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41. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
Originally by: Max Teranous I'd like to see a damage bonus TBH. Then you have 2 tanky moms, 2 ganky moms. Not that interesting, but certainly useful. Max I also remember when motherships were announced back in.. 2006 afaik? or was ...
- by Grimpak - at 2009.12.21 16:57:00
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42. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
while I say that someone in CCP finally made it good, I also have the feeling that we were epic trolled by CCP. sorry Abathur, but it really looks like that --- Quote: The more I know about humans, the more I love animals. ain't that r...
- by Grimpak - at 2009.12.21 13:11:00
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43. What will ccp put in on patch day we dont know about - in Test Server Feedback [original thread]
CCP Casqade for CCP's helpful dev guy 2009. if only some devs could post as half as you do --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2009.11.23 18:07:00
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44. Why is the Naglfar being nerfed CCP? - in Test Server Feedback [original thread]
Originally by: Seriously Bored Edited by: Seriously Bored on 20/11/2009 00:18:30 It's obvious that with 7.5% dual damage bonuses combined with the new turret changes, the Nagl would be very, very overpowered. But making it split weapo...
- by Grimpak - at 2009.11.20 00:26:00
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45. Why is the Naglfar being nerfed CCP? - in Test Server Feedback [original thread]
Originally by: Elaron I've submitted bug report ID #86867 with the following text: Quote: Only a few months ago, the Naglfar was changed by CCP Chronotis to be focused more on projectile damage than relying on split weapon bonuses. ...
- by Grimpak - at 2009.11.19 23:33:00
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46. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: Kai Lae Just on sisi, according to super descriptions, they've been re-nerfed to 1 fighter/fighter bomber per level. Enjoy the monday nerf! --- Quote: The more I know about humans, the more I love animals. ...
- by Grimpak - at 2009.11.16 14:56:00
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47. Fix the Technetium bottleneck - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Edited by: Deva Blackfire on 15/11/2009 15:35:51 Originally by: Grimpak I'm seeing a huge North vs South war coming in the horizon lol Never been done before, eh? ;p yes, it is truly a tota...
- by Grimpak - at 2009.11.15 17:45:00
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48. Fix the Technetium bottleneck - in Test Server Feedback [original thread]
I'm seeing a huge North vs South war coming in the horizon lol --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2009.11.15 15:07:00
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49. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
my take on this is that Abathur and all his team went to christmas vacations and left Nozh on the wheel. --- Quote: The more I know about humans, the more I love animals. ain't that right.
- by Grimpak - at 2009.11.14 18:15:00
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50. What happened to the Assault Ship fix? - in Test Server Feedback [original thread]
Originally by: Captain Mastiff Originally by: Letifer Deus Shall we guess as to how many months (or years) it takes them to get around to AFs again? That's a bit cruel to say about CCP. Its people like you who put them down mak...
- by Grimpak - at 2009.11.14 18:09:00
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51. Assault Frigate Boost Feedback - in Test Server Feedback [original thread]
Originally by: Cpt Branko stuff. meh... while I do agree that a 4/2/5 change would be better than, let's say, 5/2/4 (like many people wanted some time ago), I still am partial to the 5/1/5 with 5 turrets, and the fittings to accommo...
- by Grimpak - at 2009.10.20 13:13:00
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52. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Kyra Neve All the people complaining about Titans being TITANS are the ones who will never have the will or power to achieve one and by that they are whining. Period. seeing both sides of the field, I can say that, yes, wi...
- by Grimpak - at 2009.09.17 11:04:00
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53. Deimos change on SISI - in Test Server Feedback [original thread]
Originally by: DigitalCommunist Originally by: Ephemeron Originally by: DigitalCommunist Lame, looks like they caved into whining. Deimos is fine on TQ right now, but its not going to compete with a 5 turret Zealot. Instead...
- by Grimpak - at 2008.03.02 06:28:00
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54. Deimos change on SISI - in Test Server Feedback [original thread]
oh well, looks like they thrashed the deimos change. \o/ --- Trinity Nova Mercenary Services Web Site - Nominated for the 2008 E-ON Magazine Awards
- by Grimpak - at 2008.03.01 13:55:00
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55. Bellicose is fine - in Test Server Feedback [original thread]
there is one thing I don't understand here. since when, an assault launcher, that uses LIGHT MISSILES, that requires STANDARD MISSILE 5 skill for use the T2 version, needs the HEAVY ASSAULT MISSILE skill. Assault launcher vs HEAVY assault la...
- by Grimpak - at 2008.02.17 00:32:00
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56. Malediction change request - in Test Server Feedback [original thread]
Originally by: Goumindong Edited by: Goumindong on 13/02/2008 13:02:26 Originally by: Grimpak Edited by: Grimpak on 13/02/2008 12:37:59 Originally by: hipno I'm talking about inties, this thread is clearly not for y...
- by Grimpak - at 2008.02.13 15:28:00
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57. CCP please explain to me... - in Test Server Feedback [original thread]
Originally by: Taka Edited by: Taka on 13/02/2008 14:53:14 Edited by: Taka on 13/02/2008 14:52:14 Originally by: Ripcha Headov Most gallente ships have 1 less low slot compaired to their better tanked amarr counterparts, ...
- by Grimpak - at 2008.02.13 15:25:00
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58. Malediction change request - in Test Server Feedback [original thread]
Originally by: hipno The crusader is fine, you can solo any inty before you run out of cap. It's about ship purpose: Crusader anti small ships, Malediction long time solo tackling bigger ships. The Malediction with maxed skills you get 10...
- by Grimpak - at 2008.02.13 12:48:00
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59. Malediction change request - in Test Server Feedback [original thread]
Edited by: Grimpak on 13/02/2008 12:37:59 Originally by: hipno I'm talking about inties, this thread is clearly not for you. simply don't use the malediction as a damage dealer when tackling. the malediction is basically the best m...
- by Grimpak - at 2008.02.13 12:36:00
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60. A thought on Nano HAC's and how to balance them - in Test Server Feedback [original thread]
Originally by: Jonny MoJo Originally by: Ezekiel Sulastin Longest range blaster ammo for a mega is Iron Charge L - and with maxed skills, you're STILL only at 14k optimal + 13k falloff (Null is 11k + 16k). Starting at scram range...
- by Grimpak - at 2008.02.13 12:04:00
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