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101. New Retribution help - in Ships and Modules [original thread]
Darthewok wrote: Retri needs to be buffed a little more. It is a bit too slow to kite and lacks a mid for a webber to go close range. It needs a little more speed so it can be flown like a Slicer, or another mid so it can be fit for close range...
- by Grimpak - at 2012.01.28 10:57:00
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102. New Retribution help - in Ships and Modules [original thread]
it is actually quite hard to do damage on a beam setup, but at least you can make them hit at 40km, altho it's just a measly 90dps with aurora also beams do eat up lots of grid. you can't use a RoF+dmg rig combo without using a MAPC or at the v...
- by Grimpak - at 2012.01.27 22:31:00
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103. New Retribution help - in Ships and Modules [original thread]
Liang Nuren wrote: Grimpak wrote: Liang Nuren wrote: The only workable Retribution fit I've come across is fit exactly like a Slicer. In theory it should put out more DPS and have better tracking than the Slicer can field while having a...
- by Grimpak - at 2012.01.27 22:05:00
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104. New Retribution help - in Ships and Modules [original thread]
Liang Nuren wrote: The only workable Retribution fit I've come across is fit exactly like a Slicer. In theory it should put out more DPS and have better tracking than the Slicer can field while having a bigger tank. On the flip side, its a bi...
- by Grimpak - at 2012.01.27 21:53:00
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105. I should use sensor dampeners? - in Ships and Modules [original thread]
Deen Wispa wrote: LOL. ECM isn't OP then. It's chanced-based. It is working as intended. No need to nerf ECM at all. if you boost the other ewar then you don't need to nerf ECM at all tbh damps *outside* of the damp-bonused hulls are o...
- by Grimpak - at 2012.01.26 19:56:00
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106. Ummm, the Hawk's "bonus" is -5% to rate of fire per level? - in Ships and Modules [original thread]
Mavnas wrote: It took me awhile to notice that ROF bonuses were better than straight damage bonuses because of the incorrect terminology. ROF bonuses are also quite self-balanced, specially on cap-hungry weapons. a reason why it should've b...
- by Grimpak - at 2012.01.26 19:05:00
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107. understanding assault ships? - in Ships and Modules [original thread]
Thryson wrote: Suggestion AF should get a speed bonus to AB like 100-200% AND a resistance to webs like 50% tell me how a frigate-sized target with a frigate sized signature rad. going at 3km/sec+, increased resistances and firepower, and ...
- by Grimpak - at 2012.01.26 18:59:00
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108. AF Changes are not fair to all races - in Ships and Modules [original thread]
Liang Nuren wrote: Grimpak wrote: in all fairness and (some) seriousness, I still think that the retri needs the 5th turret. Uh, seriously?? I was looking at the Retri and was pretty floored ... I am actually planning on sporting Vengeanc...
- by Grimpak - at 2012.01.25 20:50:00
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109. AF Changes are not fair to all races - in Ships and Modules [original thread]
Liang Nuren wrote: Grimpak wrote: all that POP POP POP POPPITY POP INSTA POP POP POP reminds me of this. Hmmm, that's a fair assessment of how AFs just go poppity pop pop pop to medium sized guns! ITS NOT FAIR! -Liang in all fairn...
- by Grimpak - at 2012.01.25 20:39:00
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110. AF Changes are not fair to all races - in Ships and Modules [original thread]
Liang Nuren wrote: AFs totally need a buff they they totally suck and medium guns instapop them NO MATTER WHAT. You can't even go close range against medium guns because you just get webbed and scrammed and neuted and DEAD INSTAPOP INSTAPOP INS...
- by Grimpak - at 2012.01.25 20:31:00
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111. AF Changes are not fair to all races - in Ships and Modules [original thread]
edit: I hate these forums sometimes ffs
- by Grimpak - at 2012.01.25 20:30:00
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112. Ummm, the Hawk's "bonus" is -5% to rate of fire per level? - in Ships and Modules [original thread]
ACE McFACE wrote: Sebastion Heorod wrote: -5% rof means a slower rate of fire math genius, -5% to reload time would be faster No, it means -5% cycle time of your module...
- by Grimpak - at 2012.01.25 07:46:00
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113. Strategic Cruisers .... Loki Vs The Tengu - in Ships and Modules [original thread]
Hathrul wrote: tengu good stuff: missiles hit at any range makes 100mn ab fits very viable can have great shield tank, active, passive or buffer can look pretty loki good stuff: can be armor or shield can do very nice dmg massive web range o...
- by Grimpak - at 2012.01.23 19:39:00
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114. What's changed in a year? - in Ships and Modules [original thread]
Wideen wrote: I'm also loving the tier-3 bc concept, although haven't had a chance to try them out yet. Seeing as I like to go at it solo alot they might not be the best alternative but I definitaly see a hit'n'run potential ... tier3 BC's...
- by Grimpak - at 2012.01.22 12:54:00
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115. Tengu Cap Issue? - in Ships and Modules [original thread]
your support skills are a bit lacking. train those that were already said here.
- by Grimpak - at 2012.01.21 15:30:00
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116. Tengu backwards? - in Ships and Modules [original thread]
FlinchingNinja Kishunuba wrote: Grimpak wrote: FlinchingNinja Kishunuba wrote: 3. CCP you should turn the engines around and make it like this. yes, but I think that you'll find out that front-engine ships, besides having a "soft cap" ...
- by Grimpak - at 2012.01.21 14:28:00
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117. Tengu backwards? - in Ships and Modules [original thread]
FlinchingNinja Kishunuba wrote: 3. CCP you should turn the engines around and make it like this. yes, but I think that you'll find out that front-engine ships, besides having a "soft cap" on raw Horsepower before having their stability going...
- by Grimpak - at 2012.01.21 13:48:00
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118. Are missile pointless? - in Ships and Modules [original thread]
Aisha's Vengence wrote: Liang Nuren wrote: No, they aren't useless. IMO HML are still the most powerful BC sized weapon. -Liang Right OK so tell us when it would be a better idea to undock in drake rather than say a Talos when you'r...
- by Grimpak - at 2012.01.15 20:40:00
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119. Blastos - in Ships and Modules [original thread]
MeBiatch wrote: though tbh this is the fit i have been using and am rather happy with it... i use a cpu implant for the fit [Talos, Talos fit] Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Nul...
- by Grimpak - at 2012.01.15 11:48:00
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120. Blastos - in Ships and Modules [original thread]
goddamnit I opened up this thread expecting a Tippia vs Liang face-off. was almost satisfied
- by Grimpak - at 2012.01.13 19:33:00
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