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1. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
well some of my hangar ornaments might need to get the dust blown off. not to be cliche ccp basher, but this should have been done when hacs were created. the hurf blurf towards minmatar (by ccp, not ppl posting) is expected and just salt in the...
- by HankMurphy - at 2009.09.13 14:35:00
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2. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Hertford Originally by: Saylin Kitsune Simply bring 'em in-line with oter Dreads: 3 Hybrid X-Large Turrets - Morros 3 Laser X-Large Turrets - Revelation 3 Citadel Launcher - Phoenix 3 Projectile X-Large - Nagl...
- by HankMurphy - at 2009.04.30 10:44:00
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3. THE NAGLFAR...stop completely ignoring this issue - in Test Server Feedback [original thread]
Originally by: CCP Abathur As many of you have noticed, now that Apocrypha is out we're starting to look at several issues such as this one. I've seen several threads about this particular problem suggesting things such as "give the ship a...
- by HankMurphy - at 2009.04.28 13:26:00
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4. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: HankMurphy on 01/08/2008 00:07:29 Originally by: Kerfira Originally by: RuriHoshino Nano ships themselves were not the problem. The nano style of play became popular because it was the only option left to a large g...
- by HankMurphy - at 2008.08.01 00:07:00
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5. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Orange Faeces Originally by: Aenis Veros Heavy Assault Cruisers - Combined Assault Cruiser and Interceptor , since there is no cruiser-class variety of the Interceptor No. What part of the word "Heavy" means...
- by HankMurphy - at 2008.07.31 21:25:00
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6. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Andnowthenews stuff sounds like fun. so we will fix AF by destroying hacs AND we will 'recreate the blob' just a handful of months after the 'break up the blob' project. I have to ask, is the mastermind behind all these...
- by HankMurphy - at 2008.07.31 08:26:00
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7. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Rika Arkenana Do you not get that if they dont change webs AF's remain useless yes, because god knows the current proposed changes is the ONLY POSSIBLE WAY ANYTHING COULD EVER BE CHANGED here is something to start y...
- by HankMurphy - at 2008.07.31 08:22:00
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8. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Lilith Velkor The logical step would be to nerf polycarbs, implants and boosters, and if that isnt enough even gangboosters. But the SiSi implementation is just a senseless nuking of everything related to speed. ding di...
- by HankMurphy - at 2008.07.31 00:06:00
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9. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 30/07/2008 23:30:50 Originally by: HankMurphy 4 years i've played this game. This has to be the most ridiculous thing i've ever heard of (and i'm speaking specifically about ...
- by HankMurphy - at 2008.07.30 23:40:00
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10. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: HankMurphy on 30/07/2008 23:34:38 (edit: snypah) Look, keep the ship speed changes. Keep the polycarb nerfs. You can even keep the implant changes. Forget about the web/scram changes for a later day. Its simply stupid to rewo...
- by HankMurphy - at 2008.07.30 23:28:00
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11. Nos is overpowered - in Test Server Feedback [original thread]
Edited by: HankMurphy on 07/04/2007 20:44:26 NOS does need looked at. BUT, not for the reasons most ppl think. -NOS is a last line of defense for a battleship vs a frigate hull. We all know this. This shouldn't change . -NOS is also instru...
- by HankMurphy - at 2007.04.07 20:47:00
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12. Can you give us goodies on Heat? - in Test Server Feedback [original thread]
i wanna see some crazy battleship pilot's hull glow red with pwnage as he overheats every mod he has. then after the kill she cools down to a 'blackish' hull w/ smoke/steam rising off it :P i wonder how many ppl will have teh ballz to overheat...
- by HankMurphy - at 2007.02.16 01:41:00
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13. Showers - in Test Server Feedback [original thread]
i can see these for the walking in stations when that is implemented. (gotta get the pod goo off ya know) hmm... this is game development. I have an idea! lets make 'shower mode' a text based rpg you are standing in a station shower washing...
- by HankMurphy - at 2007.02.11 03:20:00
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14. War dec decline - in Test Server Feedback [original thread]
Originally by: tarballicus Originally by: Blind Man Originally by: Gno Chalynn Basically war dec'ing allows the enjoyment of the game by the war dec'ing group to override the enjoyment of the group being war dec'd. I think ...
- by HankMurphy - at 2007.02.11 03:14:00
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15. Ship lost in space!!!!! - in Test Server Feedback [original thread]
step 1: load up a t1 frig w/ mwd and inert stabs. step 2: ? step 3: self destruct your t1 frig and go home in your helios
- by HankMurphy - at 2007.01.28 02:10:00
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16. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
with insane speed being the ONLY effective anti-missile option and safest means of busting through bubbles... what did you expect? it is the most viable option for solo/small gang pvp. not the destruction of it.
- by HankMurphy - at 2007.01.10 02:51:00
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17. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
Originally by: Ernest Graefenberg Basicly, more nuanced, subtle and well-rounded combat would be wonderful. But this thread is so several months ago and totally what I've been saying since Kali testing subtle? nuanced!?!? and your t...
- by HankMurphy - at 2007.01.10 01:17:00
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18. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
Originally by: Master OlavPancrazio Macharials going 11k m/s Domis and phoons hitting excess of 9000 m/s Sure faction fitted perhaps, but if you downgrade to named items the speeds are reduced to around 4000 m/s, which is stil incredibly ...
- by HankMurphy - at 2007.01.09 23:29:00
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19. New damage type. - in Test Server Feedback [original thread]
Originally by: Xcom But who knows, they might just shoot latrine. Eggs and seafood T2 ammo wtf. Jovian 9 day old shellfish hits you unpleasantly for 104.2 damage
- by HankMurphy - at 2006.12.23 23:03:00
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20. New damage type. - in Test Server Feedback [original thread]
if and when jove technology is introduced I could see them doing this for the jovian lasers. what would you call it? i dont f'n know. quantum damage? ... er, i really like the sound of beer damage. maybe they will use that
- by HankMurphy - at 2006.12.21 23:26:00
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