerf? Goodbye EVE online. - in Ships and Modules [original thread]
Cambarus wrote: Guys if he thinks the drake is the best mission running ship for caldari, let him leave. Just sayin.
- by Grimpak - at 2012.03.08 02:13:00
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78. can three bombs destory a battle ship? - in Ships and Modules [original thread]
eh?
- by Grimpak - at 2012.03.03 15:25:00
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79. 3 billion + ratting ships, pure bling or are they woth it? - in Ships and Modules [original thread]
Jones Bones wrote: Don't listen to these fools. You should strive to fly the best fit possible, the more expensive the better. Don't forget that missions in lowsec offer much higher rewards too! I heard amamake has nice sights these days
- by Grimpak - at 2012.03.01 21:02:00
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80. 3 billion + ratting ships, pure bling or are they woth it? - in Ships and Modules [original thread]
bldyannoyed wrote: Its a statement of fact that a cap injected t2 shield tank will run every lvl4 out there doesn't even need to be injected if you use the right ships and have the right skills. a T2 fitted XL Booster rattler for example. h...
- by Grimpak - at 2012.03.01 20:47:00
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