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61. ... and they rejoiced - in Revelations Testing and Development [original thread]
Plenty of useful rigs for your freighter that don't require fittings- +cargo capacity, +agility, +speed, and -mass come to mind, not to mention armor hits or armor resist.
- by Guurzak - at 2006.10.26 02:36:00
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62. Additional med slot rig confirmation? - in Revelations Testing and Development [original thread]
Edited by: Guurzak on 26/10/2006 02:29:51 Most of the rigs can be browsed normally on the market. The med slot rig cannot; however, if you search the market for rig you can find a blueprint for it, and then pull up specs on the rig itself fro...
- by Guurzak - at 2006.10.26 02:29:00
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63. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: No option to zoom map to named solar system Description: When searching for a system by name, either in People and Places or in the star map control panel, the rightclick menu no longer has an option to show that system on the map. Bug: sy...
- by Guurzak - at 2006.10.26 01:09:00
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64. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Numerous bugs in displayed attributes for rigs. List of errors is here .
- by Guurzak - at 2006.10.26 01:04:00
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65. List of bugs with current rig stats - in Revelations Testing and Development [original thread]
Cargohold Optimization Rigs display no cargo bonus Dynamic Fuel Valve Rigs display double cap reduction bonuses Polycarbon Engine Housing Rigs display no mass reduction bonus Warp Speed Rigs display no warp speed bonus Vessel Med Slot Rig is o...
- by Guurzak - at 2006.10.26 00:49:00
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66. Official Pre-release Whine: Why no new T1 ships? - in Revelations Testing and Development [original thread]
Originally by: Lockheed Lightning CCP, Why are there no new tier 1 ships? You clearly don't appreciate the difference between "tier 2" and "tech 2". Tier refers to the skill required to use a ship within a single tech level. For exam...
- by Guurzak - at 2006.10.25 18:30:00
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67. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Login screen fails to accurately report server status Description: After waiting through queue, login screen reports "Status: OK" even when connection attempts from that screen return "proxy not connected to any solar systems", "starting up:...
- by Guurzak - at 2006.10.25 18:26:00
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68. Rookie COSMOS? - in Revelations Testing and Development [original thread]
The new pseudo-cosmos missions are already live on Tranquility. Make a new character, and show info on your graduation certification when you get it. Reward is just an implant, you no longer get free standings with your race.
- by Guurzak - at 2006.10.25 16:40:00
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69. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Solar System map broken in F11 map browser window Description: The top two panes of the map side-pane browser appear to be working correctly; however, the bottom pane has nothing but a solid white background. Client system: Windows XP, GeFo...
- by Guurzak - at 2006.10.25 16:13:00
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70. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Solar System map broken in F11 map browser window Description: The top two panes of the map side-pane browser appear to be working correctly; however, the bottom pane has nothing but a solid white background. Client system: Windows XP, GeFo...
- by Guurzak - at 2006.10.25 16:13:00
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71. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Mousewheel zoom fails at "Starmap" zoom level after mousebutton press. Description: Mousewheel zoom works properly when starmap initially opens. However, once either left or right mousebutton is used to rotate/shift map display, mousewheel z...
- by Guurzak - at 2006.10.25 15:59:00
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72. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Bug: Mousewheel zoom fails at "Starmap" zoom level after mousebutton press. Description: Mousewheel zoom works properly when starmap initially opens. However, once either left or right mousebutton is used to rotate/shift map display, mousewheel z...
- by Guurzak - at 2006.10.25 15:59:00
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73. BC and Command Ship balance after Revelations. - in Ships and Modules [original thread]
Sleipnir vs Hurricane is not a "big problem". Hurricane has the dps but Sleipnir has the dps, extra range, and a much much much better tank. A gank Hurricane is a glass cannon; the Sleipnir is a hard target.
- by Guurzak - at 2006.10.25 15:33:00
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74. Hurrican as artillery boat? - in EVE General Discussion [original thread]
Heavy Assault Launchers are medium weapons, basically toned-down torpedos. Fitting reqs are basically the same as the existing Heavy Missile Launchers.
- by Guurzak - at 2006.10.25 15:18:00
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75. Probes - in Revelations Testing and Development [original thread]
Tux, are the different sensor-type probes used to find different kinds of celestial landmarks, or what is their intended purpose?
- by Guurzak - at 2006.10.25 13:53:00
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76. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Quote: fitting enough stabalizers to make shure you cant be scrabled makes you combat ineffective That's the whole point. If you want a fight, you need to commit to the fight. If you don't want a fight, go ahead and stab up. Stabs are s...
- by Guurzak - at 2006.10.25 13:51:00
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77. Abaddon (tier3 Amarr BS) - advantage/drawback balance - in Revelations Testing and Development [original thread]
"no alpha increase" What do you need alpha for? Your accumulated damage exceeds that of a Maelstrom starting at 6.5 seconds when your second volley lands; by the time the Maelstrom fires a second time, you're already firing your third. Your DPS ...
- by Guurzak - at 2006.10.25 13:46:00
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78. New gang/squadron command - first step CCP does in good direction - in Revelations Testing and Development [original thread]
All this does is raise the barrier to entry for new players. The large elder alliances will have no problem getting people to train up these skills so they can field a force of any size. However, a group of younger pilots who are still working on ...
- by Guurzak - at 2006.10.25 13:22:00
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79. Hurricane discussion thread - in Ships and Modules [original thread]
Originally by: Plutoinum a slow unagile brick as opposed to a nimble, dexterous brick?
- by Guurzak - at 2006.10.24 20:19:00
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80. Hurricane discussion thread - in Ships and Modules [original thread]
Raw price of minerals is about 32 million using MMI prices.
- by Guurzak - at 2006.10.24 20:05:00
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